LurkerPrime
Member
AoS-DotA-MOBA would be an acceptable genre name progression, but AoS was unquestionably the original term. And good point about HoN.FYI, a few things. There are 3 core people with the credit towards DOTA.
1. EUL(Valve) - DOTA was created by this man and updated till FT.
2. Gusinoo(Riot) - Took over control after someone else combined them to create All Stars and got it to it's first "professional" level. Left back in 2005.
3. Icefrog(Valve) - Been the curator since 2005.
So the original creator and the fanbase curator since 2005 are at Valve. The only ones who are not would be Gusinoo and Meian. If anyone has a claim to "DOTA", it would be Valve.
HoN existed, because of the lack of community features in DOTA. Once DOTA 2 was announced, it died off. LoL continued to grow due to the accessibility, birth of F2P, and how it really is a different game than DOTA.
Bit more, the original issue came up when Valve announced DOTA. This was back when it was just announced with Blizzard and Valve. The term MOBA, was heavily pushed by Riot back in 2009, prior the genre was simply "DOTA". Ala, Doom to FPS. Unlike DOOM though, MOBA does not particularly make any sense since it fits a vast variety of games. Multiplayer Online Battle Arena. Which funny enough, can fit about any game that happens in an arena. Riot heavily pushed the term because them associating anyway with "DOTA" meant advertising the competition. The rest of it has been sort of a rewrite of history since.
As to ownership, no one should own DotA. It's a community effort that exists in the first place due to the good graces of Blizzard and its respective community. Even looking past Blizzard's involvement creating the tools and systems in WC3, there are legions of testers, modellers, animators, artists, and creative/design consultants that have gone uncredited and unpaid in Dota 2 because it was alpha tested while it was a custom map in WC3. So yeah, curator is the right term for those helming DotA's development because no one person truly created it, or should truly own it; especially now.
Like, Valve should have done the right thing and made their own, original take on DotA and relinquished the name to Blizzard for their irrelevant game, so we could be spared having a company with a single acronym for two of their games. Then Valve could have also avoided getting into the unsavoury spot of monetising a user-made mod for their own (huge) benefit, while Blizzard's HotS/DotA could be languishing over there just as it is now. It would be a better world.
Also, you've reminded me how weird it is that Ice Frog is still just a user name after all these years. Like, c'mon.
MOBAs, man. They stoke a fire in me and I don't even play them anymore.