Surface of Me
I'm not an NPC. And neither are we.
Damnit my new place's net can be so slow at times, taking forever to DL this.
Yeh technically it isn't the best but it's ambitious as hell and only 1.8 gigs packed with loads of different gameplay systems. I can forgive Jank if it's ambitious.
Jesper Kyd - the composer for the Hitman games - did the musicJust finished the trial, the atmosphere and quiet music is superb, some interesting elements to it. Going to buy it, impressed.
Jesper Kyd - the composer for the Hitman games - did the music
Yeah, the music is very good. From what I have played it seems worth the 1600 MS points
Angry Centaur Review up
https://www.youtube.com/watch?v=MTh5dwfTLQg
A mixture of time spent with the dev builds and now the retail game makes this my favorite XBLA game of all time.
The number of systems involved and an almost limitless gameplay experience are only held back by what appears to be an engine that's not ready for primetime but somehow passes over the technical shortcomings.
Does it constantly autosave? When I quit the demo, my save was gone. D:
I also got some pretty bad framerate problems at times, but other than that it's great.
I'm 99% sure saving is disabled until you purchase the game. I haven't bought it so I don't know how auto-save works.
He did a good job making a soundtrack thats pretty ambient but never in the way. Many times you don't notice it but its adding a subtle bit of anxiety to the game.
It has various save states but mostly saves the world a state right before a mission is begun.
Hard to believe this is an XBLA title. I'm expecting big things if these guys make a XO game.
Apologies if this has been asked before, but is there an end to the game, a final sequence of some sort?
It just has a single save slot for your entire game though iirc, and overwrites the save the instant anything happens (like someone dying), so you can't get around the permadeath by restarting. An unavoidable hardcore mode. Which is not really a bad thing for the type of game it is.
The multiplayer game they are making could be for Xbox One
I'm definitely interested in them after this, they could be one of next gens biggest developers. The potential is there.
god damn this game is a technical nightmare. compete mess. tearing and famerate are abysmal. and i am no graphics whore.
a real shame because the game seems amazing. just going through the menus alone says a lot about how much there is to do here. some really cool stuff after only playing for half an hour.
really too bad that it is such a mess otherwise.
Games like this keep coming out on XBLA and all I hear is how tough MS is on Indie devs; something doesn't compute.
I wouldn't call this "indie" anymore. Stuff like SoD is more like what A and AA games used to be. Only now they cost $20 instead of 50 and are distributed digitally.Games like this keep coming out on XBLA and all I hear is how tough MS is on Indie devs; something doesn't compute.
Why is it ok to release games with screen tearing and frame rate problems? A little here and there is annoying, but this is bad. Please don't give your money to these devs. Such a shame that so many devs aren't capable of getting their games to run smooth when that's the number one thing they should be concerned about.
Are the problems that bad? I've honestly never noticed screen tearing much in games.
Angry Centaur Review up
https://www.youtube.com/watch?v=MTh5dwfTLQg
A mixture of time spent with the dev builds and now the retail game makes this my favorite XBLA game of all time.
The number of systems involved and an almost limitless gameplay experience are only held back by what appears to be an engine that's not ready for primetime but somehow passes over the technical shortcomings.
Games like this keep coming out on XBLA and all I hear is how tough MS is on Indie devs; something doesn't compute.
Why is it ok to release games with screen tearing and frame rate problems? A little here and there is annoying, but this is bad. Please don't give your money to these devs. Such a shame that so many devs aren't capable of getting their games to run smooth when that's the number one thing they should be concerned about.
Angry Centaur Review up
https://www.youtube.com/watch?v=MTh5dwfTLQg
A mixture of time spent with the dev builds and now the retail game makes this my favorite XBLA game of all time.
The number of systems involved and an almost limitless gameplay experience are only held back by what appears to be an engine that's not ready for primetime but somehow passes over the technical shortcomings.
TOO MANY SIMILES
Otherwise good review
Thanks!Great review. The game definitely isn't a technical powerhouse but they did good with CE3 IMO. Can't think of many other options for a smaller team that's probably didn't have the budget or time to build their own engine. These consoles are really showing their age.
Hopefully this sells well so we get co-op patched in.
Why is it ok to release games with screen tearing and frame rate problems? A little here and there is annoying, but this is bad. Please don't give your money to these devs. Such a shame that so many devs aren't capable of getting their games to run smooth when that's the number one thing they should be concerned about.
What the hell...? Due to issues that you don't understand, you think it's fair to deny the developers money for their hard work?
What resolution are you playing the game at? Tearing sticks out to me like a turd in a punch bowl, but I really didn't see much running at 1360x768. As for the frame rate, it only really began to stutter when I was driving around in a car. Otherwise, it was mostly smooth while on foot, with the random hiccups killing zombies.
AFAIK this is the first time we're seeing CE3 used in an open world game on consoles. This is an engine that studios have had issues with frame rates on linear games, so I'm not sure we should expect it to be buttery smooth in an open world game that is less predictable and more demanding.
We get an original zombie game in a sea of zombie games and people think not buying it in protest is a good idea? SMH...