Okay: Moon Breakers:
Free to play space shooter. Not a space MMO as you might think, it is a space themed no-gravity no-up-or-down space ship shooter with direct control. It is ugly as hell, but the main menu suggests that there might be a version for Google Chrome in which case the 3D graphics are understandable. It might be using Unity or something...? Has that mobile-looking thing where shaders look okay but it's all applied to bad polygons and textures.
You are dropped into game modes with what seemed to be around 31 other players and shoot shit up: I played two matches of which one seemed to be based around destroying the other team's mothership and the other was simple capture the flag. It's chaotic as hell because everyone just shoots each other. Matches seem to typically end in time outs.
Free To Play mechanics - you get credits from playing the game and can buy Helium-3 as the premium currency. After the first game I ended up with 2550 credits, which mysteriously turned into 2450 on the main menu. For reference, the cheapest tier 2 (you start with two ships in tier one, and there are two available ships you can buy in tier one from other categories that are kind of cheap at around 250 000 - 300 000 creds) ship you could buy for credits was 600 000 credits. That same ship was 1500 Helium-3, which would convert to roughly eight or nine dollars of premium currency.
The most expensive ship is, from what I can tell, 7500 H-3 and 3 000 000 credits. 7500 H3 is around 38 bucks if you were to buy the 5000 and 2500 pack. Boosters can multiply the credits you get from each match by anywhere from *2 to *15 - the cheapest boost is *2 for five matches, which costs 50 H3 (cheapest pack is 350 for two bucks, so that's not a whole lot of money), compared to the most expensive being *15 for 30 days for 8000 credits, which is roughly 40 or so dollars. Fuck.
I randomly disconnected from the last game so I can't tell if it got dramatically better after that match, but for now if I had to choose between playing this for an hour or staring into a wall for two hours I might consider picking the wall.
Free to play space shooter. Not a space MMO as you might think, it is a space themed no-gravity no-up-or-down space ship shooter with direct control. It is ugly as hell, but the main menu suggests that there might be a version for Google Chrome in which case the 3D graphics are understandable. It might be using Unity or something...? Has that mobile-looking thing where shaders look okay but it's all applied to bad polygons and textures.
You are dropped into game modes with what seemed to be around 31 other players and shoot shit up: I played two matches of which one seemed to be based around destroying the other team's mothership and the other was simple capture the flag. It's chaotic as hell because everyone just shoots each other. Matches seem to typically end in time outs.
Free To Play mechanics - you get credits from playing the game and can buy Helium-3 as the premium currency. After the first game I ended up with 2550 credits, which mysteriously turned into 2450 on the main menu. For reference, the cheapest tier 2 (you start with two ships in tier one, and there are two available ships you can buy in tier one from other categories that are kind of cheap at around 250 000 - 300 000 creds) ship you could buy for credits was 600 000 credits. That same ship was 1500 Helium-3, which would convert to roughly eight or nine dollars of premium currency.
The most expensive ship is, from what I can tell, 7500 H-3 and 3 000 000 credits. 7500 H3 is around 38 bucks if you were to buy the 5000 and 2500 pack. Boosters can multiply the credits you get from each match by anywhere from *2 to *15 - the cheapest boost is *2 for five matches, which costs 50 H3 (cheapest pack is 350 for two bucks, so that's not a whole lot of money), compared to the most expensive being *15 for 30 days for 8000 credits, which is roughly 40 or so dollars. Fuck.
I randomly disconnected from the last game so I can't tell if it got dramatically better after that match, but for now if I had to choose between playing this for an hour or staring into a wall for two hours I might consider picking the wall.