NamikazeBurst
Member
I'll play.
I am getting on now.
I'll play.
Ahhh, hate when that happens
Good games TWILT! We kind of went back and forth with the streaks there but all of the games were pretty close!
I was getting miffed at dying so early comparatively. All that work goes away with one Smash powered attack haha.
And the number of my dropped landing aerials into your forward smash was astronomical today.
Great games!
Me? That was likely my little brother.
Will definately check it out. Stupid twitch archives are the worst though, do these get uploaded to YouTube?
I'm never getting a fancy stupid Backslash off stage kill lol
I did it once again Julian's pacman and I survived
It was great.
Nice!Just wanted to share this replay. Not particarly a good opponent but I still can't believe I manage to pull off this attack against a human opponent.
http://youtu.be/E7Ox2y0nCvY
Bonus: this is before the youtube upload but I had to save my funniest wins somehow.
https://youtu.be/XUQJxCfIzXs
https://youtu.be/JevWKAd9XC4
Pretty fantastic Zelda, man. Those sweetspot kicks not KOing at 80% by the ledge is killer.I just uploaded 2 games against a really good Falcon that I'm quite proud of. He messed me up in some of the matches (especially my Marth), but at this point I had him pretty well figured out and I think it shows. It's a rough matchup for Zelda, so yea I'm happy!
https://www.youtube.com/watch?v=_U5EzVZLmSw
https://www.youtube.com/watch?v=uXraUC7Y_Zw
If any of you care, take a look!
you still up for some games? nnid broqanIf anyone wants to play for a bit now I am free.
you still up for some games? nnid broqan
Sorry about the bananas using them to practice against diddy lollol.
I just uploaded 2 games against a really good Falcon that I'm quite proud of. He messed me up in some of the matches (especially my Marth), but at this point I had him pretty well figured out and I think it shows. It's a rough matchup for Zelda, so yea I'm happy!
https://www.youtube.com/watch?v=_U5EzVZLmSw
https://www.youtube.com/watch?v=uXraUC7Y_Zw
If any of you care, take a look!
I can't make out the meaning of the phrase. Do you mean you tried back slashing me and both of us ended up surviving? Do you happen to still have a viewable replay of that?
I can't make out the meaning of the phrase. Do you mean you tried back slashing me and both of us ended up surviving? Do you happen to still have a viewable replay of that?
Alrigh have fun.Thanks for the games Brqan. They were fun.
Have to cut it a bit short to do something in FFXIV with a friend.
Pretty fantastic Zelda, man. Those sweetspot kicks not KOing at 80% by the ledge is killer.
Remember the one I backslashed but your trampoline saved me? On the 3ds, we both saved the replay, I sill have it since I didn't update the 3ds version.
Haha, that finale! If only I hadn't done that up B you could've gotten yourself KOed before me.
I saved it as well, you know.
Edit: I don't even know which stages are legal in the 3DS version.
Totally agreed.Thanks!
Yea I was really surprised by that. I know Falcon's heavy but it seems crazy to me that it didn't kill. It's like they didn't put enough thought into the power of those kicks. When looking at just her own moveset they make sense, but when put against the rest of cast it's obvious how bad they actually are.
I've mentioned it before, but of all her moves that need to be buffed I think the kicks need it the most. Make the sour/sweetspot stronger, make them autocancel like Brawl (apparently) or make the sweetspot easier to land. Even just one of those would be a big improvement and do absolute wonders for her.
Totally agreed.
Actually, I've been thinking about it, and the reason Mewtwo and Bowser could never be good in this game is the lack of crouch-canceled dashes. If you think about it there are only two ways to approach in this game:
1) In the air.
2) On the ground.
Characters like Ness, Yoshi, Sheik, and Mario have amazing and safe aerials. If Yoshi is coming at you, he has multiple safe aerial options to choose from. His ground options aren't great, but that's okay. He has his way of approaching.
Characters without safe aerials have to STOP their run to use a ground normal. It's a little ridiculous, when you think about it. Why have so many characters that can run in and jump attack safely, but no one that can run in and throw a ground poke?
Anybody around?
Alrighty, rematchYou want to play? If so, I can.
.who wants to play and critique me
Imagine if Mewtwo could crouch cancel into his Dtilt. It wouldn't make him amazing, but it would fix one problem he has: no approach options. His standard would become uncharged Shadow Ball, run, and then Nair to catch someone jumping out and back rolls, or Dtilt to catch spot dodges and forward rolls. He would have a much better neutral.You could crouch-cancel dashes in Melee at least, though I don't know how that helped Mewtwo and Bowser there. I know if crouch-cancelling was added to this game it would not only help out those two in particular, but make ground options mean more than just "run in and grab/dash attack/shield and react" situations. I could just run up with Mario and utilt without a worry, and not having to bother with pivots and all that.
Oh, and you can usmash out of a run but that's not particularly useful in any case...
Anyone down to play?
I'll play. NNID is NamikazeBurst.
Thanks!
Yea I was really surprised by that. I know Falcon's heavy but it seems crazy to me that it didn't kill. It's like they didn't put enough thought into the power of those kicks. When looking at just her own moveset they make sense, but when put against the rest of cast it's obvious how bad they actually are.
I've mentioned it before, but of all her moves that need to be buffed I think the kicks need it the most. Make the sour/sweetspot stronger, make them autocancel like Brawl (apparently) or make the sweetspot easier to land. Even just one of those would be a big improvement and do absolute wonders for her.
Her kicks are good, but definitely need a buff. Too much effort for little reward. Dropped the kick from most of my regular play and opted for the nair. I still use the kick a ton at the edge guard but mostly when it's offstage. Hell I've replaced most kick scenarios with a quick air phantom. Does so much better and repelling enemies and setting them up for a smash or ironically, a kick lol.
edit: I'm surprised you find the Falcon matchup hard. everything I see there is standard falcon and is quite readable. Good falcon's are ridiculously hard to read.
Sorry, teaching my mom how to excel
Battlefield <3