RomanceDawn
Member
I'm up for some. FC's also in my profile.
Oki doki!
I'm up for some. FC's also in my profile.
Oki doki!
GGs.
I don't understand how people even get enjoyment by playing the game like that. You may win, so what. Sounds boring as hell for both parties involved. Maybe I just don't have that competitive bone in me where winning IS the fun, no matter how it's achieved.
I play Link kind of regularly, and never do that. I get in there and have fun.
Example:
Round 1: JoeInky (Zelda) vs Geminosity (Palutena) on Battlefield
Round 2: JoeInky (Zelda) vs Geminosity (Palutena) on Reset Bomb Forest
Round 3: JoeInky (Zelda) vs Geminosity (Palutena) on Gerudo Valley (Omega)
JoeInky wins 2-1
Nice find, gonna start trying to learn this with Peach. I wonder how this trick works with stitch faced turnip.
Okay, I really need to fucking vent right now.
I HATE people that use counter characters. Fuck all of you. You never fucking approach, and all you asswipes do is Spam counters waiting for me to approach. And what happens when I get past their torrent of counters? I get grabbed or up-smashed. And were you to somehow approach them, they just roll away to the other fucking side of the stage. only to counter again
I sincerely wish misery upon all the dickheads that fit the above description. Go to hell.
/rant
Okay, I really need to fucking vent right now.
I HATE people that use Link. Fuck all of you. You never fucking approach, and all you asswipes do is Spam boomerang + bomb + Arrow waiting for me to approach. And what happens when I get past their torrent of projectiles? I get grabbed or up-smashed. And were you to somehow approach them, they just roll away to the other fucking side of the stage.
I sincerely wish misery upon all the dickheads that fit the above description. Go to hell.
/rant
First of all, I feel like Link is one of the characters more meant for a projectile/camping/zoning playstyle. Having three projectiles and ways to alter all of their trajectories seems like it plays right into that.I've ranted about these people several times. For certain characters like Duck Hunt Dog, you're supposed to keep some distance. The problem is I'm seeing this annoying, extremely defensive play style from all types of players for characters who weren't meant for that and it works too well -- much better than it should. Mario/Luigi, Lucario, Sheik, Pikachu, Link, etc.
Too many people mentally go "ah shit, I can't go toe-to-toe and trade blows with this guy, lemme just run/roll/evade away the entire match and spam projectiles or the same attack." These assholes are doing more "keep away" than I do with DHD. I know nothing will happen, but I firmly believe this game should have an evade meter that drains from overuse. I've seen it in other games and it makes perfect sense. Smash is way too lenient and rewarding to players who play the game "wrong."
I'm sure these types are no big deal for those of you with 80%+ records, but it's a huge hassle for someone like me with solid but average skills. I could rip some scrub for 4-5 matches in a row, and then get defeated or struggle for narrow wins when he switches to pure rolling/spamming. I've lost my mind at some of these assholes and just rolled around like a mindless fool, doing nothing else for a solid minute -- to communicate my frustration at this bullshit game mechanic.
Example:
Round 1: JoeInky (Zelda) vs Geminosity (Palutena) on Battlefield
Round 2: JoeInky (Zelda) vs Geminosity (Palutena) on Reset Bomb Forest
Round 3: JoeInky (Zelda) vs Geminosity (Palutena) on Gerudo Valley (Omega)
JoeInky wins 2-1
I've ranted about these people several times. For certain characters like Duck Hunt Dog, you're supposed to keep some distance. The problem is I'm seeing this annoying, extremely defensive play style from all types of players for characters who weren't meant for that and it works too well -- much better than it should. Mario/Luigi, Lucario, Sheik, Pikachu, Link, etc.
Too many people mentally go "ah shit, I can't go toe-to-toe and trade blows with this guy, lemme just run/roll/evade away the entire match and spam projectiles or the same attack." These assholes are doing more "keep away" than I do with DHD. I know nothing will happen, but I firmly believe this game should have an evade meter that drains from overuse. I've seen it in other games and it makes perfect sense. Smash is way too lenient and rewarding to players who play the game "wrong."
I'm sure these types are no big deal for those of you with 80%+ records, but it's a huge hassle for someone like me with solid but average skills. I could rip some scrub for 4-5 matches in a row, and then get defeated or struggle for narrow wins when he switches to pure rolling/spamming. I've lost my mind at some of these assholes and just rolled around like a mindless fool, doing nothing else for a solid minute -- to communicate my frustration at this bullshit game mechanic.
The better solution is to learn to get in on these people. If the character isn't meant to be played that way, it should be easy.I've ranted about these people several times. For certain characters like Duck Hunt Dog, you're supposed to keep some distance. The problem is I'm seeing this annoying, extremely defensive play style from all types of players for characters who weren't meant for that and it works too well -- much better than it should. Mario/Luigi, Lucario, Sheik, Pikachu, Link, etc.
Too many people mentally go "ah shit, I can't go toe-to-toe and trade blows with this guy, lemme just run/roll/evade away the entire match and spam projectiles or the same attack." These assholes are doing more "keep away" than I do with DHD. I know nothing will happen, but I firmly believe this game should have an evade meter that drains from overuse. I've seen it in other games and it makes perfect sense. Smash is way too lenient and rewarding to players who play the game "wrong."
I'm sure these types are no big deal for those of you with 80%+ records, but it's a huge hassle for someone like me with solid but average skills. I could rip some scrub for 4-5 matches in a row, and then get defeated or struggle for narrow wins when he switches to pure rolling/spamming. I've lost my mind at some of these assholes and just rolled around like a mindless fool, doing nothing else for a solid minute -- to communicate my frustration at this bullshit game mechanic.
Uh... thanks for the vote of confidence? <.<
I mean I could have had you winning game 1 and then flipping games 2 and 3 in the example, but who cares? (also he's listed first)
and no comment on game 2 and 3 stage selections?
what's special about the 3rd one?
It's Zelda counterpicking to the Zelda stage and winning.
what's special about the 3rd one?
it's sort of home stage advantage, right? lol
It's Zelda counterpicking to the Zelda stage and winning.
Okie1075-1077-0952
Anyone want to play? I haven't really had any time since launch to sit down and play online.
Will be able to play a few matches (I think)
Okie
3093-7162-3807
I guess I see Gerudo and always think Ganondorf long before Zelda enters my mind XD
Uh... thanks for the vote of confidence? <.<
Room up!Thanks, added
Because Viridi is also a playable character.I thought of this, but then the same thing applies to Reset Bomb Forest and Viridi over Palutena
I know these feels all too well.Good games Anura. That was actually the first time I have ever played a Puff in any Smash game so I don't really have any idea what to do there.
Feel really bad that I don't play better and couldn't really match up with you very well. Like 90% of those knees were supposed to be Nairs. And most of my approaches are really dumb, I'll do something and as I'm doing realize what a better option would have been. That and I know I am overly aggressive. Have to stop going in with attacks at every given opportunity. There were several times I'd notice that and see you would wait for me and react.
(Not complaining or Johning or anything, I guess it might look that way. I just see what some of my issues are need to learn to eliminate them. I know I can do better, just need practice.)
Room up!
Was not expecting that :lolHaha nice one at the end
I know these feels all too well.
[/QUOTE]First of all, I feel like Link is one of the characters more meant for a projectile/camping/zoning playstyle. Having three projectiles and ways to alter all of their trajectories seems like it plays right into that.
With the 2nd bolded: They're not playing the game wrong, they're playing it well. The problem is that the game is wrong (compared to what you and I want). If they respect you at all as a competitor, they should want to do everything they can to win by as wide a margin as possible. (Though in practice it's better to experiment and learn, or go for goofy stuff for fun. Most of the time the matches aren't all that serious). You're right though, it would be way better if the defensive and evasive options were more limited.
Imagine a Smash 4 where air dodge left you helpless until you land, ledges didn't autosweetspot, shield stun and post roll lag were doubled. It would be glorious.
Not sure if it'll help but have you seen black peach's roll punishing guide?
http://smashboards.com/threads/how-to-deal-with-a-rolling-opponent.375075/
You might already be doing all this, you might not. I figured I'd throw a linky to it anyhoo incase someone found it useful :3
The better solution is to learn to get in on these people. If the character isn't meant to be played that way, it should be easy.
It's definitely not always easy, but it's doable. I agree that those fights are often not fun. If there's lag, they make me want to pull my hair out.Not that easy sometimes. The reason we have a lot of Little Macs is because he has a toolset that can easily and effectively be put to use by bad/mediocre players to defeat the masses of average (but sometimes overall better) normal players. This isn't a problem if you're quite good (as I've gotten the impression you are) in which case they run away after one fight and repeat the process on the next mark. A lot of these bad-mannered players using other characters operate on the same principle of exploiting the average player who may normally kick his ass but not be quite skilled enough at overcoming his shitty gimmick. I'm learning to deal with it and shutting down the nonsense, but these fights are often just straight up not fun. Honestly, I echo emb's sentiments above and hope that these options for terrible behavior be limited/removed from the game.
Same for me, I've barely seen them lately.People talk about Little Mac showing up all the time in FG but I think I saw one a couple weeks ago and zero over the last couple days since I started playing again.
Maybe I'm just not getting matched up against the right(wrong) people.
People talk about Little Mac showing up all the time in FG but I think I saw one a couple weeks ago and zero over the last couple days since I started playing again.
Maybe I'm just not getting matched up against the right(wrong) people.
Most of the Lilttle Macs must have come to my games then because last night I just fought swarms of little macs left and right and I just throw them offstage and kick them out there. They then proceed to pick Rosalinas for some reason and while longer, still 2 stocked them and then they proceed to try Mac again and still lose. They leave room and a different person comes in doing the same thing.People talk about Little Mac showing up all the time in FG but I think I saw one a couple weeks ago and zero over the last couple days since I started playing again.
Maybe I'm just not getting matched up against the right(wrong) people.
Really getting sick of the 3DS, so annoyed that the WiiU version comes out in december here.