- Marauder Punisher Grenade upgrade reduced to 50/50 from 100/100 and build time reduced from 80 -> 60
- Reactor Build time reduced 50 -> 40
- Immortal build time increased 40 -> 55
More research is on the way.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=120794¤tpage=4
EDIT:
Rumored new maps:
(2) Advent
(2) AdventNovice
(2) BlisteringSands
(2) BlisteringSandsNovice
(2) DesertOasis
(2) DesertOasisNovice
(2) IncinerationZone
(2) ScrapStation
(2) SteppesOfWar
(2) SteppesOfWarNovice
(2) TwistedPeak
(4) AridWastes
(4) Coalition
(4) Decena
(4) DecenaNovice
(4) KulasRavine
(4) KulasRavineNovice
(4) LostTemple
(4) Metalopolis
(4) MetalopolisNovice
(4) ScorchedHaven
(4) ScorchedHavenNovice
(4) ShakurasPlateau
(4) ShakurasPlateauNovice
(4) TwilightFortress
(4) TwilightFortressNovice
(6) ArakanCitadel
(6) Outpost
(6) Quicksand
(8) Extinction
(8) SandCanyon
http://forums.battle.net/thread.html?topicId=24401793445
Tilesets for Galaxy Editor (originally posted by Ltlief.lief):
-Agria (Grassy/forest)
-Aiur (Ruins)
-Albion (Rocky/grassland)
-Avernus (Rustic ruins)
-Bel Shir (Grass/forest/dirt)
-Braxis (Dark rocks/installation)
-Castanar (Frozen installation? There's no outside...)
-Char (Lava/Dirt)
-Haven (Basically the Lordaeron Summer tileset of Starcraft 2)
-Helios (Desert)
-Korhal (There are tilesets of Korhal1 - Korhal8, each tileset has one texture? Also, dirt/installation/cityscape)
-Mar Sara (Desert/Barren rock/installation)
-Meinhoff (A twilight landscape, but uses "white sand" as well...)
-Monlyth (Moon/rock)
-New Folsom (Rustic dirt installation)
-Niflheim (The real snow/ice! Only one of the 8 tiles is installation)
-Port Zion (darkish dirt installation, rustic, lots of vents, so old really)
-Redstone (Just what it says... Looks like red sulfur and lava)
-Shakuras (Twilight/snow/dark rock)
-Tasonis (Surprisingly, darkish tan dirt/sand and installation)
-Typhon (Same deal as Korhal...? Also, kind of hard to see, but it looks like very VERY dark red rocks... No lava however)
-Tyrador (The SC2 version of the WC3 tileset "Cityscape", but in the future. Dirt, sand, and lots of tiles, little installation)
-Ulaan (Dark rock/moon rock)
-Valhalla (Bright sand, dark rocks, and installation)
-Xil (Sand/dirt/one spec of grass)
-Zhakuldas (Frozen swamp-like, soggy blue soil, dark rocks)
http://forums.battle.net/thread.html?topicId=24401613419