I can get this dialog to come up, and the keyboard works (though it's not aligned to window border).Greatest thing, brings it up in a little window like this:
I can get this dialog to come up, and the keyboard works (though it's not aligned to window border).
Unfortunately, in Street Fighter V only the desktop configuration gets used. There is no Steam overlay. Is there a trick to getting custom configurations working ingame without using big picture mode?
I have a Steam Controller and was just wondering: Is it possible to set up profiles for non-Steam games, like a game from GOG?
Yes. Just add the game to Steam as a non steam game.
Anyone else having an issue with the Steam controller overlay coming up when I'm playing with mouse and keyboard?
A bit annoying since that overlay is nto responsive to mouse and keyboard inputs.
Name it exactly the same as the Steam Title of the game and they will appear.
I.E.: Tom Clancys The Division
That's not right. The name of the shortcut only makes the shared profiles appear in the community page so you can use settings that other people uploaded. It has nothing to do with not being able to edit custom settings. The Steam Overlay does. You need it working in order to use custom settings.
Edit: Unless that is what you are asking? If the controller works and you can edit your own settings but can't see community settings that's because of the name of the sortcut, yes.
It is, had issues getting it to save properly if I didn't make a local copy, just renamed it so it would differentiate itself in the list of configs. Though I've since the image changed some mappings, I've moved attacks from the face buttons to the paddles and bumpers, modified the touch menu to have Map, the Black Spirit and a few other UI functions, moved Inventory to "Select". Overall less moving thumb away from trackpad to perform combos leading to IMO a more fluid combat.Interesting. Is that a modified version of my own configuration (everything is identically named, including the key-bound swapped autorun) you have there? Curious to know what you changed.
I've had no issues myself, it's been the same as big picture for me so far in the games I've tried (I don't own SF V though).I can get this dialog to come up, and the keyboard works (though it's not aligned to window border).
Unfortunately, in Street Fighter V only the desktop configuration gets used. There is no Steam overlay. Is there a trick to getting custom configurations working ingame without using big picture mode?
It is, had issues getting it to save properly if I didn't make a local copy, just renamed it so it would differentiate itself in the list of configs. Though I've since the image changed some mappings, I've moved attacks from the face buttons to the paddles and bumpers, modified the touch menu to have Map, the Black Spirit and a few other UI functions, moved Inventory to "Select". Overall less moving thumb away from trackpad to perform combos leading to IMO a more fluid combat.
No you've got it right - last night I had the name wrong so I couldn't access community profiles, but regardless I also wasn't able to get the overlay working. Pretty sure I did everything right - adding uplay to the library, changing the target to the Divisions shortcut location (or url, whatever it is that uPlay uses). No dice.
Did you disable the uPlay overlay? I have used the Steam Controller with Zombi, but I don't have the uPlay overlay enabled. It might be that.
No you've got it right - last night I had the name wrong so I couldn't access community profiles, but regardless I also wasn't able to get the overlay working. Pretty sure I did everything right - adding uplay to the library, changing the target to the Divisions shortcut location (or url, whatever it is that uPlay uses). No dice.
All I did was add TheDivision.exe as a shortcut.
There's someone out there who performed madness with Xpadder.Yup,haptic pads could never replaced my joystick for Civ V. You know, on account of it never being there in the first place.
Love my steam link but the controller is pure garbage. Had it for over two weeks and it just never felt right. The pads can never replace a stick and the build quality feels cheap.
Also the fact that you need to configure every game to work with it adds an extra layer of complexity that a standard controller doesn't have.
There's someone out there who performed madness with Xpadder.
That probably makes more sense than Xpadder admittedly. But yeah, Steam controller WOULD win just for all the short cuts and the fact the track pad is probably a bit better of an option when you can use it with your thumb.I went a step further and got a wii remote "working" complete with the IR pointer and the nunchuck for hotkeys - steam controller still wins.
Are they ever thinking of adding in multiple mode shifts? Or in fact, just changing the way mode shifts are modified in general.
Seems to me it would make more sense to map them in the menu for the button that the mode shift originates from, rather than at the ones that are affected by it.
(That's probably explained really badly, so I'll try and give an example);
I want to create a FFXIV-esque control system in other MMOs. So I set about trying to create mode shifts for 3 separate scenarios.
Assume 1 is the neutral mode.
1. When the Left Trigger is fully activated, it mode shifts both the face buttons and the dpad to mode 2.
2. When the Right Trigger is fully activated, it mode shifts both the face buttons and the dpad to mode 3.
3. When both the Left and Right Triggers are activated together, it mode shifts both the face buttons and the dpad to mode 4.
Now it would make more sense for me to achieve this by doing it at the source button, rather than the one that's shifted as a result of pressing something else. Is there a way of achieving this that I don't know of?
Ohhh.Finally got Stsam Overlay in the Division - looks like it was adding the actual exe, not the shortcut or uPlay, that did it.
Ohhh.
Is this one friendly with controller and mouse, or no?
You have to configure every game to work with the Steam Controller? Here I was just picking it up, pressing start and playing.
Yeah I'm not sure what people are getting at when they say the controller "feels cheap." Mine is weighty but not too much, and when I try to twist the handles it's as solid as a rock. Tell you what, my Dualshock 4 certainly creaks like a motherfucker when I do that, though.Same I either just choose best community profile or leave it at default.
Also build quality is great, not sure what could be better about it.
That's a shame, but it's not very representative of most peoples' experience. Outlier technical issues aren't really valuable to someone that wants to know more about the Steam Controller.
Every new game I play with the SC reminds me how terrible traditional dual-analog gamepads are at almost everything. It's a fantastic piece of hardware.
I would disagree that it isn't very representative of other's experiences.
I checked the Steam Controller forums on Steam just now, and see dozens of threads from the last 24 hours alone about problems the Steam controller has interacting with other hardware, specific games, and other build/functionality issues.
http://steamcommunity.com/app/353370/discussions/#
I'm sure that with a significant investment in time, or a willingness to track down device conflicts, the Steam controller might be a great device. It's pretty clear to me that for many people it does not work well out-of-the-box, and the configuration, time, and learning requirements are antithetic to the simple couch gaming solution Valve sold this as (and should have designed it to be).
I said it's not representative of most peoples' experience. I'm not saying the thing doesn't require any time to configure (neither did Valve, as you claim) or that there is zero issues, but what you described is far beyond the issues others are having. You may have even gotten a lemon, I don't know.
Sounds to me like your sensibilities are better suited to console gaming.
I said it's not representative of most peoples' experience. I'm not saying the thing doesn't require any time to configure (neither did Valve, as you claim) or that there is zero issues, but what you described is far beyond the issues others are having. You may have even gotten a lemon, I don't know.
Sounds to me like your sensibilities are better suited to console gaming.
Is it possible they're saved locally somewhere? I'm not sure what the filename would be though.Man. I used this controller every day and loved it. Then the newest update erased all of my configs.. I can't get most of them how they were. How Valve handles their hardware makes me seriously reconsider buying a Vive Pre.
Not meant as an insult!I don't think we have to insult the fella!
But yeah maybe PC gaming with a traditional game pad is more your speed.
Saying the controller has regressed Valve's efforts in couch gaming seems really absurd. The issues you have had certainly seem to make it basically unusable and that sucks, but I think you're letting that color your perception of the impressive tech that the Steam Controller is. My experience is equally anecdotal, but the SC has made playing games on my couch not only viable but better than I imagined it could be.I avoided claiming my experience matched the experience of "most" since neither of us can realistically say what the average experience was. From the average content of the Steam forums, we can at least agree my experience was hardly unique.
Your second comment comes across as condescending. I appreciate the flexibility of PC gaming but do not appreciate the regressive effect the Steam controller has (IMO) on Valve's otherwise excellent strides over the last several years to make couch PC gaming more accessible.
I find the effect to be anything but regressive, considering it makes so many impossible experiences now possible, and greatly enhances control vs. a prior-era gamepad.I avoided claiming my experience matched the experience of "most" since neither of us can realistically say what the average experience was. From the average content of the Steam forums, we can at least agree my experience was hardly unique.
Your second comment comes across as condescending. I appreciate the flexibility of PC gaming but do not appreciate the regressive effect the Steam controller has (IMO) on Valve's otherwise excellent strides over the last several years to make couch PC gaming more accessible.
Is it possible they're saved locally somewhere? I'm not sure what the filename would be though.