Basileus777
Member
Something happen to Macross Delta that it isn't up yet? Or does it usually upload late and I never tell because I usually get home late?
It's not licensed.
Something happen to Macross Delta that it isn't up yet? Or does it usually upload late and I never tell because I usually get home late?
Well...the other show isn't catching me right now so, I am going to watch Godannar. Man...is been a while since I watch a mecha show.
So after ripping off The Ogre Who Cried and Moby Dick, what classic is Re:Zero going to use for an arc next?
Something happen to Macross Delta that it isn't up yet? Or does it usually upload late and I never tell because I usually get home late?
Mob Psycho 100 episode 5
Now we see the more interesting side of Mob's inner conflict. Kind of reminds me of the cartoon Justice League where Superman says he can never fight at his full power because he lives in a world of cardboard that would collapse if he did.
Except they saywell, looks like it's down to 75% now since only about 4 people watched it here.
It's not licensed.
Where do I turn my weeb card. This shit is still way too hard
Kill la Kill "don't lose your way" background
FMA OP4 Rewrite
Samurai Champloo ED I think ?
Shingeki no Bahamut OP "Something something Black and White but "THE WORLD IS SO GRAYYYYYY"
I swear, there is an orchestral track from Advent Children
Ghost in the Shell: SAC 2 Gig (I think) OP "Origa"
I've been racking my brain for 5 minutes over it but I think that flute-something track was from Madoka's previews.
F/Z OP2
Adding Gintama OP9 (9:06) and Inferno Cop ED (16:54) to that list.
There are a few others that sound familiar, but can't quite put my finger on.
4:42 - Gintama - background - Toubun Tora ne Tonaa
6:20 - Cowboy Bebop - Cats on Mars (Edward's theme)
16:05 - Something by the singers of the Azumanga ED lol
That's really all I can add.
The Freyja addiction is real. I need my weekly dose of deculture.Something happen to Macross Delta that it isn't up yet? Or does it usually upload late and I never tell because I usually get home late?
Nah, I reckon Ruruka is gonna get redeemed. I mean to be fair she was the one being attacked.DanganRonpa 3 Future 05
I hope Ruruka dies. Her and her boytoy are such shitty people.
I don't think he's as central to Blazblue, but he has written music for that series.
I'm not good at fighting games, but I have enjoyed some of the Blazblue story mode, particularly the gag endings. Maybe I should think about getting Guilty Gear sometime.
Superman at least fights back though. Not to mention the resolution of this felt like a copout and the show/One trying to have their cake and eat it too.
Mob Psycho 5
Anime of the year is really too much. I got more out of Re:Zero than this show. Maybe it's something I'm not seeing, but I gave it my full attention.
Nah, I reckon Ruruka is gonna get redeemed. I mean to be fair she was the one being attacked.
Boytoy's a shit though. Dude's basically a trained dog at this point.
I'm actively routing for all my favourite characters to die so I really hope so.It's a very DR thing for someone to appear to be being redeemed or have an arc, then die immediately after.
Taka and Saionji
Mob Psycho 100 episode 5
Kinda feel slightly let down after watching this episode, after the great 4th episode which i actually found funny for a change , probably because it focused on the club and Mob instead of his manager which i don't like. I had high hopes for this episode and was expecting a really great fight , only to be let down. I didn't find the fight or non fight monologue in this case that interesting, nor did i like the' i must not use my powers against people' stick in this episode, it has been used so many times in different shows( to much better extent), and Mob's lack of charisma really didn't add anything to it in this case, or make me care. And they killed the ghost SMH, which was the best character and had the best lines.
Guilty Gear Xrd works very differently from any other fighting game I've played in terms of story. It doesn't even work like how Guilty Gear XX did way back. The story mode for GG has always been confusing and over complex, but here they've actually streamlined it into something which is really surprising.
The game has an Arcade Mode where you pick a character and fight through 8 matches against various characters. At the start of the mode there's an intro cutscene for each character, and after each 3 matches there are intermission cutscenes with mysterious people talking about something that might or might not be specific to the character you're playing. Some character have unique dialogue in these intermissions, some characters have generic ones. Then there are cutscenes before and after the 7th and 8th fights which are unique to each character. But there's no real ending because every character ending is a cliffhanger that either leads to another character's story, or different perspectives of the same main cliffhanger... because....
The Story Mode of the game is a non-interactive 4 hour plus series of fully voiced cutscenes divided into 10 chapters each with an A part and B part. This single linear story continues right off the cliffhanger ending of the Arcade Mode and is basically a season long realtime CG anime. Lol.
As you watch the Story Mode, terms and names mentioned in the dialogue will be unlocked in the Database filled with explanations about what they mean and references to the previous games. Deep lore. Serious business.
Guilty Gear Xrd works very differently from any other fighting game I've played in terms of story. It doesn't even work like how Guilty Gear XX did way back. The story mode for GG has always been confusing and over complex, but here they've actually streamlined it into something which is really surprising.
The game has an Arcade Mode where you pick a character and fight through 8 matches against various characters. At the start of the mode there's an intro cutscene for each character, and after each 3 matches there are intermission cutscenes with mysterious people talking about something that might or might not be specific to the character you're playing. Some character have unique dialogue in these intermissions, some characters have generic ones. Then there are cutscenes before and after the 7th and 8th fights which are unique to each character. But there's no real ending because every character ending is a cliffhanger that either leads to another character's story, or different perspectives of the same main cliffhanger... because....
The Story Mode of the game is a non-interactive 4 hour plus series of fully voiced cutscenes divided into 10 chapters each with an A part and B part. This single linear story continues right off the cliffhanger ending of the Arcade Mode and is basically a season long realtime CG anime. Lol.
As you watch the Story Mode, terms and names mentioned in the dialogue will be unlocked in the Database filled with explanations about what they mean and references to the previous games. Deep lore. Serious business.
How convoluted is the continuity? is is like Blazblu where you have to watch hours of summary compilations before you can approach the story of the latest game?
someone who is good researching VAs, confirm for me if the narrator for HxH is the same as MP100. It's bothering me lol
someone who is good researching VAs, confirm for me if the narrator for HxH is the same as MP100. It's bothering me lol
someone who is good researching VAs, confirm for me if the narrator for HxH is the same as MP100. It's bothering me lol
Wow, the Story Mode doesn't have any fights? That's pretty crazy. But then ArcSys fighters have always seemed to care more about their story than most fighting games.
How convoluted is the continuity? is is like Blazblu where you have to watch hours of summary compilations before you can approach the story of the latest game?
I'm curious; which shows are you thinking of when you make this statement?
There are quite allot of shows where a strong MC avoids fighting at all costs, but i had actually somewhat hard time with coming up a show that you might actually know, since this stupid trope is mostly used in LN shows, and i don't think you really watch that many of them
As for your question i personally think it was better used in Rurouni Kenshin for one example.
It is not. The narrator for Mob Psycho 100 is Akio Ohtsuka, while the narrator for Hunter X Hunter 2011 is Issei Futamata.
But Kenshin didn't avoid fights, he just avoids killing. It's not the same at all
There are quite allot of shows where a strong MC avoids fighting at all costs, but i had actually somewhat hard time with coming up a show that you might actually know, since this stupid trope is mostly used in LN shows, and i don't think you really watch that many of them
As for your question i personally think it was better used in Rurouni Kenshin for one example.
It always is when its not around.Is today international Narag day?
It always is when its not around.
Mob Psycho 100 5
Yeah, they were a bit narrator heavy
Finally saw the new Flip Flappers PV.
This show looks GREAT.
Finally saw the new Flip Flappers PV.
This show looks GREAT.
Let's talk about PVs and not post links
when the cat won't bully the dog will
Flips Flappers(fall 2016) PV2
https://www.youtube.com/watch?v=al7zo1PrRFk
Honestly, from hearing Jarmel go on I thought the narrator would be much more present than two brief descriptions and one line at the very end.
I still dislike the character designs. Art direction is fabulous, of course.
Let's talk about PVs and not post links