YeaAnyone around to play?
The kicks wouldn't be so bad if they had a non-sour, non-sweet hitbox. Just something with normal knockback so you aren't screwed if you miss the tiny sweetspot.
Anyone up for a few till the starbound update?
Can you still play?
Anyone up for a few till the starbound update?
I'll play in about 5 minutes if you don't mind waiting. Probably won't go for many Zelda dittos this time though, not sure I'm in the mood since it's not exactly the most fun matchup.
Thats fine.
Zelda dittos are always weird so need more practice
I guess we might as well stop there. Good games, Laughin. Maybe your NNID was the cause of the lag.
Anyone want to play?
never mind sorry
yea
I can beat up your YoshiI guess we might as well stop there. Good games, Laughlin. Maybe your NNID was the cause of the lag.
Anyone want to play?
I can beat up your Yoshi
Bummer, wanna give it a try at least?No you can't, and you won't. Something is wrong with my connection, as there were problems between Laughlin and I, and then people on For Glory.
No you can't, and you won't. Something is wrong with my connection, as there were problems between Laughlin and I, and then people on For Glory.
Bummer, wanna give it a try at least?
And I totally would
Plus, look at what I got
Any tips/critiques? Just got the game so I'm trying to learn.
Bummer, wanna give it a try at least?
And I totally would
Plus, look at what I got
The sd's are real!
I've already turned the game off, started Hearthstone, and got some ice cream.
I also wouldn't be using Yoshi.
You bought yourself a Tipster? You made a grave mistake, Boney.
Your main approach was dash attack, so I wasn't afraid of shielding. I recommend sticking with one character to get used to the game and a specific character. You switched most matches, except for some Fox in a row.
You also roll a lot after you whiff an attack, and I was able to punish that quite a bit with a dash grab or attack. I don't think you did too bad overall, though.
So glad im getting mario practice. I find him one if my weaker matchups
I don't think they do, yet, sadly.Will definately check it out. Stupid twitch archives are the worst though, do these get uploaded to YouTube?
Teach me the ways of using this character.The Zelda stuff at the end killed me
Totally agreed.
Actually, I've been thinking about it, and the reason Mewtwo and Bowser could never be good in this game is the lack of crouch-canceled dashes. If you think about it there are only two ways to approach in this game:
1) In the air.
2) On the ground.
Characters like Ness, Yoshi, Sheik, and Mario have amazing and safe aerials. If Yoshi is coming at you, he has multiple safe aerial options to choose from. His ground options aren't great, but that's okay. He has his way of approaching.
Characters without safe aerials have to STOP their run to use a ground normal. It's a little ridiculous, when you think about it. Why have so many characters that can run in and jump attack safely, but no one that can run in and throw a ground poke?
Anyone wanna play a few?
Edit: </3
On paper this looks good for Bowser, his dash has one of the fastest stops in the game, especially if you do a slower diagonal dash, his ground normals range is better than most, his pivot grab is huge... but the frame data behind them is just too slow, whether it's how long the attacks take to come out or how long the recovery time after using them is. With some tweaks to frame data and hit boxes (and letting fortress be ledge canceled), Bowser would be easily high tier, but they'd rather buff Charizard and DK more I guess. That's why I hope there'll be a heavy character coming for DLC, cause it seems Sakurai feels pressure to make DLC characters higher tier (ones that aren't "gifts" anyway).
Mewtwo has that terrible stopping animation after a dash, I have no idea what Sakurai was thinking. As for true __(anything)__ canceling, it seems like Sakurai left that behind almost entirely for Smash 4. I mean, there's autocanceling for some moves, and ledge/platform canceling, that's pretty much it. Too bad, cause if the game had L-canceling that would hugely benefit the characters with slower frame data.
Ha, for some reason the thread seems to die an hour or two earlier than it used to these days.
Lol, I saw your post last night but decided against it since it was already past midnight over here. Surprised nobody else responded though.Anyone wanna play a few?
Edit: </3
He was so stupid broke and i cant believe. These oversights escape Sakurai like Meta knight in brawl.I can't believe Diddy Kong used to get 35% off of one grab and KO at 90%.
What a nightmare
Anyone wanna play a few?
Edit: </3
The thing that pisses me the most in this game is the clanking mechanic especially against projectiles. It should be knockback based not % based.
The fact that samus up tilt loses to a luigi fireball compared to just getting hit by it.