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Street Fighter X Tekken |OT| Truly, truly outrageous~

CPS2

Member
He was a urien player and I quickly knew I wasn't going to win against him so I just stood there motionless and took the loss. I know some will argue telling me to fight back but I'm not gonna fight a tier-whore, maybe he actually liked urien but I don't and every urien I fight kicks my ass pretty easily, plus you don't register that kind of name unless you have some sort of skill.

Urien isn't top tier by a long shot. Who were you using?
 

BHK3

Banned
The kind of considerations you're talking about for new players seems more like the kind of thing that would be arranged in a casual player room set up for people to learn. It just seems expecting that kind of consideration out of a random guy is unrealistic.

And while the guy may have gotten overly salty about what you did, and while the FGC does legitimately have some attitude problems, I can't help but see something from his side: people who have a genuine, authentic "scrub" mentality (in the true meaning of the term) do annoy people in the FGC all the time. The guys who get mad when they lose and say "you're just a tier whore lame asshole because you won so easily" and other warped backwards rationalizations like that.

I completely understand that expecting a 'different' person to employ 'my' tactics against a random lesser skilled player is unrealistic, but sending out messages like that is unnecessary. I will admit that when I see certain characters, I get a certain face and expect certain things from them, but that changes quickly within the first few seconds of the round. I received similar, lengthy messages basically told to gtfo when I was first starting out and I was completely taken aback by that. I'm not new, I'm far from new, it's just seeing stuff like that happening, knowing it happens to much lesser skilled people more frequently, it disappoints me because I want more people to play fighting games.

Urien isn't top tier by a long shot. Who were you using?

I kinda worded it wrong but I meant it more in a general sense, I main Dudley but I was using Remy in this situation.
 
you have a second buffer during moves? what's button hold?

i like it too! (casual)

yep, with hwa you can tick into his grab super by doing the qcf, running up to them from a third screen away, then do the hcb. Also you the longass buffer window is why you get a shit load of random unintention super's and dp's.

The button hold is how you link specials in easy mode. Using hwa again, his cc is an axe kick -> Dp loop where you link the Dp. while he's doing the axe kick, you can input the DP motion and then just hold down hard kick, and it'll keep the input active for nine frames. So instead of trying to time that shit, you just do the dp sometime near the end of the axe kick then hold down the button, and it'll come out after the axe kick is over.
 

SAB CA

Sketchbook Picasso
For Asuka 523 Dmg Super combo I just cooked up with the info from last page (thanks cromzonflame!) + some info from the SRK thread (for the Flip kick step info)

Jump HP, stand HK, upkicks, take a step forward, F+ LK, f+LP, Super about as soon as you can. 52% Damage combo with Asuka for 2 Meters :)

And GuardianE, the overhead for the bounce I mentioned is f+MP, btw. Not HP.
 

zlatko

Banned
Urien isn't top tier by a long shot. Who were you using?

Isn't the tiers, Chun, Yun, Ken, Akuma, Dudley, then Urien? Or is Urien above Dudley?

Character is damn good. He may not be tip top top, but he has great unblockables and beafy combos. Granted he has some hard execution to learn with charge buffering and partioning, etc.

Urien for DLC! <3
 

LegatoB

Member
I completely understand that expecting a 'different' person to employ 'my' tactics against a random lesser skilled player is unrealistic, but sending out messages like that is unnecessary. I will admit that when I see certain characters, I get a certain face and expect certain things from them, but that changes quickly within the first few seconds of the round. I received similar, lengthy messages basically told to gtfo when I was first starting out and I was completely taken aback by that. I'm not new, I'm far from new, it's just seeing stuff like that happening, knowing it happens to much lesser skilled people more frequently, it disappoints me because I want more people to play fighting games.



I kinda worded it wrong but I meant it more in a general sense, I main Dudley but I was using Remy in this situation.
You got a rage message for being disrespectful and a poor sport. I have no sympathy for that.

It is hard to learn to play fighting games, but if you're not willing to put up a good face, to even try when faced with strong opponents playing matchups that you have difficulty with, then I don't see where you get off trying to lecture anyone about the hostility of the community. Respect goes both ways.
 

Corky

Nine out of ten orphans can't tell the difference.
I want Blanka so bad, this is a real troll game missing the ultimate Troll.

A Blanka/Kuma team would be godlike. And he'd be a defensive beast, great for those timeout victories.

Same, I haven't touched the game in several days by now but blanka might make me come back.

Though given the reality of them not coming before the autumn vita version I get even more disheartened.

Oh well.
 
Isn't the tiers, Chun, Yun, Ken, Akuma, Dudley, then Urien? Or is Urien above Dudley?

Character is damn good. He may not be tip top top, but he has great unblockables and beafy combos. Granted he has some hard execution to learn with charge buffering and partioning, etc.

Urien for DLC! <3

http://www.eventhubs.com/guides/2007/dec/18/tiers-character-rankings-street-fighter-3-third-strike/

This is the frequently cited tier list, but essentially the balance of 3S is such a joke that you have Chun, Yun and everyone else can be considered to be far from top tier. In any case Urien would be a terrible addition to this game, considering how nobody uses their meters for Supers and Urien's gameplay is built around his Aegis Shield.
 
Depends on whether or not it takes skill to do.

None really. All the combos are pretty much just grind time in training mode. Being able to do them doesn't show that you have a propensity to out think your opponent, just means that you have more time to waste on aspects not related to the metagame. A truly honest game would be a game where combos don't take a chunk of time to practice, because then the main factor that will differentiate players isn't who has more spare hours to slave away to repetition, but rather who is actually you know...the better player.
 
http://www.eventhubs.com/guides/2007/dec/18/tiers-character-rankings-street-fighter-3-third-strike/

This is the frequently cited tier list, but essentially the balance of 3S is such a joke that you have Chun, Yun and everyone else can be considered to be far from top tier. In any case Urien would be a terrible addition to this game, considering how nobody uses their meters for Supers and Urien's gameplay is built around his Aegis Shield.
That is a lot worse than I thought.

damn
None really. All the combos are pretty much just grind time in training mode. Being able to do them doesn't show that you have a propensity to out think your opponent, just means that you have more time to waste on aspects not related to the metagame. A truly honest game would be a game where combos don't take a chunk of time to practice, because then the main factor that will differentiate players isn't who has more spare hours to slave away to repetition, but rather who is actually you know...the better player.
We all know that footsies and fundamentals are thought out well enough in XIII anyway. We've seen the gameplay and we've seen Justin make it pretty far with just the basics against people who played the game regularly. Killer combos are awesome, but you can make it far in that game without them. This is not a knock against MvC3, SFIV or SFxT at this rate.
 

zlatko

Banned
http://www.eventhubs.com/guides/2007/dec/18/tiers-character-rankings-street-fighter-3-third-strike/

This is the frequently cited tier list, but essentially the balance of 3S is such a joke that you have Chun, Yun and everyone else can be considered to be far from top tier. In any case Urien would be a terrible addition to this game, considering how nobody uses their meters for Supers and Urien's gameplay is built around his Aegis Shield.

Lol WTF game are you playing? I build meter so fast in this game, that I'm always looking for a chance to confirm into super.

Edit: Also Urien already did tons of damage without the shield---shield just helped him do unblockables and control space. Urien was already doing the basic juggles for this game.

Jump HK., st. Hp. shoulder check, shoulder check, ex headbutt.
 

Kai Dracon

Writing a dinosaur space opera symphony
Just looked at the video of the Pac Man infinite - holy shit LOL

Between that and Mega Man's instant universal moon launch, ultimate troll characters confirmed.
 

ShinAmano

Member
If you are on tonight and are up for a four person room with option for 2v2 hit me up.

Also Capcom get your Shit together with this dlc nonsense.
 
bhk3 said:
I lost against a guy in 3rd strike a few months back named StreetFighterGod... you don't register that kind of name unless you have some sort of skill.
lol @ refusing to fight someone because of their name. i need to find a more intimidating name so people give me free wins too.
 

BHK3

Banned
http://www.eventhubs.com/guides/2007/dec/18/tiers-character-rankings-street-fighter-3-third-strike/

This is the frequently cited tier list, but essentially the balance of 3S is such a joke that you have Chun, Yun and everyone else can be considered to be far from top tier. In any case Urien would be a terrible addition to this game, considering how nobody uses their meters for Supers and Urien's gameplay is built around his Aegis Shield.
I don't like Urien, but I would love to see him be a more expanded character rather then mirror games all day.
Counting the Pac-Man infinite, how many are there now? I've lost count.

I need videos, videos of infinites! I haven't seen steves.

Whats the megaman flying thing I've been reading about?
 

LakeEarth

Member
Urien isn't top tier by a long shot. Who were you using?

He is annoying tier though. Online Urien's tend to have the 1 dimensional strategy of fireball, juggle with shoulder if it hits, Aegis high/low when the opportunity arises, headbutt if in trouble. Hard to deal with online.
 
He is annoying tier though. Online Urien's tend to have the 1 dimensional strategy of fireball, juggle with shoulder if it hits, Aegis high/low when the opportunity arises, headbutt if in trouble. Hard to deal with online.

Shhh... Your giving away my playstyle.


You also forgot whiffed headbutt to throw. Man, Urien in this game would be awesome.
 

zlatko

Banned
Shhh... Your giving away my playstyle.


You also forgot whiffed headbutt to throw.

Don't forget the "gootecks" of crouching short into dash throw.

Best part about Urien is how many throws you can get on people due to his quick and far dash. Plus his footsies is damn solid imo.

Plus in this game without parries, he could do knee drop set ups and probably tag cancel for some of that cheaaaaap stuuuuf yeeees.

Edit: @ Jenga Yeah he's mad safe. His back dash option after doing one is great too. Dude can backdash damn near anything since he's so invulnerable during it.
 
You got a rage message for being disrespectful and a poor sport. I have no sympathy for that.

It is hard to learn to play fighting games, but if you're not willing to put up a good face, to even try when faced with strong opponents playing matchups that you have difficulty with, then I don't see where you get off trying to lecture anyone about the hostility of the community. Respect goes both ways.

How was he being disrespectful? He let him have his victory, right? I could see if he quit on him, but he didn't.

And he didn't say it was the matchup that was giving him trouble. He said there was just a big skill gap. Believe it or not, everybody doesn't learn by getting their face pounded in by someone leagues above them.
 
DLC News Incoming!

FREE
Nine new gem packs totaling 60+ new gems
Replay analyzer
Tournament support for gem selection
Three new quick combo pre-sets
Three additional gem loadout slots
Three new color packs with four colors each

PAID
Swap Costumes - $1.00 (80 MSP) each or in two $13.00 (1040 MSP) Street Fighter and/or Tekken packs
DLC characters - $20.00 (1600 MSP) for all 12 new fighters
 

MThanded

I Was There! Official L Receiver 2/12/2016
Hot on the heels of its March 6 release date, SFxT is about to kick off regular updates &#8211; meant to keep the experience fresh all through the year &#8211; with a blend of free and paid DLC. There&#8217;s a whole bunch o&#8217; content coming, so let&#8217;s break it all down&#8230;
Up first on April 3 are Swap Costumes that take the &#8220;alternate costume&#8221; DLC idea one step further &#8211; instead of offering basic alts, these outfits cross the fashion line by dressing SF characters as Tekken characters and vice versa. See Raven dress as Guy, Cammy as King and uh, Kuma as R. Mika&#8230;(?)

Swap Costumes are available for $1.00 (80 Microsoft Points) each, or if you wanna dive in for the whole assortment you can pick up the Street Fighter or Tekken collection packs for $13.00 (1040 MSP) each &#8211; buying one pack saves $6.00, grabbing both saves $12.00. April 3 also brings three free color packs, each containing four new additions to the palette for added customization options. Topping off the April 3 additions are three new quick combos, making for a total of five pre-programmed attack patterns. While spamming these pre-set combos is tempting, don&#8217;t forget each use saps some of your Cross Gauge!

Shortly after those items arrive, look for a free tournament support title update that will add a new and faster way to select your gems from the versus screen via a dial system. We&#8217;ll actually run a live stream this Monday at 4pm PT to show off this update, so head to our Twitch TV page for details. The tournament update will also include improvements to the online sound issues discussed in Ayano-san&#8217;s earlier blog.

Looking just a few more weeks beyond the tournament support addition, the next big wave is a massive selection of free content delivered as a title update. This includes three new Assist Gem packs and six new Boost Gem packs, which add over 60 gems to the selection pool. This sizable infusion of new gems exponentially increases the customization options for every player, so we should see some interesting new loadouts once this DLC arrives. To that point, we&#8217;re also tossing in three more gem slots per character in which you can save your preferred loadouts. Finally, this update comes complete with a free replay analyzer, which enables you to dissect each fighters&#8217; vital statistics.

The biggest additions come soon after the PlayStation Vita version launches later this year &#8211; the 12 characters debuting on Vita will come to consoles as a $20.00 (1600 MSP) bundle. I know many were worried past character pricing would push the cost of this update sky high, so I&#8217;m happy to say Blanka, Sakura, Guy, Cody, Elena, Dudley, Alisa, Bryan, Christie, Jack, Lars and Lei will not break the bank.

One additional note &#8211; the dev team is also already working on solutions to the infinite combos currently making the rounds on YouTube, and will have them patched up once these other updates are out the door.
I know this was a massive wall of text, so for further clarity, here&#8217;s everything we discussed above. This all begins on April 3 with Swap Costumes, color packs and quick combos, and then rolls out over the next several weeks:

FREE
Nine new gem packs totaling 60+ new gems
Replay analyzer
Tournament support for gem selection
Three new quick combo pre-sets
Three additional gem loadout slots
Three new color packs with four colors each

PAID
Swap Costumes &#8211; $1.00 (80 MSP) each or in two $13.00 (1040 MSP) Street Fighter and/or Tekken packs
DLC characters &#8211; $20.00 (1600 MSP) for all 12 new fighters
 

LakeEarth

Member
I even thought about putting in Urien's throw to my list. But that's a bit less annoying cause it actually requires them to move forward into harms way.

I want to thank zlatko and Rice-Eater for their Kazuya advice. Confirm into slaughterhook c.fp ex slaughterhook and followup is my new "go to" combo. Next up, learn how to tag cancel someone in. It looks like slaughterhook into c.hp into his whirlwind kick (whatever it's called) is the way to go without risking mist step input error.

Ooh, DLC info.
 
We all know that footsies and fundamentals are thought out well enough in XIII anyway. We've seen the gameplay and we've seen Justin make it pretty far with just the basics against people who played the game regularly. Killer combos are awesome, but you can make it far in that game without them. This is not a knock against MvC3, SFIV or SFxT at this rate.

Oh for sure, I'm just saying that combos shouldn't have to be grinded out in training mode. I love kof13, and you're correct in saying that fundamentals carry through, but it always helps to be able to convert to max damage on your openings. To do that for most characters you have to grind it out in training mode, and I just think that's ridiculous. And to me that's definitely a knock on KoF13. You didn't have to bother with that stuff in 98 or 2k2, so it's more a KoF13 thing than a series trait.
 

Jenga

Banned
Mhm, seems they do indeed want gems in tournies. At least they're all freely available.

Fuck waiting on the fucking vita though. Fucking sony exclusive agreement bullshit.
 

Kai Dracon

Writing a dinosaur space opera symphony
Important note buried in this update: it sounds like there will be both a "dial system" for editing gem units at the select screen as well as the USB stick support in the tournament patch.

It makes it sound like the tournament mode isn't a separate thing but just an overhaul of the regular offline versus mode / character select screen.
 
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