I figure this is as good a place to talk SC1 strategy as any.
So me and my friends have been playing Starcraft more and more recently in anticipation of SC2. Though I am a Toss player by trade, I've been beefing up my Zerg game to keep my friends (who never, ever play Zerg) on their toes. However, I've run into a snag: FUCKING SCIENCE VESSELS, or more specifically, FUCKING IRRIDATION. I hate that ability with a passion. It fucks up my Mutalisks like no bodies business, and does terrible, terrible things to my Hyrda forces that I drop into the middle of my friends resources throughout the game. Whenever that assholes uses it on my hordes, they go fucking apeshit and I can't seem to select the one that actually IS irradiated due to the clusterfuck of all my units chasing in futile effort the science vessel in question, which usually results in my Muta's flying straight into a squadron of Valkyries.
So GAF, how can I counter the Science Vessel micro BS? I've tried Scourges, but it's so damn hard to hit those fuckers before they strike unless I know they're coming.