disingenuous marketing that hid most of the downsides, and didn't show proper gameplay.
I don't know about all that..
I don't see anything disingenuous regarding its marketing the idea of them hiding the downside of something is ridiculous because their job is to market the game to sell it it is not to show you negative aspects that you perceive as not good...
Keep in mind you would have to go into great detail of what is disingenuous about the marketing, I don't see anything in regards to how they marketed this game to argue that someone was led to believe something, In fact the numerous interviews they actually confirm quite a bit.
Completely irrelevant because they never made any claim that they would never be loading in the game...
- Travelling does not require any ressources,
This has also been addressed before it's released they actually stated that they were talking about having a resource to require travel and decided against it as a design thing so to me this is not really a major negative because they don't wish to make a game where that's an attribute cause I don't believe they want some restrictions set there
So this was never something that was promised to be hurt about in fact no one ever made any comment about that being some resource type thing lol They confirmed just the opposite.
- Travelling is also devoid of any danger.
This is also completely incorrect , yes you could warp anywhere that doesn't actually mean you cannot warp to a place in which people are attacking you because that's actually happened to me many times.
So....that is not true.
- Planets being procedurally AND randomly generated, not on the scale of the planet
The idea that most planets are not dangerous can be viewed as a negative or a positive that's completely up to you if you think that's a negative thing then your opinion is completely fine but I think something is interesting that the team made the choice to make multiple planets based on statistically how this even really occurs, So instead of it being this no man's Sky thing where every fucking planet looks like a fucking ubisoft game I think it was an interesting design choice to actually make a bunch of planets were not really a lot was going on, So you're basically asking for every planet to be a fucking shooting gallery , To me this doesn't feel like it would be a natural thing I would argue if anything this kind of takes a lot of the excitement out of it because it tries to force this idea that every single last corner you go to is going to be this action packed thing
To some that can have a complete opposite effect. So I'm personally fine with the direction they went in because too many games go into the we're going to fill every area with a fucking check box when clearly this is not how real life works
In planets being procedurally generated I don't believe should ever be the scale of a planet that got boring so fucking quickly that the stupidity of trying to pretend we need an entire planet covered started to become very apparent when you start playing and you realize that's not really got a change shit, So I'm completely fine with their choice to do it this way because ultimately even if I didn't care for how some other planets were generated why the fuck would I want more of the thing I dislike? Lol
Stop bud
- Even lush planets feeling barren
After playing this game for almost a 100 hours I don't believe they need a planet that's the scale of a real fucking planet, A definitely need quality content, They definitely need interesting things that occur from time to time which technically already happens, But I don't believe every single last planet needs to have something going on and I don't believe we need a planet that is the literal size of a fucking planet.... Well the problems this game has I don't believe that's one of them and I think that is greatly exaggerated
So the irony of you being upset about how barren the planets are but fuck you want them to be the size of actual planets that's supposed to fix something? The deepest of lolz
- Outposts getting copy and pasted
Buuuuuuut shit you need a whole plant at the size of this to fix this apparently.....
Are you completely sure the size of that planet is the real issue?
I think you made a fair assessment in a lot of areas but let's be honest in some of these other areas instead of these bizarre blanket complaints, You're essentially asking for more of something you don't even care for.
A lot of what you are asking for was never promised, marketed or even remotely suggested that is what the game actually is, at this point its easier to tell you to play something else tbh. Even the areas I agree with you in, should just be in some survival mode or something, like the ship needing some fuel source.
But the overall core concept of what they were going for I believe was intact and they were able to achieve. You are able to go from planet to planet with random encounters from space to the planet, Enemies are able to board your ship and you are able to board theirs and take their ships, You are able to customize these ships while going on planets and also customizing those areas to make bases, You can go to different star systems for different quest and meet different people.
That core concept I believe they did a good job and even if there is a lot of jank in between those areas
I don't believe an entire planet needing to be explored is necessary because I don't even care for some of those barren planets I simply like the concept of you going to a place and it randomly just being nothing to actually give you the feeling of a true reward when you actually do find something interesting because what's the fucking point if every fucking planet is just going to have some checklist of shit going on?
So the size of the planet becomes a bit irrelevant... Think about it like this we did not need an entire planet the size of skyrim to enjoy that game this boils down to simply quality and I do believe the story is pretty bad and could be better, I believe a lot of the quests can also be better there's in fact a lot of things I agree with you with regarding that area as to why I'm fucking telling you you do not need the size of the planet or anything strange like this because the game already has some quality issues to pretend as if the size is the real problem or something....
So if they're able to provide more quality in these areas I think they will be fine.
But I think the stylistic choice to make barren random planets was the right choice. Their goal is to have you feel a great reward when discovering something, No different in dark souls you want to get the feeling of achieving something but how can that be if everything is easy?
lol we didn't mean to make a baby forest lolz