Starfield is now rated Mostly Negative on Steam
Despite controversy, Starfield has released with an user score of 89% from 3,087 steam reviews. Many reviewers have nearly 50 hours in the game
What's your veredict?
Review Thread
Space toddity (OT)
yeah it does seem unlikely since IIRC for the overall reviews to be mostly negative it has to fall below 40% (assuming the chart I found below is accurate)
I don't see this hitting mostly negative.
That's just recent reviews.
Mods should correct that (first line in the OP as well). Starfield gets dunked on enough. No need to exaggerate.
The title edits over the past few months is fucking hilarious
True, but what it does reflect, is that the Bethesda loyalists and people that were foaming at the mouth to play it buying it day 1, and the casual player who waited couple of months to play it are having vastly different experiencesWhat's actually hilarious is that actual reviews are "Mixed" NOT mostly negative. Recent reviews may be so, but that does not reflect the actuality.
Imagine someone saying that the Metascore for X game is now below 8.0, but only calculating "Recent" reviews lol.
But will a mod edit the title to fix this misinformation?
True, but what it does reflect, is that the Bethesda loyalists and people that were foaming at the mouth to play it buying it day 1, and the casual player who waited couple of months to play it are having vastly different experiences
The people playing it more recently won't have had their judgement swayed by brand loyalty
True, but what it does reflect, is that the Bethesda loyalists and people that were foaming at the mouth to play it buying it day 1, and the casual player who waited couple of months to play it are having vastly different experiences
The people playing it more recently won't have had their judgement swayed by brand loyalty
Starfiled does have its faults and a lot needs to be fixed, but then again, based on what you just said, once those patches are released, are you ok with wiping the slate clean and creating a new score based on the new fixes? I bet not lol.
It's more shocking how it was ever positive to begin.
Like everyone has already said a million times, it was a messy extremely outdated game in almost every way at launch.
Nothing is changing that and nothing is saving it.
starfield's situation is a disaster. none of those examples come close.More importantly, who is winning the horse race between Starfield, Redfall, Fallout 76 and Forespoken? Too lazy to look up .
Nah, there is no justification for "wiping the slate clean" no matter what Bethesda does going forward.
More importantly, who is winning the horse race between Starfield, Redfall, Fallout 76 and Forespoken? Too lazy to look up .
Beat the game last week. It’s meh. 30fps and loading is insanely shit. Why the fuck is there so much loading? That one makes the game terrible to me.
Get quest inside building
Load to leave
Fast travel to ship: load
Load to GET IN THE SHIP
Load to get to a planet
Seriously what the actual fuck Meanwhile avatars world is huge and never needs a load to go inside anything
Beat the game last week. It’s meh. 30fps and loading is insanely shit. Why the fuck is there so much loading? That one makes the game terrible to me.
Get quest inside building
Load to leave
Fast travel to ship: load
Load to GET IN THE SHIP
Load to get to a planet
Load to go into building on the planet
Turn quest in load to get back out
Load to get back in ship
Load to go turn quest back in
Repeat
Seriously what the actual fuck Meanwhile avatars world is huge and never needs a load to go inside anything
Please tell me this is the end of this engine?It's a consequence of the archaic engine that they are using.
Would have been far better for everyone if they had taken the time to develop a new engine for this in the background while releasing a new TES or Fallout game with the current engine.
I fast travel and its like whats even the point honestly. I think the fact you have to LOAD to get into the ship after fast traveling LOADING to the ship is so stupid. No Mans sky had bigger bases, more going on and NO load times from what I remember.The loading is a killer, and even though I do fast travel almost everywhere now, there is a need to load, although inconsistant, sometimes loading could be just seconds, other times it seems like a lifetime. Might have to do with the design, for example I can drop indicite wafers next to an outpost beacon, come back a million years later and all my items are there, so the save accounts for everything and can swell to over 500MB to nearly a Gig for a save file, does that mean that almost a Gig of data has to load when you load your game? I'm no programmer, but if I had to guess, that's probably how it works, and probably why it take so long
Might have to do with the design, for example I can drop indicite wafers next to an outpost beacon, come back a million years later and all my items are there, so the save accounts for everything and can swell to over 500MB to nearly a Gig for a save file, does that mean that almost a Gig of data has to load when you load your game? I'm no programmer, but if I had to guess, that's probably how it works, and probably why it take so long
Please tell me this is the end of this engine?
Persistent items/loot isn't something unique to this game (or Bethesda rpgs) anymore though. It's 2024, there are other RPG's/survival games where you can dump a load of items in a random place and they will still be there until you decide to move them again.
Todd said ES6 is gonna be on Creation Engine...Hope he's not gonna keep his promises...Hosnetly, no idea.
rofif redemption arc incoming.
Ass of Can Whooping will see to it that he can celebrate before the end of the month.
I don’t see them going away from it unless they expect to release ES Next in like 2034.Todd said ES6 is gonna be on Creation Engine...Hope he's not gonna keep his promises...
loading is pretty brief for me on pc, it barely really registers.I'm no programmer, just trying to make sense out of it, why the hell does it take so long to load sometimes, while other times not? I would like to hear an answer from them and whether it's something that can be fixed or improved.
how it got nominated in the first place is what for the life of me I don’t understandAnd the joke of the year is....
And the joke of the year is....
Please tell me this is the end of this engine?
disappointing especially considering that Yomi Hustle is right there....And the joke of the year is....
I don't think any amount of patches are going to fix the fundamental issues with the gameplay loop, so probably notStarfiled does have its faults and a lot needs to be fixed, but then again, based on what you just said, once those patches are released, are you ok with wiping the slate clean and creating a new score based on the new fixes? I bet not lol.
No amount of patches or mods for that matter it seems because they made some poor design decisions when they laid the foundational ground work for this game and now 8 years later it's coming back to bite them.I don't think any amount of patches are going to fix the fundamental issues with the gameplay loop, so probably not
If you start allowing review scores to be updated after a few patches, that will only give incentive for devs to release games in an even more unfinished state.That would only be fair if we practice this for all titles, say a Nintendo or PlayStation exclusive, let's look up recent reviews and adjust those titles meta scores accordingly, but no, Starfield has been recently obsessively scrutinized over social media, and this isn't new, I recall TLOU 2 going through something similar over another unrelated backlash. The obsession is reaching ridiculous levels. Starfiled does have its faults and a lot needs to be fixed, but then again, based on what you just said, once those patches are released, are you ok with wiping the slate clean and creating a new score based on the new fixes? I bet not lol.
Or the negative reviews can be swayed by the negativity that settled in after the game was released, which ocurrs plenty with Bethesda titles. My approach to Bethesda games is don't give a shit about anyone else opinion and play for myself.True, but what it does reflect, is that the Bethesda loyalists and people that were foaming at the mouth to play it buying it day 1, and the casual player who waited couple of months to play it are having vastly different experiences
The people playing it more recently won't have had their judgement swayed by brand loyalty
Someone tell them...