The issue isn't that it's slow, but their selection. Look at their first patch... "Hey, the game is crashing constantly when auto-saves kick in, Outposts are broken, missions are bugged.
Bethesda: "Ok, we're listening... and we're going to fix the vendor exploit where people can steal money from them.
WTF? who asked for that?
Bethesda: "That's not the way we want you to play the game"
But there's LITERALLY a Theft perk in your skills tree, so it's ok to steal in the game, but we can only steal what you want us to steal? huh?
Bethesda ... Ummm, ok... oh oh, we have Update 2: Ok, so NOW we're fixing the bug that's causing players who invest a lot of hours in the game and their games start to crash... psych!! the forms ID issue will be fixed later, for now we're fixing the missing shadows on planet rings...
Who asked for that??
Bethesda: "Oh wait, we're also fixing boxes spawning guns and ammo when you place in outposts, now they'll be empty because that's how we want you to play the game"
Thanks... I guess?
Missions are still bugged, outpost links are still broken, ships are still bugged with no crew, can't steal, cargo doors won't open, ships in space are empty...
Don't worry, we'll fix that in the next update, right after we fix another exploit where players might get extra credits, because that's not how we want you to play the game...
Ok, playing Palworld