someone like dark schala would take this as she has done this thing 4 times already in xillia 1 .. it's kinda overkill.
It wouldn't surprise you that I'm taking the day off to study/do work/play Ys Celceta instead. When I finished Chapter 9 proper and ended up having to do character chapters that took me to the same freaking places over and over again (and I almost had it up to here after finishing Chapter 8 and having to go to Khan Balk, Heliobog Base for the nth time, etc.), oh my gosh, I knew I needed a break.
That's why I'm not going for trophies this time around. They're just as bs as the last game's and I finished the last game's plat for the second time last week. No thanks. It falls into the category of "same shit, different game" (though, lol, the "different game" part is debatable).
Like, I like the game a little more than Xillia because I like the story more, but man that recycling almost kills me.
Out of the 3 weapons , the dual blades are the most enjoyable .. they are fast , allow for some cool combos ( so far ) ..however the guns are my disapointment .. i guess i shouldn't have expected a Devil may cry level of comboing ( i didn't expect that but ) but still they don't feel powerfull , and they don't feel accurate enough ..there are some cool things you can do as support with L1 but those are mainly a support weapon , not an offensive weapon ... i'm waiting for "THE SKILL" that will bring this weapon to an enjoyable state but so far i'm disapointed.
The mass is a good surprise ..it's slow but with the right skills , it's SUPER EFFECTIVE !!!
I don't understand myself yet when i really i enjoy this slow weapon but there is some cool things hidden in there .. again i'm waiting for a skill to make it EVEN more cool ... but i'm enjoying this far more than i expected.
That's something I was thinking about when I woke up. Ludger's dual blades have the advantage of generally hitting multiple times so it does feel like you're doing more damage faster. His artes are generally more fun to use with them. I have very little problems with the dual blades. They're wicked fun to use. I think I'm done with maining Ludger for now and will try my hand at learning Gaius and relearning Jude (because nerfing Jude makes him somewhat different).
And I had the same issue with the dual pistols.
That's exactly what I thought they were going to be like going into the game, but no, he just jogs or walk forward while firing them. I was expecting something far more agile and faster--more DMC-esque as you said. The pistols seem to make him as slow as Alvin.
With regards to weapons with the "Hit" criteria, I was thinking more about Jude's animation speeds. Maybe it's just me but I noticed that people with the "Hit" property assigned to their attacks are generally... slower? Or they animate slower. I mean, all they probably did was fix Jude's agil/mov stat. But I've usually said that I prefer fighting faster, so my favourites are the dual knives. I have to wonder if the hammer (even though it isn't a bladed weapon) has the advantage that Gaius does: even if Gaius is slow, his sword is a huge asset because its reach is huge. He can swipe multiple enemies in one strike because the sword is so darn big. He doesn't need the speed because his sword is doing the damage for him. Since the hammer looks like it has a similar reach, wider attacks can hit multiple dudes, probably. Anyone who experimented more with the hammer wanna chime in?
I have to wonder if Level 198 Jude would have similar stats to Level 99 Jude (this is without giving him agil stat enhancers -- plus he has his fell arms + final armour equipped (no accessories), so that's why his power level is so high; edit: lol, I left the skills equipped, but doesn't matter because my point is that Jude is broken as hell.):
I want to see if he can hit that Agil level.