The Technomancer is something I found as charming as it was irritating. With a runtime of about 20 hours it didnt really outstay its welcome, but its also a game thats difficult to outright recommend. I dont think Ive ever played a Spiders RPG before so I dont know how common this is, but its a game with a lot of ideas that dont quite pan out (time of day, say, and a few actual urgent quests) and everything from the voice acting to the quest design ranges from surprisingly good to surprisingly annoying. Its a little over-ambitious, a little truncated, and it never really hits the lofty goals it aims for, but a few unexpected successes and an interesting premise make it a generally entertaining little experience nonetheless. If nothing else, I think Im now a cult fan of this sort of B-grade RPG.