DXLelouch153
Banned
im a christian with an EXTREMELY Lewd darkside that loves to come out at night
we all have our hidden sides
we all have our hidden sides
im a christian with an EXTREMELY Lewd darkside that loves to come out at night
we all have our hidden sides
I don't know if i'd call it hidden
sure you are buddy
Speak for yourself. I happen to like musicals and rhythm games.
That's how you know who the cool cats are.
Speak for yourself. I happen to like musicals and rhythm games.
Oh yeah I forgot to ask earlier, what do you think of Team America and South Park as almost musicals?
Just one or two?
Yep. You'd probably think other wise, which is probably fair.
So, i whipped up a new censor ._. how is it or should i give up on this avatar.
Have you seen the South Park movie? It is straight up a musical, sorry I should have been more specificNot really. South Park I actually really enjoy, though the high school musical episode was pretty bad.
Blame Canada.Have you seen the South Park movie? It is straight up a musical, sorry I should have been more specific
Loud Sweating Intensifies
needs to be smaller
your goal should be as lewd as possible without being bannable
like mine
So, i whipped up a new censor ._. how is it or should i give up on this avatar.
Have you seen the South Park movie? It is straight up a musical, sorry I should have been more specific
Rhythm games kick ass. Only fun haters don't like 'em.We said a lot of things about rhythm games today, eh?
I blocked it from my memory. And now it's all coming back to me....yeah no. That wasn't a good movie.
yeah no. That wasn't a good movie.
That wasn't a good movie.
Rhythm games kick ass. Only fun haters don't like 'em.
Prayer for my homie.There is no helping this man
Pretty good.
We said a lot of things about rhythm games today, eh?
It's fine as long as it wasn't like one of the parts of the DaSII LP. I don't really care for the miliseconds, but thanks for the extra effort!Huh. I just ran some audio tests, and I'll be damned. After 100 minutes of recording, the audacity commentary track ends up lagging behind the gameplay video/audio by about a third of a second. Assuming a 2 hour recording session, this can be up to half a second, particularly if we synched it even slightly off at the beginning. Guess we'll have to start running double synch tests, both at the beginning, and end, and crushing the audio. It's barely noticeable (really, the only time it's ever actually been noticeable is in one later part of Deadly Premonition where I accidentally recorded our audio twice) but I'm still gunna fix it. It's not much extra work, you just synch twice and crush the audio by like 11 milleseconds or whatever.
Huh. I just ran some audio tests, and I'll be damned. After 100 minutes of recording, the audacity commentary track ends up lagging behind the gameplay video/audio by about a third of a second. Assuming a 2 hour recording session, this can be up to half a second, particularly if we synched it even slightly off at the beginning. Guess we'll have to start running double synch tests, both at the beginning, and end, and crushing the audio. It's barely noticeable (really, the only time it's ever actually been noticeable is in one later part of Deadly Premonition where I accidentally recorded our audio twice) but I'm still gunna fix it. It's not much extra work, you just synch twice and crush the audio by like 11 milleseconds or whatever.
Rhythm games kick ass. Only fun haters don't like 'em.
Huh. I just ran some audio tests, and I'll be damned. After 100 minutes of recording, the audacity commentary track ends up lagging behind the gameplay video/audio by about a third of a second. Assuming a 2 hour recording session, this can be up to half a second, particularly if we synched it even slightly off at the beginning. Guess we'll have to start running double synch tests, both at the beginning, and end, and crushing the audio. It's barely noticeable (really, the only time it's ever actually been noticeable is in one later part of Deadly Premonition where I accidentally recorded our audio twice) but I'm still gunna fix it. It's not much extra work, you just synch twice and crush the audio by like 11 milleseconds or whatever.
Hey I like fun. I just started playing the Master Chief Collection. Halo's super fun ;_;
Was super fun.
*Pours forty out for Halo*
We said a lot of things about rhythm games today, eh?
Hey I like fun. I just started playing the Master Chief Collection. Halo's super fun ;_;
Should've bought a PS4. Tsk tsk.
Huh. I just ran some audio tests, and I'll be damned. After 100 minutes of recording, the audacity commentary track ends up lagging behind the gameplay video/audio by about a third of a second. Assuming a 2 hour recording session, this can be up to half a second, particularly if we synched it even slightly off at the beginning. Guess we'll have to start running double synch tests, both at the beginning, and end, and crushing the audio. It's barely noticeable (really, the only time it's ever actually been noticeable is in one later part of Deadly Premonition where I accidentally recorded our audio twice) but I'm still gunna fix it. It's not much extra work, you just synch twice and crush the audio by like 11 milleseconds or whatever.
Shhhhh we don't need to talk about 343 halo
Who? Halo 3 was the last halo game and it was fantastic. I really wish they did a prequel based on the novels!
You go sit in the no fun corner with skLa over there, get your shit out of here.Worst genre
Hey ODST was a fun game. Reach was ehhhhh
You go sit in the no fun corner with skLa over there, get your shit out of here.
Huh. I just ran some audio tests, and I'll be damned. After 100 minutes of recording, the audacity commentary track ends up lagging behind the gameplay video/audio by about a third of a second. Assuming a 2 hour recording session, this can be up to half a second, particularly if we synched it even slightly off at the beginning. Guess we'll have to start running double synch tests, both at the beginning, and end, and crushing the audio. It's barely noticeable (really, the only time it's ever actually been noticeable is in one later part of Deadly Premonition where I accidentally recorded our audio twice) but I'm still gunna fix it. It's not much extra work, you just synch twice and crush the audio by like 11 milleseconds or whatever.
They've always bothered me a bit more than they ought to. That's super exciting. Thank you!
Hey ODST was a fun game. Reach was ehhhhh
sigh guess i gotta add missesbull to my shitlist alongisde Skalafabear now
So, i whipped up a new censor ._. how is it or should i give up on this avatar.
ODST had halo 3 in the name and didn't make the franchise feel weird. Reach was a butchering of the novels and did not feel like a full scale battle. It still felt like small skirmishes when the whole story was more than that. Too much game updates which made no sense in the lore and really changed the multi player.
ODST would be great if it didn't cost 60 dollars and had more than 4 hours of content
No, it's all filled with F2P iOS bullshit with micro transactions.Is the no fun corner filled with rhythm games?
I've always noticed slightly out of sync issues in a lot of videos at different points, usually you never notice it until something sudden happens, and it'll be like *jump scare* and half a second later you and Matt or whoever being like "OOOHHH FUCK" It comes out kind of amusing.
You guys are fixing the synch problems!!
They've always bothered me a bit more than they ought to. That's super exciting. Thank you!
That's the cool kids table.