charlequin
Banned
I'm confused at why this is even a discussion?
Mostly because these benefits have been true for years but for some reason Valve only actually started selling on another storefront right now. So the question is: what changed?
I'm confused at why this is even a discussion?
Do you want to fly a real Ka-50? Do you want to read through 536 pages of documentation? Do you want to go through a 10+ hour learning curve to fly a basic mission? Do you have a flight stick? Then you should buy DCS Black Shark.
They're getting their foot in every door, in case the competing services grow into significant threats to their market share.Mostly because these benefits have been true for years but for some reason Valve only actually started selling on another storefront right now. So the question is: what changed?
How is dustforce? The artstyle really appeals to me but the overall concept sound kind of weak, although I'm digging the flow if you play the game perfectly. Is it designed well in that regard?
Ha, ha, shit, F.E.A.R. made me jump last night almost through its sound design alone. The sound had me on edge enough that when a creepy little ghost girl scuttled towards me, crab walking, whilst I was clambering through a vent made me kinda jump. There's been a few supernatural moments like that in the game so far but that was the first to get me.
Between moments like that and it's overall creepy atmosphere I was on edge throughout the entire game. It's still one of my favorite FPS of this generation.
Just catching up on the Gamestop thing, that's pretty funny. Well funny probably isn't the right word, but that was a bit unexpected.
I unloaded half a clip the moment Alma (?) came scuttling towards me. "Oh shit" Panic spray with mp5. I remember the demo for the second Fear having more of those creepy supernatural moments too, although maybe it was condensed for the demo. I can see why people really like these games, the combat is fun, the presentation is well done, it's Half-Life mixed with supernatural/horror and the sound design is awesome, from the bullets ricocheting, shells bouncing on the ground to the freaky supernatural events that are peppered throughout.
Could be a deal so that gamestop will sell steamworks games in store.
Ha, ha, shit, F.E.A.R. made me jump last night almost through its sound design alone. The sound had me on edge enough that when a creepy little ghost girl scuttled towards me, crab walking, whilst I was clambering through a vent made me kinda jump. There's been a few supernatural moments like that in the game so far but that was the first to get me.
Every single game sold uses Steamworks. They get in on another storefront(Only one with retail presence) while being able to trojan horse Steam some more.
I'm confused at why this is even a discussion?
The stealth ninjas made me scream lol.
It's not about the money they are missing out making short term, but the amount of money they are going to make long term when those people start using Steam more and more.
The stealth ninjas made me scream lol.
Just catching up on the Gamestop thing, that's pretty funny. Well funny probably isn't the right word, but that was a bit unexpected.
Serious Sam 2 coming to steam this week per SS facebook page.
The thing I've been wondering is how this percieved "falling out" will effect valve's future retail releases. Will they choose a different publisher? They could easily self publish if they really wanted to. Do they not care that much and are still pals with EA?
Devil May Cry 4
Played Chapter 14 and 15 and finally I can see why people don't like it as much. Both chapters had lame backtracking and a recycled and piss-easy boss at the end of 15. Got a new ridiculous weapon though. I suppose I'm 3/4 through, right?
Yup. Dante really needed his own levels designed for his moveset rather than shoehorning him into Nero's stuff. I adore the game but that's such a big flaw.
Yeah, DMC4 is a weird one. There's a genuinely great game buried underneath all that recycled fluff, but they don't make it easy to enjoy.
Looks damn clean on PC though.
Yeah, the parts where you play Nero are pretty good. Well, except for Nero. Is the rest of the game like this?
Dante until 18, Nero for 19 and 20. Level 18 is actually designed for Dante and something amazing, 19 & 20 is more rehash but I enjoyed it.
Okay We'll see, I haven't grown tired of the game yet but still, it's a bit of a bummer.
Thanks for the info though!
If you're still enjoying the game, there's the harder difficulties as well as Legendary Dark Knight mode. The meat of the game isn't so much the default story mode as unlocking the full move sets and challenging yourself. There's also a Bloody Palace mode that's pure encounter and no puzzle/story to get in the way.
Aliens: Colonial Marines is now listed on the "Coming Soon" list and it looks to be a Steamworks title:
http://store.steampowered.com/app/49540/
Steam library weirdness, I have it; e.g.
Time played in the past two weeks (a couple of nights ago, to be precise about it):
...does not reconcile at all against last-played date:
In a nutshell, a whole bunch of my recently-played games aren't listed as, well, recently played. Anyone seen such things before?
Aliens: Colonial Marines is now listed on the "Coming Soon" list and it looks to be a Steamworks title:
http://store.steampowered.com/app/49540/
I cannot understand why this game exists. It's AvP without the two sides people actually want to play.
I cannot understand why this game exists. It's AvP without the two sides people actually want to play.
Steam library weirdness, I have it; e.g.
Time played in the past two weeks (a couple of nights ago, to be precise about it)
...does not reconcile at all against last-played date:
Anyone seen such things before?
An attempt to capitalise on the reignited interest in the Alien franchise due to Prometheus.
Serious Sam 2 coming to steam this week per SS facebook page.
Aliens: Colonial Marines is now listed on the "Coming Soon" list and it looks to be a Steamworks title:
http://store.steampowered.com/app/49540/
Serious Sam 2 coming to steam this week per SS facebook page.
Actually, this is a game that's been in development for a long time. I played AvP2 to the extent of league play, so any new similar games have been of interest to me. In late 2006, Gearbox announced that they were working on a new game(this). Then, sometime in 2008(?) the title was announced and that it'd be co-op, which made it sort of less interesting but still worth it to follow, for me. Since then there's been rumors of delays and whatnot, which probably happened. They had a trailer at E3 2011 which was to me, sort of meh. Just a few days ago they had to bump release again(!) from spring to fall in this year.
What I'm trying to say here is that, it's very unlikely this is a tie in to Prometheus as this has been in development for far too longer than(I assume) the script for the movie even got started on. Now, they might've delayed it to fall for somewhat of a tie-in, considering both things are supposed to go back to the roots, but at least it's not just a run of the mill adaption. I hope.
So, who wants a free copy of Oddworld: Munch's Odyssee ?
First to quote etc.
So, who wants a free copy of Oddworld: Munch's Odyssee ?
First to quote etc.
Aliens: Colonial Marines is now listed on the "Coming Soon" list and it looks to be a Steamworks title:
http://store.steampowered.com/app/49540/
There should be a Predator one for the spy.I'll shit bricks if it comes with a TF2 Alien hat pre-order bonus since my handle on Steam and forums is Alien (when available)
There should be a Predator one for the spy.
Why the fuck does Alien: Colonial Marines trailer use Clint Mansell's Moon theme?
They have good taste in music?