When does Network become an option?
I'm a little confused by the Preorder DLCs..
(1) Japanese Voice-over Pack
(2) 2 (1) DLC Costumers? I only see Dancer
(3) 3 (4) Bonus Offerings, I have four. Spirit's Flamespike, Spirit's Bligstone, Spirit Fulgurwood, Spirit Heart
is that all?
I'm a little confused by the Preorder DLCs..
(1) Japanese Voice-over Pack
(2) 2 (1) DLC Costumers? I only see Dancer
(3) 3 (4) Bonus Offerings, I have four. Spirit's Flamespike, Spirit's Bligstone, Spirit Fulgurwood, Spirit Heart
is that all?
Any bits of vital information which the game happens to leave out?
Basically, yes.
Voice overs are the only thing you download. The others are flagged to your account, and you redeem them in game. Costumes are 1 per gender. Spells are the above, minus Spirit heart, which was from the demo.
woah, woah, woah!!!
WAIT.
I just read some reviews from various sites for this game and from what I can understand this is a Monster Hunter "clone" right? I don't mean that in a bad way. (I'm being serious) I mean to say that are MH and SS are the same genre?
This sounds amazing.
Kenji Infune doing a Monster Hunter style game?! I only wish I would have known sooner.
So, GAF
Would you guys agree? Also. If it is like MH in what ways? Honestly--What things does it do better, what worse? Please take theme, setting, music, ect into account as well game "play" (mechanics, control, ect)
woah, woah, woah!!!
WAIT.
I just read some reviews from various sites for this game and from what I can understand this is a Monster Hunter "clone" right? I don't mean that in a bad way. (I'm being serious) I mean to say that are MH and SS are the same genre?
This sounds amazing.
Kenji Infune doing a Monster Hunter style game?! I only wish I would have known sooner.
So, GAF
Would you guys agree? Also. If it is like MH in what ways? Honestly--What things does it do better, what worse? Please take theme, setting, music, ect into account as well game "play" (mechanics, control, ect)
woah, woah, woah!!!
WAIT.
I just read some reviews from various sites for this game and from what I can understand this is a Monster Hunter "clone" right? I don't mean that in a bad way. (I'm being serious) I mean to say that are MH and SS are the same genre?
This sounds amazing.
Kenji Infune doing a Monster Hunter style game?! I only wish I would have known sooner.
So, GAF
Would you guys agree? Also. If it is like MH in what ways? Honestly--What things does it do better, what worse? Please take theme, setting, music, ect into account as well game play.
play the demo to find out you won't regret
Well, there is basically nothing but fighting, so no running around mining, farming, onsens, etc. Gear up, and go fight. There is a crafting/improvement system and stat systems though.
It's a lot of fun so far. Quite a bit to do in game, mission wise.
The Black Rite benefit (e.g., flame beast attack thing) is used for the current battle, but the price you had to pay (e.g., defence by half) stays with you forever. Well, forever except Lacrima can undo it.
That's the thing. No Vita.
I want to hear some actual players/owners thoughts of the games. You don't expect me to take professional reviews at face value do you? What kind of gamer do you think I am?
But, I did buy a Wii U just for MH3U... and I've been looking for handheld...
I like the sound of that so far. "Nothing but fighting" one of the reasons I love MH. Customize Armor and all that? They look cool?
3, I believe. I think it's only 1 per character, though.how many save files can you have?
If you keep using Black Rites, the Lacrima costs keep going up? Is there a max it'll stop at?
I used the Black Rite that lowered my Defense by 50% - is this a permanent debilitation or something temporary that goes away after the battle?
Is there are way to see what my stats are outside of combat?
No armors. Nothing. You can cast elemental armors through offerings. I guess their idea of looks is not to handicap the player to a specific when they want to look like something else. Still, it's something that I can see happening in Soul Sacrifice 2.
I used the Black Rite that lowered my Defense by 50% - is this a permanent debilitation or something temporary that goes away after the battle?
Is there are way to see what my stats are outside of combat?
That's the thing. No Vita.
I want to hear some actual players/owners thoughts of the games. You don't expect me to take professional reviews at face value do you? What kind of gamer do you think I am?
But, I did buy a Wii U just for MH3U... and I've been looking for handheld...
I like the sound of that so far. "Nothing but fighting" one of the reasons I love MH. Customize Armor and all that? They look cool?
decided to list some of my thoughts in response to some of the reviews
Some of the big sites are commenting how the game suffers from a lack of in-depth gameplay. Personally, I don't think that's true and here's why
(1) The timing of your attacks matters!
You need to time your attacks (right before the enemy swipes at you) to unlock "Rewards" that would affect the kind of loot you get at the end of the battle. You can get the following "Rewards" when you time your attack properly
Counter Achieved... Many Counters... Counter Madness... etc
(2) The combination of your attacks/spells matters!
There is Elemental Vulnerability in this game which you can choose to chain and exploit
Burn the enemy sufficiently... and it'll collapse in Inferno Hell (set ablazed)
Freeze the enemy sufficiently... and it'll be stuck in Frozen Hell (frozen in its tracks)
Jolt the enemy sufficiently... and it'll be stuck in a Stasis (paralysis)
but it does not end there... when you attack them with the right element in the aforementioned states... you unlock the Skilful Attack Reward
So jolt the enemy when it is in Frozen Hell and you'll see the ice break apart and cause an amazing amount of damage!
(3) The kind of spells you use matters!
Some reviewers have mentioned it's a button-mashing game. NO! you can't mash them when you have limited casts (you need to renew them if you run out of casts during battle.. and renewals don't come easily)
You can set up a shield to knock a charging enemy. While it's fumbling to get on its feet, steal the chance to get a few hits!
You can set up trees that bear fruits (that give power-ups to you/allies when consumed) or to distract enemies/bosses as they try to consume it!
(4) Where you hit the enemy/boss matters!
Is it really a spammy game where you find the best spells and just fire away? Not necessarily... Other than the elemental vulnerabilities explained earlier, bosses have specific cursed parts (weak points) that you can attack and exploit. If you were to destroy all the cursed points, you'll notice the enemy showing a difference in its movement (staggering? I noticed this for the Cerberus in the demo). So getting spells to hit those specific parts matter!
(5) To save or to sacrifice, your choice matters!
This is probably something that Creator Inafune intended as a focal point of the game. Battles can get challenging and the player is forced to make sacrifices to defeat the bosses. You can choose to engage in the Forbidden Arts (Black Rites) that sacrifice a player attribute (defence/attack/speed/sight/etc) to deal tremendous damage to the enemies or hold them in place, etc.
Beyond that, when your ally falls, you choose whether to save them (at the cost of a portion of your health) or sacrifice them to deal an insane amount of damage to the enemy and lose the ally forever (well at least for the rest of the battle). When you fall, you make the choice whether to call for your allies to save or sacrifice you! The story/single-player mode plays alot into these as your hard-earned (saved) allies may choose to leave you if you were to sacrifice/save defeated bosses that is against their alignment
---
I did take some time to warm up to Soul Sacrifice but that is largely due to its macabre theme that was rather unsettling... (the sacrifice animation still makes me quite uncomfortable) but the gameplay is awesomely fun! looking forward to some really awesome battles with some of you!
Can you customize your character at all? I'm gonna hop on youtube but I'll be back to read your reply.
Can you customize your character at all? I'm gonna hop on youtube but I'll be back to read your reply.
Can you customize your character at all? I'm gonna hop on youtube but I'll be back to read your reply.
Let me elaborate:
The only similar thing is the playstyle design. Third person camera, slashing bosses with small enemies around.
But the game plays like something else.
It is fast, oh yes. Faster than MH imo
Goes straight to the point. Here's the monster, kill it.
You can sacrifice your partners. In other words, know that guy that is always doing HS uppercut when you're trying to combo in MH? The guy that keeps dying? You can sacrifice him and begone!
Everything is set in a book, so there's no metaquest like in monster hunter. Oh I wanna change this: brb guys I'm going to my house to change my gear. Oops, I need to upgrade my weapon: brb weaponsmith. I disliked how MH took so much time between quests. Everything was a timesink.
Upgrades are more frequent. You're likely to be gradually improving your offerings (the weapons) every mission (or every few missions tops), while in MH you had to do so much sometimes to get a specific part. Here you can also craft by fusing two different offerings.
Combat flexibility. You can be a "heavysword" user if you want. I mean, just set your offerings to be slow and powerful. But you also have the choice to blend ranged, fast and slow melee combat + more stuff.
Grim design. Imagine dark souls/demons souls in terms of character/enemy design.
MH is on a league of it's own. But if I had to compare MH1 from ps2 to this, this would win. This IP can only get better from here.
^Thanks for the help - still more questions:
- What are these shards I'm picking up in battle? What do they do?
- When I absorb a renew point, how many and which spells are renewed? All of them? Random?
You have sets of clothes, and each set has different coloring patterns
http://w.livedoor.jp/sousac/d/%CD%C6%BB%D1
That's all the costumes. They are not like in MH, where you can change each part individually (except the hood, which you can turn on-off). Again, that's something I can see happening in a sequel.
Allows you to unlock different types of Sigils
All are renewed, but not to their maximum
Sorry if this is a dumb question, but what is a Sigil? I've collected probably 20 of each light/dark shard but I don't know anything about Sigils.
They're basically upgrades! When reading Librom, go into Portraiture and then choose Right Arm. From there, choose "Carve sigil" and you'll be able to equip certain sigils in certain spots for good upgrades!Sorry if this is a dumb question, but what is a Sigil? I've collected probably 20 of each light/dark shard but I don't know anything about Sigils.
Sorry if this is a dumb question, but what is a Sigil? I've collected probably 20 of each light/dark shard but I don't know anything about Sigils.
You have sets of clothes, and each set has different coloring patterns
http://w.livedoor.jp/sousac/d/%CD%C6%BB%D1
That's the thing. No Vita.
Singapore Dollars $439 (USD338) for
PS Vita Soul Sacrifice Premium Edition Console Bundle includes :
- Soul Sacrifice design wifi console (cosmic red)
- Soul Sacrifice Game with premium
- Soul Sacrifice design pouch
- Soul Sacrifice design cleaning cloth
- Soul Sacrifice designhand strap
- In-ear headset (cosmic red)
- 16GB memory card
Man, you guys are awesome. I went from frustrated to really digging this game
Ok, I think have a grasp on it - can't wait to fight some battles with you all.
Well, one more question - is it to my detriment to only sacrifice things? So far I'm Lv.1 Light and Lv.10 Dark.
Is that it, I thought there were 60 raiments in all?
Man, you guys are awesome. I went from frustrated to really digging this game
Ok, I think have a grasp on it - can't wait to fight some battles with you all.
Well, one more question - is it to my detriment to only sacrifice things? So far I'm Lv.1 Light and Lv.10 Dark.
<3Man, you guys are awesome. I went from frustrated to really digging this game
Ok, I think have a grasp on it - can't wait to fight some battles with you all.
Well, one more question - is it to my detriment to only sacrifice things? So far I'm Lv.1 Light and Lv.10 Dark.
<3
Nah, but be aware that you're going to be VERY weak. Light side increases your health and defense while Dark increases magic and damage. So you'll be a tank, but a tank made out of paper.
I'm thinking of buying this game digitally right about now and have a few questions.
Do I get the pre-order DLC stuff if I buy it digitally?
Should I play the demo first to unlock anything in the game?
I believe the term most commonly used is "glass cannon."
This stinks. I contacted Amazon about the pre-order email cause I hadn't gotten it yet and "Juanita" tells me she can't even find anything about a preorder bonus for Soul Sacrifice and that she will have their "Promotions Team" contact me in 48 hours.
Something tells me by then the codes will be gone and I'll be out of luck. Lame.
Yeah, you get the pre-order stuff.I'm thinking of buying this game digitally right about now and have a few questions.
Do I get the pre-order DLC stuff if I buy it digitally?
Should I play the demo first to unlock anything in the game?
I believe the term most commonly used is "glass cannon."
Basically, yes.
Voice overs are the only thing you download. The others are flagged to your account, and you redeem them in game. Costumes are 1 per gender. Spells are the above, minus Spirit heart, which was from the demo.
Let me elaborate:
The only similar thing is the playstyle design. Third person camera, slashing bosses with small enemies around.
But the game plays like something else.
It is fast, oh yes. Faster than MH imo
Goes straight to the point. Here's the monster, kill it.
You can sacrifice your partners. In other words, know that guy that is always doing HS uppercut when you're trying to combo in MH? The guy that keeps dying? You can sacrifice him and begone!
Everything is set in a book, so there's no metaquest like in monster hunter. Oh I wanna change this: brb guys I'm going to my house to change my gear. Oops, I need to upgrade my weapon: brb weaponsmith. I disliked how MH took so much time between quests. Everything was a timesink.
Upgrades are more frequent. You're likely to be gradually improving your offerings (the weapons) every mission (or every few missions tops), while in MH you had to do so much sometimes to get a specific part. Here you can also craft by fusing two different offerings.
Combat flexibility. You can be a "heavysword" user if you want. I mean, just set your offerings to be slow and powerful. But you also have the choice to blend ranged, fast and slow melee combat + more stuff.
Grim design. Imagine dark souls/demons souls in terms of character/enemy design.
MH is on a league of it's own. But if I had to compare MH1 from ps2 to this, this would win. This IP can only get better from here.