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STEAM | August 2016 - No Man's Sky will leave Mankind Divided

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Admodieus

Member
Again I haven't played the game but the comments from the video seem to reflect it a bit. The people who enjoyed the game seemed to go looking for deeper meaning in any context from the game. The people who didn't like it felt that it was all build-up and no pay-off.

What I love about this in a general respect, I have a personal anecdote that surrounds the topic of "Going for an artsy ending"

My 6th grade history teacher wanted us to pretend that we were forced to flee from our houses during (some event in history, honestly don't recall) and write a journal about the events that happened. What I did was start the journal like things were normal and then when we were forced to flee, I had left my journal behind so it stopped mid-sentence.

I thought I was being super clever by really placing myself in the circumstances. I mean if you were forced out somewhere, during the chaos would you really remember to take a journal?

She gave me a F for that assignment.

Yeah I've tried to subvert some assignments in my day...usually doesn't end well, they're looking for your take on the situation, not thinking outside the box.
 

TheTrain

Member
Please, Tell me that there is a fix for the audio delay on the weapon shoot in deus ex human revolution. i'm playing the first version (Not the DC) and it's really annoying
 
I thought I was being super clever by really placing myself in the circumstances. I mean if you were forced out somewhere, during the chaos would you really remember to take a journal?

If you're a kid who does, you can get 15 minutes of fame. You probably don't remember the name Zlata Filipovic. She was called "the Anne Frank of Sarajevo" for keeping a diary when that area was war-torn. The diary isn't even all that poignant, and it starts getting self-aware when she starts talking about getting media attention, but I guess people will take what they can get.
 
Why is there just two missions and nothing like The Missing Link? You'd think that Eidos would want to follow that up.

I haven't played The Witcher 3 DLC but CDProjekt Fed have the right model.

I'm hoping the 2 missions are substantial but the season pass isn't very expensive so it seems unlikely. Probably going to end up being more along the lines of the Tracer Tong mission from DXHR.
 

Vibranium

Banned
I'm hoping the 2 missions are substantial but the season price isn't very expensive so it seems unlikely. Probably going to end up being more along the lines of the Tracer Tong mission from DXHR.

So disappointing. They could have finished The Fall through DLC too...
 

AHA-Lambda

Member
I'm hoping the 2 missions are substantial but the season price isn't very expensive so it seems unlikely. Probably going to end up being more along the lines of the Tracer Tong mission from DXHR.

idk, I wouldn't call £25 for a season pass cheap =/
for that price I was assuming something like The Missing Link.

I need to stop buying season passes, cos this is looking like another Arkham Knight >_>
 

shintoki

sparkle this bitch
Why is there just two missions and nothing like The Missing Link? You'd think that Eidos would want to follow that up.

I haven't played The Witcher 3 DLC but CDProjekt Red have the right model.

Witcher 3 is an expansion. Calling it DLC is a disservice they did. It's as big of an update as the typically Blizzard expansions are. With both of them totally some 25-30 hours.

Second, I would wait and see if the missions are like Missing Link. They are calling them missions, but if they turn out to be like Missing Link or any one of the facilities in HR. You're getting a 3 to 4 hour one, complete with repeated value.
 
There are some weird people in the world. Total stranger. Adds me for whatever reason. Our very first contact and this is what I get to read.
CPXKO72.png
 

Vibranium

Banned
Witcher 3 is an expansion. Calling it DLC is a disservice they did. It's as big of an update as the typically Blizzard expansions are. With both of them totally some 25-30 hours.

Second, I would wait and see if the missions are like Missing Link. They are calling them missions, but if they turn out to be like Missing Link or any one of the facilities in HR. You're getting a 3 to 4 hour one, complete with repeated value.

True. I hope someone ask them on Twitter about the length of these "missions".

And yeah, you're right about The Witcher 3. I guess I just wish we got more expansions in the games industry.
 
idk, I wouldn't call £25 for a season pass cheap =/
for that price I was assuming something like The Missing Link.

I need to stop buying season passes, cos this is looking like another Arkham Knight >_>

Sorry I was looking at the regional price of the season pass when I said it was cheap. The fact that it's $30/£25 might actually mean that the story content will be meaty. Otherwise it would be a total rip off.
 

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zkylon

zkylewd
i really don't understand how publishers consider a good preorder incentive to bust a game's progression and difficulty curve
 

Ozium

Member
i really don't understand how publishers consider a good preorder incentive to bust a game's progression and difficulty curve

the same reason people don't want timers, health items, inventory management or any semblance of risk/difficulty/tension in games like Dead Rising and just "want to kill lots of zombies hurr hurr"

they want content tourism and nothing else
 

Admodieus

Member
the same reason people don't want timers, health items, inventory management or any semblance of risk/difficulty/tension in games like Dead Rising and just "want to kill lots of zombies hurr hurr"

they want content tourism and nothing else

Love the the term 'content tourism'. You're exactly right.
 

rtcn63

Member
I played and beat Dead Rising 2 on Xbox, and the core gameplay (if I'm remembering correctly) wasn't actually all that great. Bosses were bullet sponges, NPC AI was terrible, and the escorts missions could be borderline unfair.

I'm all for challenge (I'll probably never replay RotTR since it goes out of its way to destroy any sense of difficulty), but I dunno. DR4 can still be challenging even without timers and with regenerating health. I want to be optimistic. Although if the exo suit turns to be godly like the power armor in Fallout, it's just... why.
 

Jawmuncher

Member
I played and beat Dead Rising 2 on Xbox, and the core gameplay (if I'm remembering correctly) wasn't actually all that great. Bosses were bullet sponges, NPC AI was terrible, and the escorts missions could be borderline unfair.

I'm all for challenge (I'll never probably never replay RoTR since it goes out of its way to destroy any sense of difficulty), but I dunno. DR4 can still be challenging even without timers and with regenerating health. I want to be optimistic.

If DR3 is any indication the game won't be challenging. That game kept some older things and was a breeze to play through.
 

hesho

Member
sigh...

am i the only one who doesn't like how the industry is going? It is all based on pre order hype and DLC/season pass... Is there even a game that doesn't have any dlc nowadays?
 

rtcn63

Member
I was watching some Gears of War 4 footage, and one of the weapons almost blinded me with its muzzle flashes. Considering the game's dark aesthetic, they really should simmer things down.
 

Anteater

Member
omfg why is the dude in the evil within always out of breath, what the fuck

you ran like 3 steps

why do you need to take 10 steps to walk up this 5 steps staircase

what's wrong with you!?
 

rtcn63

Member
omfg why is the dude in the evil within always out of breath, what the fuck

you ran like 3 steps

First two things you should max out - sprint and the basic harpoon type. Doing so will be VERY useful mid-game.

Reading some of the less overly positive reviews of Mankind Divided, they're in-depth and honest-sounding enough (in that the writer genuinely seems disappointed) that I'm inclined to believe them. I fell for the Doom hype, and what I got was an OK shooter with anemic weapons and a terrible repetition that set it in early on.
 

zkylon

zkylewd
i thought we were past "dlc is bad"

dlc is awesome when done right, games like bioshock 2 and bio infinite, fallout new vegas, dxhr1, dishonored, the witcher, lots of games have good dlc

the industry is the one making it unhealthy with season passes and random preorder shit but before that they did other shady shit
 

Anteater

Member
First two things you should max out - sprint and the basic harpoon type. Doing so will be VERY useful mid-game.

Reading some of the less overly positive reviews of Mankind Divided, they're in-depth and honest-sounding enough (in that the writer genuinely seems disappointed) that I'm inclined to believe them. I fell for the Doom hype, and what I got was an OK shooter with anemic weapons and a terrible repetition that set it in early on.

i think i'll do that, omg this guy is worse than alan wake
 
Getting close to the end of Metro 2033, and I just gotta say...this game feels like it doesn't know what it wants to be. When I was playing Deus Ex HR, it felt like it was designed to be a stealth game that you could play as an action game if you wanted. This game is like, "This level is designed to be either stealth or action, only we're not gonna tell you which. We're also gonna autosave at points so you're locked into one or the other."

And the autosaving! Christ! At one point it autosaved while I was getting shot in the face. Who designs checkpoints like that?!
 
A lot of Season Passes are pretty bad, let's be honest. In a best case scenario, you'll often get 10% of the game's content for half of the game's price--in no way a smart deal for players. Too often it feels like a complete afterthought where the developers desperately wrangle together some bottom-tier content for the sake of padding out the Season Pass, to meet their obligation of x, y, or z, rather than sitting down, clearly explaining what it is and what it will do, and aiming high from the outset to meet or exceed the value present in the base game.

Like, the Witcher 3 set a new bar by offering content-filled expansions that touched all aspects of the game while sacrificing nothing; quality, quantity, nor value were lost. I can only hope that developers make note of this and mimic it appropriately, because I really can't think of a 'Season Pass' done better.
Pretty excited for this

The Warlock of Firetop Mountain, August 31st

b1gdmrt.gif

Oh, this sounds really cool. A tabletop adventure come to life as a singleplayer RPG.

Thanks. You always find the most obscure stuff, MB.
 
yeah...that Mankind Divided Season Pass doesn't look like $30 worth of content

just filled with microtransaction boosters and such to inflate the price...will skip getting that until it's cheaper
 

Bboy AJ

My dog was murdered by a 3.5mm audio port and I will not rest until the standard is dead
Quit buying that garbage. It's so anticonsumer. There is like maybe, two, instances of season passes being worth it. And hundreds of other bad ones. In the case of the two, you can get it later.

You're only making it worse. I want that Track Tracer skin but I'm not spending money on it. It is absurd I can't use my earned in game currency for it. Holding strong for the greater good.
 
Quit buying that garbage. It's so anticonsumer. There is like maybe, two, instances of season passes being worth it. And hundreds of other bad ones. In the case of the two, you can get it later.

You're only making it worse. I want that Track Tracer skin but I'm not spending money on it. It is absurd I can't use my earned in game currency for it. Holding strong for the greater good.

But... I would have bought Caped Tracer had it cost coins instead of being pure RNG.

Some things are just worth it.
 

Admodieus

Member
I really don't get why people still buy season passes. 9/10 times the content is nowhere near the cost, and the season passes or individual DLC are always on sale later in big ways.
 
What a time to be alive, all of these old-school gamebooks coming to life and looking like how my 8 year-old imagination would never have dared to dream of them. I have a copy of this book from the early '80s in a box somewhere. Ian Livingstone and Steve Jackson! <3
I was never into them as a kid, but thanks to inkle and Bulkypix, I'm a huge fan now. Well at least the digital versions. Sorcery series is unmatched so far, but this looks like an equally impressive reinvention of the gamebook

Sorcery 4 comes out next month btw. Excited for that too
http://store.steampowered.com/app/504800
 
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