Switch 2 sold 5.82 million units worldwide in june 2025 (UP: Global sell-through sits at 6M units in 7 weeks )

Didn't even reflect on the total software sales of 8.67M. 65% of it is just Mario Kart..

Seems Nintendo also went out of their way to announce Switch 2 passed 6M units within 7 weeks, despite being outside of the cutoff period.

They sometimes announce stuff outisde the period, I recall doing it for Super Mario Odyssey (launching in October and the report was about September 30th).

It's the first time I see sell-through numbers higher than sell-in numbers, funny enough
 
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Mario Kart World was the Best Selling game of Q1

Review Mario Kart World: een vliegende start voor de Nintendo Switch 2 -  Entertainment

Nintendo's earnings release for the 1st quarter of the fiscal year ending March 31st 2026 has been published, this covers the three month period from March 1st to June 30th 2025. Nintendo shipped 5.82 million units of Switch 2 hardware and 8.67 million units of Switch 2 software.

Nintendo shipped 0.98 million units of Switch hardware and 24.40 million units of Switch software bringing lifetime totals to 153.10 million units for hardware and 1415.63 million units for software.

One title sold over one million units this quarter, this was new release Mario Kart World (5.63 million).

For Nintendo Switch 2, Nintendo maintain their fiscal year shipment forecast of 15 million units for hardware and 45 million units for software.

For Nintendo Switch, Nintendo maintain their fiscal year shipment forecast of 4.5 million units for hardware and 105 million units for software.

Switch 2 Hardware

Switch 2 Hardware Q1:
5.82m
Regional Split Q1: Japan 1.27m, Americas 2.08m, Europe 1.34m, Other 1.13m

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Switch 2 Software

Switch 2 Software Q1:
8.67m
Regional Split Q1: Japan 1.76m, Americas 3.31m, Europe 2.42m, Other 1.17m
Tie Ratio Q1: 1.49

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Switch Hardware

Switch Hardware Q1:
0.98m
Regional Split Q1: Japan 330k, Americas 300k, Europe 170k, Other 170k
Model Variants Q1: Standard 230k, Lite 230k, Oled 510k

Switch Hardware Total: 153.10m
Regional Split Total: Japan 37.53m, Americas 58.61m, Europe 39.37m, Other 17.58m
Model Variants Total: Standard 96.67m, Lite 25.71m, Oled 30.71m

Global Shipment History (millions)

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Switch Software

Switch Software Q1:
24.40m
Regional Split Q1: Japan 5.44m, Americas 10.21m, Europe 6.90m, Other 1.84m
Tie Ratio Q1: 24.90

Switch Software Total: 1415.63m
Regional Split Total: Japan 278.56m, Americas 615.25m, Europe 411.63m, Other 110.19m
Tie Ratio Total: 9.25

Global Shipment History (millions)

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Switch Software Top 10

Total sales followed by the previous total then sales added to the total in Q1
  • Mario Kart 8 Deluxe: 68.86m (68.20m) + 660k
  • Animal Crossing New Horizons: 48.19m (47.82m) + 370k
  • Super Smash Bros Ultimate: 36.55m (36.24m) + 310k
  • Legend of Zelda Breath of the Wild: 33.04m (32.81m) + 230k
  • Super Mario Odyssey: 29.50m (29.28m) + 220k
  • Pokémon Scarlet/Violet: 27.15m (26.79m) + 360k
  • Pokémon Sword/Shield: 26.84m (26.72m) + 120k
  • Legend of Zelda Tears of the Kingdom: 21.93m (21.73m) + 200k
  • Super Mario Party: 21.19m (21.16m) + 30k
  • New Super Mario Bros. U Deluxe: 18.36m (18.25m) + 110k
New Release (Switch 2)
  • Mario Kart World: 5.63m New!
 
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Nintendo's earnings release for the 1st quarter of the fiscal year ending March 31st 2026 has been published, this covers the three month period from October 1st to December 31st 2024. Nintendo shipped 5.82 million units of Switch 2 hardware and 8.67 million units of Switch 2 software.
guess a typo, since this covers april, may, june 2025
 
So Jeff Gerstmann said with quite the conviction that the reason for the absolutely crazy pricing of MK World is because Nintendo wants people to get the bundle instead. Which suggests that the MK World pricing might be a one-off. I am no expert, but Gerstmann has been around in this shithole of an industry for longer than I have been alive, so maybe he's right.
In other words, MKW is being used to drive up NSO subscriptions? I can see that making sense.
 
And this is happening with incredible low third party support. Shows the power of Nintendo IP when third party lack of major announcements are pretty much irrelevant for the future of Switch 2, it will all come from Nintendo's own efforts.
 
And this is happening with incredible low third party support. Shows the power of Nintendo IP when third party lack of major announcements are pretty much irrelevant for the future of Switch 2, it will all come from Nintendo's own efforts.
It does get the type of 3rd party support I want.



I didn't buy Switch 2 to play games like BF on it.
 
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Now where the hell is the software Nintendo? Quit with this open world Zelda bullshit and give me a proper one and either Odyssey 2 or Galaxy 3. People have been begging for WW HD & TP HD also both Metroid Prime 2 & 3 HD…it is not hard. Pay attention to what the user base is clamoring for.
 
Now where the hell is the software Nintendo? Quit with this open world Zelda bullshit and give me a proper one and either Odyssey 2 or Galaxy 3. People have been begging for WW HD & TP HD also both Metroid Prime 2 & 3 HD…it is not hard. Pay attention to what the user base is clamoring for.
Last time i looked, BOTW/TOTK are incredibly more popular than WW. So your own personal opinion is not what the ''user base is clamoring for''.
 
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At that speed switch2 gonna have 60m+ units headstart over ps6 at its launch holidays 2028, best case scenario for sony so holidays 2027 ps6 launch it will likely still be 40m+ units headstart :o
 
What's the time period for these sales?

Basic rule for every listed company: they publish quarterly reports one month after each quarter.

You have 4 quarter per year:
- Jan 1st to March 31st (Q1)
- April 1st to June 30th (Q2)
- July 1st to September 30th (Q3)
- October 1st to December 31st (Q4)

So for each quarter, all subsidies send financial infos to the headquarters and they prepare consolidated accounts and reports which takes up to one month to prepare and finalize. So you have earning calls for each quarter:
- early May for Q1 results
- early August for Q2 results
- early November for Q3 results
- early February for Q4 results.


When I say Q1/2/3/4 I mean calendar quarter. Financial quarter can be (and often is) different.

Q1 for Sony and Nintendo is calendar Q2 while for Microsoft is calendar Q3.

So today's report is for calendar Q2 but financial Q1 reports, up to June 30th.
 
Launch quarters for Nintendo Hardware (millions of units)

GCN: 0.81
GBA: 1.07
NDS: 2.84
WII: 3.19
3DS: 3.61
WII U: 3.06
NS1: 2.74
NS2: 5.82

Note: GCN and GBA were only available in Japan for their launch quarter.

Launch quarters for Sony Hardware (millions of units)

PS1: 0.80
PS2: 1.41
PSP: 0.60
PS3: 1.70
PSV: 0.50
PS4: 4.50
PS5: 4.50

Note: PS1, PS2, PSP and PSV were only available in Japan for their launch quarter, PS3 was not available in Europe for it's launch quarter.
 
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Launch quarters for Nintendo Hardware (millions of units)

GCN: 0.81
GBA: 1.07
NDS: 2.84
WII: 3.19
3DS: 3.61
WII U: 3.06
NS1: 2.74
NS2: 5.82

Note: GCN and GBA were only available in Japan for their launch quarter.
Well still can be a wii u situation. I didn't know wiiu had a great launch like that.
 
As comparision:
  • Switch 2:
    • 3.5M sold (June 5 - June 9 2025)
    • 5.82M shipped (June 5 - June 31 2025)
    • 6M+ sold (June 5 - July 24 or 27 2025)
  • PS5:
    • Unspecified number during first two weeks that was more than the 2.1M of PS4's first two weeks
    • 4.5M shipped (November 12-18 to December 31 2020, covid lockdowns semiconductor shortages)
    • 7.8M shipped (November 12-18 to March 31 2020, covid lockdowns semiconductor shortages)

Nintendo Q1 FY26 results (April 1-June 31 2025):
  • Revenue: 572.3 bn yen
    • Dedicated video game platform (Switch 1 + Switch 2): 555581M yen (229077 last year)
    • IP related income (movies, mobile, merchandise..) 15782M yen (17561 last year)
    • Digital software revenue (game sales + addons + game sub): 69.8 bn yen (-13.5% YoY)
      • Percent of digital software revenue out of total software revenue: 59.3% (+0.4% YoY)
  • Operating Income: 56.9 bn yen profit
    • Ordinary profit 95.8 bn yen
    • Net profit 96 bn yen
  • Hardware:
    • Switch 2: 5.82M units shipped
      • LTD Japan 1.270M
      • LTD Americas 2.08M
      • LTD Europe 1.34M
      • LTD Others 1.13M
      • LTD TOTAL 5.82M
    • Switch 1: 0.98M units shipped (-53.5% YoY)
      • LTD Japan 37.53M
      • LTD Americas 58.61M
      • LTD Europe 39,37M
      • LTD Others 17.58M
      • LTD TOTAL 153.1M
  • Software:
    • Switch 2: 8.67M units shipped (5.63M of them being of its only million seller Mario Kart World, of which 1.18M in Japan)
      • LTD Japan 1.76M (1.39 units / console)
      • LTD Americas 3.31M (1.59 units / console)
      • LTD Europe 2.42M (1.81 units / console)
      • LTD Others 1.17M (1.04 units / console)
      • LTD TOTAL 8.67M (1.49 units / console)
    • Switch 1: 24.4M units shipped (-20.4% YoY)
      • LTD Japan 278.56M (7.42 units/console)
      • LTD Americas 615.25M (10.5 units/console)
      • LTD Europe 411.63M (10.45 units/console)
      • LTD Others 110.19M (6.27 units/console)
      • LTD TOTAL 1415.63M (9.24 units/console)
  • Proportion of software sales that are 1st party: 64.8%
  • Proportion of software sales that are digital: 59.3 %
  • Yearly Active Users: 128M (Switch 1+Switch 2, 1M decrease vs previous year)
  • Forecasts for the current fiscal year (FY26, April 2025 to March 2026):
    • Switch 2 HW: 15M
    • Switch 2 SW: 45M
    • Switch 1 HW current FY forecast: 4.5M
    • Switch 1 SW current FY forecast: 105M
https://www.nintendo.co.jp/ir/pdf/2025/250801_2e.pdf
 
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So, if they ship a similar amount of Switch 1's as they did this quarter, Switch will officially outsell DS, becoming best selling Nintendo device ever.
Yeah, and the estimate for this year is 4.5M in total, so they'll presumably pass it handsomely with >156M sold by next March.
 
Probably close to zero
Profit did not increase YoY (shattering hopes of overtaking Sony in profit department with Sw2 launch), assuming software profit the same, hardware margin would be 6 times lower for Sw2 than Sw1
They are 4% up but due to the enormous sales of Switch 1 + 2.

I'll be interesting to see how it develops but also the USD is strengthening against all other currencies lately.
 
Best thing about this is that they're breaking these insane records while still maintaining availability.

Scalpers must have gotten screwed over in droves with this launch.
Dave Chappelle Snl GIF by Saturday Night Live
Ooh, that's a great point. It is widely available in NA and Europe. F the scalpers.

I do think it's going to be interesting to see month to month sales until the Holidays. I wonder what the July sales are going to wind up as.

Switch 2 stock is widely available outside Japan, so does that mean sales are slowing or did Nintendo ship huge inventory numbers?
 
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I can see the logic behind them pushing for the bundle because it locks-in the console for a (probably badly wanted) extra fifty bucks to cover the hardware in exchange for a download code. They're looking for every last dollar to cover it, so if they have to give you a 64GB SD card to deliver game, you're getting punished.

It would be funny if MK at $80 really was a one-off for this reason, and MS had reacted by changing the price of Doom TDA immediately.
 
Apart from Nintendo greed (tm) no reason not to slash the price of the original Switch and its software now. Do so significantly and it will probably hit the 200m barrier.
 
I can see the logic behind them pushing for the bundle because it locks-in the console for a (probably badly wanted) extra fifty bucks to cover the hardware in exchange for a download code.
Yeah and in addition I think it's also very likely that people who purchase Mario Kart World will subscribe to NSO for online play.
 
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Looking at the split I wonder if they just make the OLED the standard. Price drop it by $50 and launch a budget line of games and some new bundles. It depends if they actually care enough about beating PS2 sales or not
You mean something like Nintendo Selects? It seems like that program died with Iwata and Wii U/3DS because the current leadership seem even less interested in budget pricing. The 'budget' price now will simply be keeping Switch 1 titles at $60 with the periodic 30% sale. Doesn't seem like they're all that interested in slashing the price of the Switch either, breaking the PS2 mark may be something fans are clamoring more for instead of Nintendo trying to squeeze every dollar they can out of each unit sale. Though I suspect the PS2 mark will be passed eventually, but they would have likely blown through it by now if the Switch had dropped price like 2 years ago. Either way, Switch 1 sales are more impressive than PS2 expressly because it's never dropped MSRP; a significant number of PS2s moved when they were practically giving it away at $99 ( man I miss those days).
 
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Apart from Nintendo greed (tm) no reason not to slash the price of the original Switch and its software now. Do so significantly and it will probably hit the 200m barrier.

It's not easy to analyze because everything is more expensive, PS and Xbox hardware have gone UP in price. When games went up to 70 amidst inflation, Switch games staying the same was like a built-in price drop. At this moment, they grappled with what to do about tariffs, and only raised the price of accessories instead. There might be some correlation with their profits here while they move tons of low/no profit hardware and pinch for margins on NSO subs and $10 upgrade packs on SW1 games. I don't think a drop for NS1 is in the cards soon.

edit: well I hate how well this post aged in mere hours.
 
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