WadiumArcadium
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Krennic's voice actor sounds nothing like him. More of a Vader than a Lando unfortunately.
Lando Power Blast issue acknowledged
https://twitter.com/guillaume_mroz/status/806182299586924544
Lando taking out an entire team in HvV in 30 secs
https://www.youtube.com/watch?v=zyrblV6l8g8
Doesn't mean it couldn't through you back into a matchmaking pool after a round.
1. Select Season Pass playlist
2. Get matched into random DLC mode.
3. Play mode.
4. Return to matchmaking.
5. Get matched into random DLC mode.
Obviously not perfect, but a far sight better than what we have now (nothing).
...Jesus really Dice? How fucking hard is it?
No, the other type of flash.The "Flash 25 Players" requirement for Grenadier I means Flash Grenade, right?
The "Flash 25 Players" requirement for Grenadier I means Flash Grenade, right?
LOL that is the first thing I thought of and am ashamed of myself.No, the other type of flash.
Right onYes.
Is there something I'm missing with Scarif? Is that seriously all there is?
I loved Outer Rim and Bespin, good amount of unique maps and modes to play them on. Was a bit upset with Death Star as it's only one infantry map, granted the Death Star trench run is great. But Scarif? Is it really just one small map littered with bushes I can't pass through?
I feel like there should of been another Scarif map that's a bit more open and perhaps a Jedah map (think that's what the planet is called). When I compare this side by side with the other expansions I'm left scratching my head.
Oh, thanks for the correction. Didn't have much time for Death Star expansion so of the limited times I played that one I must of gotten unlucky with map selection. Hopefully I'm missing something with Scarif as well.Haven't played Scarif yet, but I wanted to point out that Death Star actually has three infantry maps.
Oh, thanks for the correction. Didn't have much time for Death Star expansion so of the limited times I played that one I must of gotten unlucky with map selection. Hopefully I'm missing something with Scarif as well.
.Frankly this is too similar to Death Star's narrative to be interesting. Plus the maps aren't good. Too much line of sight obstruction and obstacles.
How the hell am I supposed to get 5 kills with the sonic imploder?
Hmmm its interesting to me the kinda negative reactions to Scarif because I have been having a blast. Yea, its basically 3 ground maps stitched together that makes up the bulk of it but I actually think the map design is fine (minus the getting stuck in geometry) The maps almost seem designed to funnel sections of action before breaking into larger, open firefights. So I get why some bushes can't be passed through but I think it contributes to an interesting type of action flow that feels focused before opening into something crazy frantic. Captures the mood of what I think the movie is going for.
Maybe I'll change my tune once I play it more.
Frankly this is too similar to Death Star's narrative to be interesting. Plus the maps aren't good. Too much line of sight obstruction and obstacles.
It works on Endor because of the variations in elevation. These maps are flat as a pancake.Played my first round, I enjoyed it! We won handily as the Rebels. It's really cool seeing those Corvettes charge in during the space part.
Walking through foliage fucking sucks though.
Same.Hmmm its interesting to me the kinda negative reactions to Scarif because I have been having a blast. Yea, its basically 3 ground maps stitched together that makes up the bulk of it but I actually think the map design is fine (minus the getting stuck in geometry) The maps almost seem designed to funnel sections of action before breaking into larger, open firefights. So I get why some bushes can't be passed through but I think it contributes to an interesting type of action flow that feels focused before opening into something crazy frantic. Captures the mood of what I think the movie is going for.
Maybe I'll change my tune once I play it more.
Hmmm its interesting to me the kinda negative reactions to Scarif because I have been having a blast. Yea, its basically 3 ground maps stitched together that makes up the bulk of it but I actually think the map design is fine (minus the getting stuck in geometry) The maps almost seem designed to funnel sections of action before breaking into larger, open firefights. So I get why some bushes can't be passed through but I think it contributes to an interesting type of action flow that feels focused before opening into something crazy frantic. Captures the mood of what I think the movie is going for.
Maybe I'll change my tune once I play it more.
Holy shit, coming from Titanfall 2, this game is a huge step back. Going from running on walls to to bring unable to roll sideways because the new maps incorrectly register the terrain as an obstacle. Everything is so slow, and team cohesion is completely absent.
Am I the only one who thinks that these tropical surroundings lack the graphical fidelity Endor had?
Nope, I was thinking the same thing yesterday. The foliage doesn't look anywhere near as good as Endor. Really, though, the whole DLC doesn't look as nice as it could've. Especially Jyn and Krennick's models.Am I the only one who thinks that these tropical surroundings lack the graphical fidelity Endor had?
Am I the only one who thinks that these tropical surroundings lack the graphical fidelity Endor had?
Yeah, it looks fairly samey and flat. Green, yellow and blue with very little else in between.
Nope, I was thinking the same thing yesterday. The foliage doesn't look anywhere near as good as Endor. Really, though, the whole DLC doesn't look as nice as it could've. Especially Jyn and Krennick's models.
Haha, we know graphics have come a long way if this is considered samey and flat.
Personally I think it looks great. In some parts of the maps the lighting is phenomenal and they really nailed the tropical feel imo.
Feels like these new Jungle assets were created on a much more constrained budget.
Battle of Endor with the Super Star Destroyer and the Death Star 2, the Emperor's Throne Room, Mos Eisley Cantina....
I think I'm actually going to hit 100 before I get 5 Sonic Imploder kills LOL
Infiltration is completely impossible as the Rebels in the last phase unless the Imperial team is the most incompetent team of all time. The last little push is just practically impossible, still have only seen it done once and that was by the complete and utter monster team that stopped us as the Rebels in the first phase which I also still haven't seen again either. Was just on a Rebel team that crushed them the first two phases, made it to the last phase with like 15-16 minutes left, and then spent 99% of that with the datatapes all sitting within 50 meters of the ship. I LOVE the idea of this mode, it's just super dumb right now.
I feel your pain. Only one kill I had was legit in that someone just walked right over it as I was killed and they died. Then I threw another during the final phase of Infiltration at random and someone died from it but it counted as FOUR kills, finishing that part of my contract. Thank God.I think I'm actually going to hit 100 before I get 5 Sonic Imploder kills LOL
Infiltration is completely impossible as the Rebels in the last phase unless the Imperial team is the most incompetent team of all time. The last little push is just practically impossible, still have only seen it done once and that was by the complete and utter monster team that stopped us as the Rebels in the first phase which I also still haven't seen again either. Was just on a Rebel team that crushed them the first two phases, made it to the last phase with like 15-16 minutes left, and then spent 99% of that with the datatapes all sitting within 50 meters of the ship. I LOVE the idea of this mode, it's just super dumb right now.