Finished the campaign and have played a few grim missions. I'm enjoying this more than anything I've played this year.
No lockpicking, or interrogating guards to get door codes, but otherwise it can play a lot like Chaos Theory, if you want it to. It's just that going full assault and blasting all the enemies is a viable option in most areas as well (there are some small sections where stealth isn't optional).
It's weird because there's so much opportunity for them to talk about previous missions and put some personality back into the characters. Completely wasted opportunities. Writer stuck to the story beats and forgot to make these characters actual people.
Yeah fuck me, I got proven wrongReally? I'll grant Sam doesn't have much of an arc, but Briggs really changes from a fresh CIA transfer who doesn't mesh well with the team toHis relationships with Sam & Charlie really works and has a great arc.the lead spy on the final mission who is really the one who saves the day.
I'm replaying the game now and it's amazing how much is there. I missed a lot because I was to use on gameplay & because the PC dialogue volume drops to 0 during cutscenes sometimes.
Really? I'll grant Sam doesn't have much of an arc, but Briggs really changes from a fresh CIA transfer who doesn't mesh well with the team toHis relationships with Sam & Charlie really works and has a great arc.the lead spy on the final mission who is really the one who saves the day.
I'm replaying the game now and it's amazing how much is there. I missed a lot because I was to use on gameplay & because the PC dialogue volume drops to 0 during cutscenes sometimes.
Is this game broke for anyone else? The exe file crashes every single time I try to play. I just played it last night I deleted my config file just because the so called fixes I found online just dont work
They're not pushing updates through Uplay? You have to install patches manually like in the 90's? And that was posted on August 2nd?IMPORTANT INFO for any disk version or digital PC version except STEAM
To install this important update please follow the steps below:
- Install Splinter Cell Blacklist.
- Download the patch from HERE.
- Ensure Splinter Cell Blacklist is not running
- Run the patch executable
When the install process is complete, launch Splinter Cell Blacklist. Enjoy!
https://support.ubi.com/en-gb/faq.aspx?platformid=9&productid=2732&faqid=kA030000000eZ5DCAU
What's the Kinect integration? Just voice distractions?
Honestly that is the weirdest shit, considering in the reverse I believe it was Anno 1440 or something that had to be pulled off Steam because Ubi wouldn't patch it there. Now we have the opposite and rather than flaunt their end-all-be-all company DRM/Friendslist solution, we time travel back to before 2004.I'm getting that too. Gonna try redownloading and reinstalling the thing in case something got corrupted during the slow ass download or the slow ass install.
Or maybe not, since it's apparently a known problem currently under investigation.
https://support.ubi.com/en-gb/faq.aspx?platformid=9&productid=2732&faqid=kA030000000eZZICA2
What is going on with this?
They're not pushing updates through Uplay? You have to install patches manually like in the 90's? And that was posted on August 2nd?
I'm getting that too. Gonna try redownloading and reinstalling the thing in case something got corrupted during the slow ass download or the slow ass install.
Or maybe not, since it's apparently a known problem currently under investigation.
https://support.ubi.com/en-gb/faq.aspx?platformid=9&productid=2732&faqid=kA030000000eZZICA2
What is going on with this?
They're not pushing updates through Uplay? You have to install patches manually like in the 90's? And that was posted on August 2nd?
beatlast night.gitmo
please warn me if things are gonna go dumb.
because it feels like things are gonna go dumb.
I've had it happen. As for the camo stuff I still think it should be a little bit more pronounced but whateves.1) they can't.
2) Mercs have counters to this.
3) yes, yes it is
Wait, what's the Merc counter to active camo?1) they can't.
2) Mercs have counters to this.
3) yes, yes it is
Yeah there's the Sam & Briggs thing but Charlie? That's pretty minimal and he's really fucking obnoxious.
Wait, what's the Merc counter to active camo?
I've had it happen. As for the camo stuff I still think it should be a little bit more pronounced but whateves.
Just had a string of people rage quit ending three games because each one was the host. I still keep coming back for more though.
Could have been. Or maybe it grazed the shoulder, I don't know.Maybe you were too far away? If you shoot any spy in the face with almost anything, it counts as a headshot and instakill.
Could have been. Or maybe it grazed the shoulder, I don't know.
Fun stuff. Halfway on that weekly SvsM uplink challenge.
It's so close to my GOTY. The Last of Us barely beats it out. Probably out more hours into SC though. I really do love it. The way Sam moves, kills, and shoots is just pure fun. Good mission variety, good stealth, good action. It is just a really enjoyable game.
what does that have to do with the multiplayer service quality?yeah well it's nintendo.
Briggs' coop missions have checkpoints.I think only Charlie missions have anything approaching a checkpoint, every five waves. Pretty sure you can continue from where you left off in that one, and only that one.
Seriously, if it has 2 times the difficulty of being detected, 2 times the AI, and 2 times the shadows count me in.sequel will have dual pistols, dual smgs, dual knifes, dual takedowns, 6 people mark and execute.
stakes are higher, fisher.
Are you using DX9 or DX11?Is this game broke for anyone else? The exe file crashes every single time I try to play. I just played it last night I deleted my config file just because the so called fixes I found online just dont work
1)Spies should never be able to take a full shotgun blast to the face and live. Ridiculous.
[...snip...]
3)Host migration is broken.
Which verification process?Then I went to the bottom and turned off that verification process that pops up everytime you start the game
yes, and make sure it is about 1,7 GBs in size.So do I have to manually download that patch? I have a Uplay copy.
Probably not a question to pose as I'm going to bed but I wonder what Metal Gear 5's stealth stuff will be like? They refined the controls for better shooting in 4.
And of that open world stuff, adds something else into the mix.
Blacklist has been a pretty good stealth game and it got me thinking about the genre in general.
Matchmaking is so stupid. Yeah, Ubisoft. Me and a level 5 want to be matched against a team of 4 that is level 50.
SMH.
What exactly are you trying to show with the screenshots?
(and 100 to 85 looks like a close game to me)
Moving into next-gen I assume the next title might keep the LEAD engine but I'd like to see something else. I think MGS5 has some interesting concepts. Don't entirely know how it would translate over to Splinter Cell but I would love to see some more truly sandbox levels. Even up to now and including Chaos Theory, Splinter Cell has normally been a fairly linear stealth game. Like go here, go there, do this, do that. Obviously over time level design has opened up but it still funnels us along for the most part.Probably not a question to pose as I'm going to bed but I wonder what Metal Gear 5's stealth stuff will be like? They refined the controls for better shooting in 4.
And of that open world stuff, adds something else into the mix.
Blacklist has been a pretty good stealth game and it got me thinking about the genre in general.
Been thinking along those same lines.The Grim missions are fantastic for that reason but I'd also love to see more variety, or even more breadth and depth to levels like that. But in that way the game has to becoming even more systemic. Maybe more elaborate things like electrical systems you can manipulate or something else. Not scripted, mind you like where you have to disable a thing so you can proceed to the next part of a mission. Something more like "if I disable the lights, I'll have more shadows to move around in but this might alert the guards". I'm also not expecting like full-on Skyrim open world but I would like to see levels where you can choose where you get inserted and then from there choose how to infiltrate and complete an objective and extract in some non-linear fashion. That isn't to say that should be the whole game but other than refining the mechanics from Blacklist (which are really well defined save for few) I can't see where else the genre can go, especially on a AAA budget. The balance they struck here between stealth being heavily encouraged even when straight up "shootbang" is supported was pulled off really well, so honestly they should take that and run with it.
So I just picked this up. How is Spies vs Mercs?
Uploaded on Aug 28, 2013
Just days after the release of Blacklist, Splinter Cell devs sit down for a deep dive into the development of the game at Fan Expo Canada 2013, in Toronto, ON.
The Panel features: Alex Parizeau (Senior Producer), Patrick Redding (Game Director), Scott Lee (Art Director) and Kristjan Zadziuk (Animation Director).
Moderated by: Zack Cooper (Community Developer).l
How is these matchmakings of extremely higher/lower levels fun for the lower levels? What do they learn from playing someone that's played longer and can completely stop their tactics and tricks pretty fast?
What I'm getting at is: why isn't the matchmaking... matchmaking? Surely there's level 3-5's they could play SvM with instead of having me join and completely wreck them.
Btw is it just me or is it really easy to get zeh monies in this game? I mean I don't mind since you can buy all the cool gadgets right away and don't have to wait until the last mission to be able to use them.
What are the conditions under which Sam holds his gun and karambit CQC style like Solid Snake?
Just switching to lethal takedowns doesn't do it.
I noticed it before and thought it looked cool as hell.
You hold the button.