Is my arcade stick messed up or am I just pressing the buttons with incorrect timing for Xiaoyu's 14th challenge?
It's just standing light punch 3 times followed by some kicks but I keep dropping after the second punch?
Just curious, what are the problems the 360 version has other than the lack of local 2 player co-op?
After nearly having SF4 ruined by flowchart Ken and Ryu players until I worked out Balrog, I have to ask who is the best counter team for the shotos so far? I'm expecting a bit of a festival of these two when I venture online
I know one of Jin's moves is supposed to be able to absorb attacks if you're thinking fireball spam.
The 3rd punch is probably a link.
What's a link?
so, after not paying attention to this game other than pretty cg trailer. is the game good? does it feel like it has it's own identity or is it too similar to SSF4 gameplay wise but with extra tekken character?
A link is a type of combo that's a byproduct of frame advantages.
Basically you combo two moves by using a move that puts your opponent in hitstun, and then following up a move that has a short enough startup that it comes out before they recover.
Due to this they usually have really strict timing. Though they're are exceptions (Technically a jumping in kick, to a standing punch is a link.)
How would I do this with just 3 standing light punches (which is what the challenge is telling me to do).
How would I do this with just 3 standing light punches (which is what the challenge is telling me to do).
Timing, and practice. Plinking might help too, don't know if SFxT supports it.
you dont just keep pressing jab you have to time it.
HOW IS HUGO!????
Hey, loving the game but I'm interested in playing the local co-op online option. I have the ps3 version and my friend and I want to play 2v2 online.
How do we do it? there only seems to be a way for me to play with other people online, there does not seem to be a way to get him to play with me. is it possible?
Thanks!
Do you have to unlock colors for customization or something?
pretty awesome. most hp in the game and does good damage. one of the best anti-airs in the game, a good cross-up, a good sweep and quite a few overheads (his uoh from 3s might be able to hop over lows, and if it counterhits i read that u can link into a full combo). also gets a move with super armour which you can juggle into a full combo. coming from 3s, it feels like his spd range and speed is worse (although haven't tried zangief in this game yet so i don't know how his compares) and his giant palm doesn't seem as good as it used to be in terms of frame advantage. overall, it seems like you'll get mileage out of all of his moves rather than just spd and palm.HOW IS HUGO!????
I just played and won my first online match(shamefully using Ken and Ryu) and I see the problem you guys are talking about. Now luckily my match wasn't very laggy, it was still a bit laggy but not enough to really effect me. But the part of about the sound is true, it really threw me off at first. Hopefully they fix it soon.
pretty awesome. most hp in the game and does good damage. one of the best anti-airs in the game, a good cross-up, a good sweep and quite a few overheads (his uoh from 3s might be able to hop over lows, and if it counterhits i read that u can link into a full combo). also gets a move with super armour which you can juggle into a full combo. coming from 3s, it feels like his spd range and speed is worse (although haven't tried zangief in this game yet so i don't know how his compares) and his giant palm doesn't seem as good as it used to be in terms of frame advantage. overall, it seems like you'll get mileage out of all of his moves rather than just spd and palm.
I'm having so much fun learning Steve.