A little disappointing, especially about the pilots. Mon Cal not appearing isn't as bad, but it would be nice to get different genders for the aliens in the game already, and for the Scout and Shadow troopers as well.Dennis confirms Imperial Customizations with Death Star DLC. The person asked about TIE Pilots and AT-ST Pilots, and to me the way he answered insinuates we're not getting them.
https://mobile.twitter.com/DICE_FireWall/status/752906882180849664
Also seems to confirm we won't get Mon Calamari skins
https://mobile.twitter.com/DICE_FireWall/status/752906698864689152
Maybe they will surprise us, but I feel they're so focused on getting the main DLC content out that this is a side dish at best.A little disappointing, especially about the pilots. Mon Cal not appearing isn't as bad, but it would be nice to get different genders for the aliens in the game already, and for the Scout and Shadow troopers as well.
I never touched the SE-14C for a long time. For months I had 0 kills with it. Then I tried it and it changed my game by a lot for small modes. It absolutely shreds people in 1 or 2 burts depending on how accurate you are. Much better over the quickly overheating DH17
Dennis confirms Imperial Customizations with Death Star DLC. The person asked about TIE Pilots and AT-ST Pilots, and to me the way he answered insinuates we're not getting them.
https://mobile.twitter.com/DICE_FireWall/status/752906882180849664
Also seems to confirm we won't get Mon Calamari skins
https://mobile.twitter.com/DICE_FireWall/status/752906698864689152
Maybe they will surprise us, but I feel they're so focused on getting the main DLC content out that this is a side dish at best.
The inconsistent quality of the DLC suggests 75% of the groundwork was done during development of the maintitle. This actually makes the most sense from an economics perspective. IOW you are right about the skeleton crew.I have a feeling that they just have a skeleton crew working on the DLC. There's a distinct lack of polish with the releases so far.
I have a feeling that they just have a skeleton crew working on the DLC. There's a distinct lack of polish with the releases so far.
Yeah, I don't think I want officer skins either. It was silly enough back in Battlefront 2 when even the Death Star engineers were in on it.
I don't see a lack of polish in Bespin.I have a feeling that they just have a skeleton crew working on the DLC. There's a distinct lack of polish with the releases so far.
I don't see a lack of polish in Bespin.
Bespin stage design is shit. But the game launch with its share of shit (or partially shit) maps too. I mean, the dev team obviously loves obnoxious corridor grinds and bottlenecks. See: Endor's Moon.
Fuck off to Supremacy or something.
Supremacy itself promotes bottlenecks because capture points need to be acquired sequentially. Players are rushing to the first CP, one side wins and everybody rushes to next one. Whoever gets killed or is left behind tends to go off on their own frolic.
This also promotes long range play and players going off on their own private side-quests/battles. This was never a problem in Classic Conquest because you were always close enough to a capture point to be drawn in.
What is the actually reason that Classic conquest can't be played on these maps?
The third factor promoting individual play is the Hero/Power-up/Vehicles. I dropped my shit recently when two of us were about to capture a control point, when the said player left to pick-up an AT-ST power-up and probably spawned 200m behind the control point.
Might be some upcoming tweaks to generator B on Administrator's Palace.
https://twitter.com/DICE_FireWall/status/753164313402216448
Might be some upcoming tweaks to generator B on Administrator's Palace.
https://twitter.com/DICE_FireWall/status/753164313402216448
Nice compilation! I'm terrible at hitting headshots with any consistency.Heard that all the cool kids are using the Cycler Rifle, so I started using it again on Bespin. Good times.
https://youtu.be/2caEQCn9if8
Nice compilation! I'm terrible at hitting headshots with any consistency.
Most definitely, the sound is my favorite thing about it. Love that pop.Thanks!
Cycler Rifle takes a bit of practice, but it actually isn't that hard to use. The buffs it got made it much better in terms of bulletdrop and bullet speed.
But the best thing about it is the sound it makes. Heavenly.
Heard that all the cool kids are using the Cycler Rifle, so I started using it again on Bespin. Good times.
https://youtu.be/2caEQCn9if8
Cycler Rifle and DLT-19 is a devastating combo, if you don't get the headshot.Most definitely, the sound is my favorite thing about it. Love that pop.
Cycler Rifle and DLT-19 is a devastating combo, if you don't get the headshot.
Landing a quick scoping headshot in the air is the holy grail of the Cycler Rifle.
Pisses me off that you need a headshot at <10m to kill Bacta Babies.
How's barrage these days, I've noticed more using it. But I haven't used it since pre nerf, and after my first 150 hours or so of star wars I was on a hiatus for awhile with dark souls 3 and some others, so I'm not sure if it got fixed up any.
I think he means you can't one-hit with a body shot at less than 10 meters if they're using bacta, when it would normally kill....? I'm pretty sure I've killed bacta overshielders with cycler headshots from way farther than 10m away.
How's barrage these days, I've noticed more using it. But I haven't used it since pre nerf, and after my first 150 hours or so of star wars I was on a hiatus for awhile with dark souls 3 and some others, so I'm not sure if it got fixed up any.
I think he means you can't one-hit with a body shot at less than 10 meters if they're using bacta, when it would normally kill.
That was just a quick cameo, it doesn't show my 1337 $ki||z. Or lack thereof.Jetpack is essential only for large modes. Small modes, not so much.
PrankT and I play well together. Skip to 5:50 in this video. The game threw us in a match of just us 2 vs a FULL TEAM.
Also, the beginning of this video is the reason I asked about crashing starfighters killing ground troops. Look at that crazy dodge by the guy jumping down from the rock and miraculously dodging the TIE fighter.
Great video. Jet pack, adrenaline pack, cycler is the best.Heard that all the cool kids are using the Cycler Rifle, so I started using it again on Bespin. Good times.
https://youtu.be/2caEQCn9if8
That was just a quick cameo, it doesn't show my 1337 $ki||z. Or lack thereof.
Bespin stage design is shit. But the game launch with its share of shit (or partially shit) maps too. I mean, the dev team obviously loves obnoxious corridor grinds and bottlenecks. See: Endor's Moon.
There remains perhaps nothing more infuriating than a match where a good portion of your team is obviously talented with gunplay, survivalism, and item use, but obnoxiously awful and/or inconsiderate to playing the objective in Walker Assault. I just came out of a round where, as rebels, the KDR of my team's top players was crazy impressive, but practically all of them (including the one who nabbed hero) refused to work on capturing points, instead preferring to play long range shooty bang bang.
Like, do people not get it? Yes, taking out opponents assists holding points as it prevents the enemy from, you know, getting there. But all it takes is one enemy to breach the wall and disable the recon station and you're back to square one. All your work of that charge is undone. And even if you're going for range play, in some maps it pays to move up your range play to the capture point once it's acquired.
But no. These useless turds preferred to stay back and wrack up their KDRs, meanwhile a small portion of the team tried to push for points.
Fuck off to Supremacy or something.
God, I know!I'm still puzzled by their decision to not include Conquest in this game.
Cool video. I like the cloud car kill
Great video. Jet pack, adrenaline pack, cycler is the best.