I was having issues with Dragon's Dogma yesterday and was getting double inputs. Someone on the forums said to opt out of the Steam beta, and that seemed to fix it for me.Has anybody had issues with corrupted controller profiles? I'm getting random inputs in the Division beta. Checked the profile and everything is correctly mapped.
I was having issues with Dragon's Dogma yesterday and was getting double inputs. Someone on the forums said to opt out of the Steam beta, and that seemed to fix it for me.
I was having issues with Dragon's Dogma yesterday and was getting double inputs. Someone on the forums said to opt out of the Steam beta, and that seemed to fix it for me.
I was having issues with Dragon's Dogma yesterday and was getting double inputs. Someone on the forums said to opt out of the Steam beta, and that seemed to fix it for me.
New update adds rumble support! Cool!
Edit: The low frequency options (the ones that actually feel like rumble) are broken-- it gets stuck constantly vibrating. The 8-bit option is fucking rad.
New update adds rumble support! Cool!
Edit: The low frequency options (the ones that actually feel like rumble) are broken-- it gets stuck constantly vibrating. The 8-bit option is fucking rad.
Anyone had any luck with the Steam Link / Controller and playing Windows 10 Store games? I have them added to my Steam library, but when they launch they seem to lose focus (I can hear the Steam interface noises when I push inputs on the Controller) and in the case of RotTR the frame rate was crazy low.
I suspect it has to do with the way I am calling my games (using explorer.exe as a loader) and Steam thinking the app has closed after the explorer process ends. Not quite sure about the frame rate issue at all.
They were not kidding around with the rumble. Some good options, but make sure your controller is at the end of its battery life. Mine was, and switched off when the first rumble occurred from me being attacked in Dark Souls - Not a game where you want the controller to die!
That's something i hadn't considered. I wonder how much the new rumble feature affects battery life.
Steam Controller prototypes showcased in Valve's lobby
http://imgur.com/gallery/2KXPk
what's up with that Eli model? Is that a thumbstick in/on the trackpad?
what's up with that Eli model? Is that a thumbstick in/on the trackpad?
what's up with that Eli model? Is that a thumbstick in/on the trackpad?
I'd buy a trackball model tomorrow.Steam Controller prototypes showcased in Valve's lobby
http://imgur.com/gallery/2KXPk
what's up with that Eli model? Is that a thumbstick in/on the trackpad?
Steam Controller prototypes showcased in Valve's lobby
http://imgur.com/gallery/2KXPk
what's up with that Eli model? Is that a thumbstick in/on the trackpad?
So I never kept up with this on launch. Whats the consensus, is it amazing for fos? Whats it best at?
Also the steam link things that connect yr tv to yr pc, is that any good? Never been a steam guy, but im slowly getting into it. If it means i cdn play MGSV on my TV, im in.
So I never kept up with this on launch. Whats the consensus, is it amazing for fos? Whats it best at?
Also the steam link things that connect yr tv to yr pc, is that any good? Never been a steam guy, but im slowly getting into it. If it means i cdn play MGSV on my TV, im in.
In terms of gamepads, I think the Xbox One controller is best for FPS. But the steam controller is just as good if not better than, for games like Firewatch and XCOM. I think the exclusivity for XCOM2 is troubling.
I downloaded COD BLOPS 3 free multiplayer today, and the steam controller, even with the most popular community created settings, SUCKED. I went back to the XB1 controller and my experience was much nicer.
In terms of gamepads, I think the Xbox One controller is best for FPS. But the steam controller is just as good if not better than, for games like Firewatch and XCOM. I think the exclusivity for XCOM2 is troubling.
I downloaded COD BLOPS 3 free multiplayer today, and the steam controller, even with the most popular community created settings, SUCKED. I went back to the XB1 controller and my experience was much nicer.
Eughhhh, seems like the beta client does NOT like Dying Light!
For some reason, the only way I can get it working is to opt out of the beta.
Every time I try to look at the config, I get a message stating 'Configuration Failure'.
I recommend creating your own full mouse and keyboard config with gyro mouse aim. I like having jump/run on the paddles and slide on the touchpad click. Recently, Treyarch removed the ability to mix and match configs (controller+mouse) to stop people from using autoaim, so a full M/KB config is necessary.
How do you go about to config this? Do you first config everything to keyboard and mouse buttons from your desktop and then bind the steamcontroller buttons to the KB/M?
Or the other way around?
I just want to update one thing with Blops3: You can disable auto aim in the options, so a mixed config is perfectly fine once you do that. I played some today and it felt pretty good.
As for your question, I'm not sure I understand what you're asking exactly. I usually just load the basic mouse/kb Steam Controller config, then fill in whatever may be missing by looking at the in-game controls. I'd put Space on A and one of the grips, Control on B, etc.
I use a hybrid controller+mouse config and it works pretty well. Nunchuck to controller thumbstick & shoulder buttons, wiimote pointer to mouse, wiimote A/B to left/right click, shake (spin) to scrollwheel.Has anyone come up with a config for the Galaxy games in Dolphin?
Don't have a good answer, sorry, but i recall this being a pain. I went back and forward a few times with Dying Light, from kb/m setup, to mouse-joystick, and back. Each setup had a major drawback that made me go back and try the other. I gave up a while ago. I'm assuming at some point I'll go back and either bash out a solution, or actually play using mouse & keyboard instead of the controller ...Going back to this, does anyone have any advice on getting the Steam Controller working with the lock picking sections of Dying Light? It *might* be because I have the haptic pad set to trackball mode?
You're probably going to have to get the Pokopom Xinput plugin for ePSXe, as I don't think it recognizes Xinput natively. I'm using that, and it works just fine for me. Pokopom is plug and play, so you won't need to config anything either. Just select the plugin, load ePSXe up through Steam, and you should be set.Can anyone illuminate the means to get the controller working in emulators? Taking epsxe as an example. I looked in the controller setup within the emulator and was hoping it would see the controller as a 360 pad, and just work. But it doesn't seem to register. I got very confused trying to think through the different elements in play, and was hoping someone could clarify what needs to be done.