Oki-doki. Played around 1,5hrs No Man's Sky. My impressions so far.
- Learning by doing. Everything is alien and I don't mean the lifeforms. UI, elements, crafting, it all takes time until you figure out what is important and how the flow of the game works.
- Inventory management. There's so much to collect but only so little space in your and the ships inventory. But it's fun to juggle items.
- Upgrading, crafting and fueling of various systems (life-support, propulsion etc.) makes for a fun time... so far!
- The galaxy map is incredible. I actually giggled while flying through dozens of stars. It's really awesome but I need to get to gripes with the controls and UI there as well.
- Flying in hyperspace mode
- Textures are a bit muddy and the planet looks same throughout. Hope they're gonna patch their algorithm for more variety on each planet.
- Technically, I thought the options were broken since none seemed to change upon clicking. Stupidly enough you have to hold the click. Stupid.
- But after that, smooth sailing. 60fps at 1080p, no stutters. Might bump resolution up to 1440p later.
- Game crashed once right when I found a space station and I lost 45mins of progress
No manual save for all I can tell only upon entering/exiting ship which is a
very stupid choice.
All in all, I already lost myself in the game. It's fascinating to wander around, scanning for useful elements, finding alien life-form, running away from sentinels (no clue what aggros them?!), crafting and upgrading, and of course flying through space. Very early still but so far it delivers exactly what I was hoping for. The lack of a traditional story is evident, especially at the beginning. There's a feeling of being lost. Will take some time I'd wager to really get around the flow of the game. Didn't have any space combat for now, only with a tiny sentinel. Gonna go back to it later.