You can get back online after DL the patch. Anyone up for a match?
Sure, got the patch downloaded 'n' ready to play. FC is 0688-5933-2030.
Not playing a good Ness....
Good games, Jr.! I gotta get heading to bed, but awesome Greninja, yo. I gotta find out more ways to work around that water shuriken, never knew it could be so effective.
Ah! Handy. I'll keep an eye out for that then :3I find Sonic equally annoying, but one tip would be to learn the timing on Homing Attack. If you block, Sonic just bounces off--completely safe, and can follow up from there with any number of options. I would recommend spot-dodging instead. Sonic will slam into the ground, leaving him open to be grabbed/pummeled/thrown or slammed with a counterattack (if you're fast enough).
why the heck can Luma attack while Rosalina is in the process of being thrown? I was outright killed by Luma when I was about to throw her recently.
This is getting fixed in the patch.
MWUHAHAHAHAHAHAHAHAHAHAHA! IT'S STILL IN!!! >Hell yes.
Is it really still in?Ah! Handy. I'll keep an eye out for that then :3
I noticed his homing attack also doesn't care about Palutena's counter as it hits too high to be smacked with the retaliatory attack
MWUHAHAHAHAHAHAHAHAHAHAHA! IT'S STILL IN!!! >
...on a more serious note though, there's a small delay after the grab where luma won't react and I know mario's back-throw will swat luma out of the way before it recovers. It's probably worth looking at sonic's throws to see if any have a similar effect or just remember to jump/block immediately after the throw goes off (and don't waste time pummelling or you're just asking to get luma'd )
Alternatively, save your throws for when luma isn't nearby. Rosa can't recall luma when she's in throw state so she can't pull it back into range.
!7:10, right screen on http://www.twitch.tv/clashtournaments/c/5519484Is it really still in?
I hope so. Even though I kinda hate Rosaluma, a second character seems kinda... not pointless, but it takes away a lot of appeal if they can't help you out of grabs.
How do you autocancel with ike nair?
I can't seem to nail it.
MWUHAHAHAHAHAHAHAHAHAHAHA! IT'S STILL IN!!! >
...on a more serious note though, there's a small delay after the grab where luma won't react and I know mario's back-throw will swat luma out of the way before it recovers. It's probably worth looking at sonic's throws to see if any have a similar effect or just remember to jump/block immediately after the throw goes off (and don't waste time pummelling or you're just asking to get luma'd )
Alternatively, save your throws for when luma isn't nearby. Rosa can't recall luma when she's in throw state so she can't pull it back into range.
Luma can still act while Rosalina's grabbed?
It's cool that they toned down some of the top tiers, but some of the others (Sonic, Diddy) pretty much escaped unscathed. I don't like the universal buffing of air dodges either. That said, many of the lesser characters (such as Shulk and Ike) got some legitimate boosts that make me happy. Marth/Lucina (who were solid characters) most certainly got boosted to the point where they're serious contenders in high level play.
Bowser is also one of the best roll punishers out there. Against roll-spammers, I will run right up to them and Fortress.
Did they spot dodge? They get hit!
Did they roll back? Push forward, and they barely get hit!
Did they roll forward? They get hit!
Bowser Jr's F-Smash is poorly designed. Try it on CPUs that know how to vector every frame (even stuff like multi-man smash), it is impossible to land in those cases.ALRIGHT SERIOUSLY!
What the fuck is up with Bowser Jr's S-Smash? Why does the opponent fall out of it 75% of the time? I am NAILING people with it, only to have them wriggle out of it before the final hit connects!
RIP.Marth/Lucina (who were solid characters) most certainly got boosted to the point where they're serious contenders in high level play.
Did it work? If so, that's probably the point.Is there anything worse than a defensive Mac on For Glory?
I mean, what's the point of picking the strongest character on the ground if you're going to stay at the other side of the stage and stall for time?
I can't update the game. The eshop only displays promotional videos, no updates.
I had to find a QR code to go directly to the page. How can the 3DS UI be so profoundly bad?
Did it work? If so, that's probably the point.
I could see Little Mac playing a decent keep away, with rolls as quick as his. I've never had one try it on me though.
Megaman is good...Mega Man is still awful
What did they do to Falco? I feel like he's in the bottom 5 for run speed in this game.
You can grab him as he lands. Or hit him right as the air dodge is recovering, and Fortress is about to start up.Karsticles, you're a well known bowser player here, any advice on how I can deal with Bowser short hop air dodge fortress trick? I only fought one bowser that did that and it was annoying and I haven't quite figure out how to deal with it. What the best way to see it coming and punish accordingly?
Good. It's really satisfying to beat people that are trying to run the clock.No, I beat him with 30 seconds left, so that just made it weirder. Finally managed to time Sheik's Bouncing Fish with where his Jolt Haymaker was going to land and he couldn't recover again.
There a window to counter attack huh? Looks pretty instantaneous but I'll give it a shot. Thanks.You can grab him as he lands. Or hit him right as the air dodge is recovering, and Fortress is about to start up.
It's why I only really use it against people who are trying to space me out. If they are inclined to shield my approach, they can still punish.
Well, time to see how this patch treats my Toon Link...and of course I want more practice with Lucina. Anyone want to play?
Guess I be your punching bag...make a room.sure I will. 0301-9856-6792
I will host.
Edit:Oh wow you sent that awhile back actually. Don't know if you are still here. Does anyone feel like playing a few?
Just tested Ness on some cpus. In addition to his short hop no lag, it seems like his short hop fair has slightly less lag too. niiiiice
Mega Man is still awful
What did they do to Falco? I feel like he's in the bottom 5 for run speed in this game.
A few things I am noticing for Ness players. the short hop allows you to do fairs much safer. You can also short hop dodge, AND hit a neutral air before you touch the ground. really good for safe approaching.
Samus has terrible moves to get people off her back though.I've played some really awesome Mega Man users. He has a ton of potential. Large learning curve though.
GGs Dood. Nice Samus. Watch out with all that rolling though. I was learning your pattern.
it's a sad day. Greninja died today. Anyone up for a match?