for as much as people don't like a game they never played, they sure do like to spend a lot of their time talking about it
The 4chan rumours are getting more and more legit by the day.
Is VA-11-HALL-A meant to be 30 FPS locked? Can't find a single reference to it being so, but it is for me.
Wouldn't mind it so much if it had controller support but mouse cursors at 30 fps are juddery as shit.
Is VA-11-HALL-A meant to be 30 FPS locked? Can't find a single reference to it being so, but it is for me.
Wouldn't mind it so much if it had controller support but mouse cursors at 30 fps are juddery as shit.
Speaking of MirrorMoon whatever happened to the Steam release of Wheels of Aurelia?
not sure if it's locked (wouldn't surprise me since it's a 2d visual novel game), but im playing it on 30
honestly i can't imagine it being bothersome in the slightest considering all you do in this game is read
you can use spacebar to get ur next dialogue line if you find moving the cursor unbearable -___-
What? GAF scales it to width anyway and it's just a single image which wasn't even particularly large.Err Durante could you please put your gigantic images in Quote tags please?
Dirt Rally, Yay or Nay? Is it good with just a controller? I have Project Cars but the stages are pretty dull. I don't want race track stages.
Also can we get Star Wars Rogue One Singleplayer game instead of Batlefront 2 next year please?
Some of us are on mobile bro :vWhat? GAF scales it to width anyway and it's just a single image which wasn't even particularly large.
To be honest reading NMS discussion is more interesting than playing it XD And it is free XD
EA will release an expansion for SWTOR instead.
Id rather have Republic commando 2
They have 20-odd games in development, mostly unannounced projects. And given their output so far, that doesn't excite me in the least.
Good!
SWTOR is better than Battlefront, Rogue one, Episode 7 and wtvr the heck else EA/Hollywood has done that is Star Wars related in recent years.
So guys I want to join the NMS hype train and pre-order myself some electronic rage to direct at Sean Murray for failing to deliver on the hype. But I noticed it's like 13€ cheaper in Great Britain. Being the cheap bastard that I am, I'm wondering if I could just switch my store country to Great Britain and buy it from there despite living in Belgium? I'm not talking about VPN'ing but just switching and hoping they don't check paypal details or something.
I know it's 99% likely I'm being an idiot but I'm okay with that because it fits my avatar perfectly.
for as much as people don't like a game they never played, they sure do like to spend a lot of their time talking about it
Is anyone here really that surprised at what NMS turned out to be? As from what I saw it matched my expectations from the trailers and gameplay I'd seen. It's a neat looking procedurally generated planet explorer, heavy on the walking with some Spore like stuff and shooty elements, and priced at a 'non-indie' price point. Now some are like 'hey whaddaya know, the gameplay isn't terribly interesting and it looks pretty samey.' Nothing surprised me. It was obvious to me from the get-go exploration was the only reason to buy it. Hearing criticisms that it can't do more seems some let their imagination get the better of themor did I miss certain back of the box features they promised (apart from the ability to meet others)?
Didn't notice any cursor smoothness issues but I didn't move it outside of drink making.
JaseC, do you know what happened to the family sharing lock? Was it just a bug or is every new release really lccked?
Thanks
Nope from the beginning I new it would be a case like Fable and Spore. Promising too much than what is there. That's not to say people can't enjoy it, but I understand why some expectations were way out of whack. I think future updates will help a lot. ATM it seems like early adopters are gonna get burned unless they put a bunch of time into what's there now .
Is anyone here really that surprised at what NMS turned out to be? As from what I saw it matched my expectations from the trailers and gameplay I'd seen. It's a neat looking procedurally generated planet explorer, heavy on the walking with some Spore like stuff and shooty elements, and priced at a 'non-indie' price point. Now some are like 'hey whaddaya know, the gameplay isn't terribly interesting and it looks pretty samey.' Nothing surprised me. It was obvious to me from the get-go exploration was the only reason to buy it. Hearing criticisms that it can't do more seems some let their imagination get the better of themor did I miss certain back of the box features they promised (apart from the ability to meet others)?
I still need to play that.
http://store.steampowered.com/sale/kalypsoanniversary/
Kalypso IPs on sale this weekend, if someone is interestetd.
Nope from the beginning I new it would be a case like Fable and Spore. Promising too much than what is there. That's not to say people can't enjoy it, but I understand why some expectations were way out of whack. I think future updates will help a lot. ATM it seems like early adopters are gonna get burned unless they put a bunch of time into what's there now .
I haven't played it in a while but when I did it was great. Have like 3 lvl20+ characters in it.
If you like Star Wars, Bioware and MMORPG type quests then you should definitely check it out. Its free and has a lot of content too.
I... think I had a 2000+ around that time. With a Radeon 9800pro.
Early access is rarely good for steam games insnt it? Recall also that the game was planned for ps4
Seriously tho they should have just released the game in Steam early access a few years ago for 20$. There would have never been any stupid expectations nor would there have been any crazy confusion. They would have been just as successful selling many copies and could have released it in full by now for the 60$ or wtvr.
This entire thing just turned out to be a failed experiment with console gaming's mass marketing and crazy hype machine. Hopefully other developers in the future who plan to make these type of games learned a lesson from this whole thing and don't make the same mistake.
Early access is rarely good for steam games insnt it? Recall also that the game was planned for ps4
It would not to multiplat until a year or so later
Keep in mind that their offices were flooded at one point
I mean just look at games like ARK, DayZ, Space Engineers, The Forest, Rust etc. They are all massive success stories. I think NMS would have been unique enough to follow the same path and possibly be even more successful. If Starbound and Terraria can be as successful as they are I don't see why NMS wouldn't have done the same. Release it for 20$ back in 2014 (or 2013) and build a community around it while delivering content patches like multiplayer etc. There is a proven way of doing it but Hello Games decided to take a different path. Now they are paying the price for it with shit reviews and bad word of mouth because mainstream casual gamers expected the 2nd coming with its release. I kinda feel bad for them but they'll still make good $ with it. Hype machines are the worst.
.Hype is such a childish thing.
Early access is rarely good for steam games insnt it?
Some, however, take too much feedback from expert players and make the game too difficult for regular players, creating a niche product.