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Teddman reveals Revolution controller details!

btw
Fishie said:
I believe and can confirm this news
Fishie approved!!

i asked tedd this:

anthony said:
something may change between now and release but that's leaving it a hella late for developers designing launch games that would take advantage of the controller.
Teddman: did you straight up ask the dev what the rumour was?

and got this reply:

Teddman said:
Yes, after I noticed the image of the controller, I asked about the controller's functions and if there was anything truly "Revolutionary" about the Revolution. Didn't want to seem TOO interested, you know... But as far as I could tell from his answers, that's all there is to it so far, at least as much as third parties know.

He did say he thought that the Revolution would be slightly less powerful than 360 and PS3. I don't think he was holding anything back.


oh ZING.
 
tedtropy said:
We use Gyration brand mice and keyboards in our conference rooms at work. They seem to do an adequete job to me. I wouldn't want to replace my mouse with it, but it's not really intended to. They double as a normal surface-based mouse, the gyro function is mainly intended for making quick cursor movements during a presentation. But we're not talking about implementing it as something like a mouse here, we're talking about a small controller addition that could be used for broader actions in a game - be it for a Wario Ware-like mini game, a sword swing, whatever. Having the potential option there is nice.

You went from "What a wasteful purchase LOL" to "we use it in our conference room"?!? WTF dude....

Anyways, the quality of precision as it is now (and even as you've described it) is good for nothing more than gimmicky gameplay elements, like the Congos for Donkey Konga. It is hardly a "revolution".
 
:lol I'm getting phone calls now over this...

Easy guys, easy... I don't think anyone should be getting disappointed over this. I'll be the first to say that all this really signifies is that third parties are still in the dark in regards to any potential "revolutionary" features of the Revolution controller. For instance, anyone talking about so-and-so at EA playing with a touchscreen/gyro prototype is likely BS'ing.

That's all!
 
Sangreal, you see Johnny Nighttrain was also told the revolution would have gyro you know? and you see how that turned out

people should just wait and see.

edit: I'm glad of this news at least the controller is not some whacky shit without buttons, whatever hidden function it may have is alright as long as the controller has a normal layout.
 
Anyone have any clue on NIntendo's next confernce?


When is there gamer's conference in Japan, last year is was in Oct I believe.
 
Teddman said:
:lol I'm getting phone calls now over this...

Easy guys, easy... I don't think anyone should be getting disappointed over this. I'll be the first to say that all this really signifies is that third parties are still in the dark in regards to any potential "revolutionary" features of the Revolution controller. For instance, anyone talking about so-and-so at EA playing with a touchscreen/gyro prototype is likely BS'ing.

That's all!

you just unleashed a beast :lol
 
Shogmaster said:
You went from "What a wasteful purchase LOL" to "we use it in our conference room"?!? WTF dude....

Anyways, the quality of precision as it is now (and even as you've described it) is good for nothing more than gimmicky gameplay elements, like the Congos for Donkey Konga. It is hardly a "revolution".

Our company blows money all the time, I just get to play with the results sometimes. For an individual, yeah, I think it is a wasteful purchase, but it makes board members go "w00t!".

I'm not saying the addition wouldn't be somewhat gimmicky, nor do I think it'd be "revolutionary", just, as I said, a nice addition. I don't buy into the whole "hype through silence" thing Nintendo has going any more than the next guy, I just know what I'd like in a controller.
 
Teddman said:
:lol I'm getting phone calls now over this...

Easy guys, easy... I don't think anyone should be getting disappointed over this. I'll be the first to say that all this really signifies is that third parties are still in the dark in regards to any potential "revolutionary" features of the Revolution controller. For instance, anyone talking about so-and-so at EA playing with a touchscreen/gyro prototype is likely BS'ing.

That's all!

holy shit, dude. phone calls and all, damn :lol
 
Mama Smurf said:
You know, if you saw a DS at a 10 sec glance you probably wouldn't be able to tell it has a touch screen, microphone or wifi. You'd probably tell people it's like an original GBA, only 4 face buttons and two screens and a clamshell design.

Just saying.

Your right about that. They could stuff gyro tech in there.
 
Error2k4 said:
holy shit, dude. phone calls and all, damn :lol

Lol for revealing that the prototype is a normal controller? Ok we appreciate the info Teddman we'll take it and run with it just as we were meant to.
 
tedtropy said:
Our company blows money all the time, I just get to play with the results sometimes. For an individual, yeah, I think it is a wasteful purchase,

Well, to tell you the truth, I tried to talk him out of that purchase. But had to shut up when I couldn't find a cheaper better alternative (in theory anyways). So there that went. At least he doesn't have to whip out a mouse pad on his couch, so it's somewhat useful for HT PC purposes like watching DVDs (but he whips out a regular mouse when he has to go into the HT PC for maintenance and stuff).

but it makes board members go "w00t!".

At the end of the day, isn't that what we all really want? :lol

I'm not saying the addition wouldn't be somewhat gimmicky, nor do I think it'd be "revolutionary", just, as I said, a nice addition. I don't buy into the whole "hype through silence" thing Nintendo has going any more than the next guy, I just know what I'd like in a controller.

I'd rather take the cost savings and better ergonomics over an iffy addition that may or may not get support from the devs.
 
Forget a touch panel in the controller pad, I have a Wacom and playing RTS and FPS with it is just infernal.
 
Shogmaster said:
Well, to tell you the truth, I tried to talk him out of that purchase. But had to shut up when I couldn't find a cheaper better alternative (in theory anyways). So there that went. At least he doesn't have to whip out a mouse pad on his couch, so it's somewhat useful for HT PC purposes like watching DVDs (but he whips out a regular mouse when he has to go into the HT PC for maintenance and stuff).



At the end of the day, isn't that what we all really want? :lol



I'd rather take the cost savings and better ergonomics over an iffy addition that may or may not get support from the devs.

It'd be nice if they made wireless touchpads (hell, maybe they do) as I think that would work best for HTPC solutions. It'd be small, accurate enough, and you could use it on any surface.
 
Nightbringer said:
Forget a touch panel in the controller pad, I have a Wacom and playing RTS and FPS with it is just infernal.

You know what's worse than that? Playing a FPS on a Wacom LCD Tablet. The first time I put the pen to the screen to play CS on my Cintiq 15X, I nearly fell backwards on the chair due to dizziness from ensuing screen spinning. :lol



tedtropy said:
It'd be nice if they made wireless touchpads (hell, maybe they do) as I think that would work best for HTPC solutions. It'd be small, accurate enough, and you could use it on any surface.

I only saw them attached on giant wireless keyboards. Not ergonomic in the least. :lol
 
Shogmaster said:
You know what's worse than that? Playing a FPS on a Wacom LCD Tablet. The first time I put the pen to the screen to play CS on my Cintiq 15X, I nearly fell backwards on the chair due to dizziness from ensuing screen spinning. :lol





I only saw them attached on giant wireless keyboards. Not ergonomic in the least. :lol

Yeah, which sucks. You can buy a seperate wired touchpad, but I can't say I've seen any wireless standalone ones.
 
in my opinion, if gyros were a good idea, they would have been done and made popular by now. It's not like there were any technological barriers to it in the past.

It sounds like they are going for a traditional controller layout to support legacy system games
 
If that really is the controller I for one will be very dissapointed. Revolution indeed.

However it won't stop me from enjoying my next-gen Zelda, Mario, Metroid, F-Zero, etc.
 
littlewig said:
So wait, NIntendo was doomed because they were going to be different, and now Nintendo is doomed because they aren't?

Nintendo just can't win. :lol :lol

Welcome to GAF. Enjoy your stay with us.
 
[18:26:17] <DontYouWannaFanta> hmm
[18:26:23] <DontYouWannaFanta> Drinky replied to the teddman thread
[18:26:52] <DontYouWannaFanta> I predict it'll be something along the lines of "So they're having underpowered hardware and no revolution? lol Nintendo's doomed"
[18:27:13] <DontYouWannaFanta> lets check to see if I'm right
[18:27:14] <Tre`> And GaimeGuy makes himself look like an ass
[18:27:21] <Tre`> Man, you just owned yourself, Gaime
[18:27:30] <DontYouWannaFanta> ...
[18:27:31] <DontYouWannaFanta> yep
[18:27:32] <DontYouWannaFanta> I did
[18:27:34] <DontYouWannaFanta> "Drinky Crow approves of the beta Revolution controller -and- of this thread."


Sorry, Drinky. :lol
 
What? I'm against pointless controller gimmicks and totally for hurt Nintendo fans -- this thread rocks! Nintendo's doing something I approve of!
 
You sure this isn't the waverbird for the Revolution? As in, it's a controller that's used on the gamecube ports for people who don't have a wavebird?
 
Pellham said:
in my opinion, if gyros were a good idea, they would have been done and made popular by now. It's not like there were any technological barriers to it in the past.

It sounds like they are going for a traditional controller layout to support legacy system games

Analog control was possible way before it was done.
 
From the recent EGM issue, lifted this off the topic.

EGM: You said the that Revolution controller would be unique-- do you worry about it alienating developers?

Iwata: Well of course, the idea is that the revolution will sell sell and sell so it becomes the standard in the industry. However at least for the launch period... we design the controller so it can play any type of different conventional styles. After all we're talking about it playing games from our past machine. so don't worry about that.


Iwata just pwned this whole topic. :lol
 
Shogmaster said:
It has every bearing on the fact that it is the best sub $100 Gyration device for consumers. It just happens to be that the best sub $100 gyro device is not precise enough to serve as a decent mouse.
There are different ways to implement similar ideas. Games like Wario Ware Twisted and Yoshi Topsy Turvy come with a less sophisticated device built into their cartridge at little cost.
 
So, with developers having no idea what the Revolution's 'innovation' is yet, or even if there is one, its...getting really hard to see where Nintendo is going with this.

On the one hand they'll just end up with a set of 1st generation third party titles that do not use the 'innovation' at all, due to not knowing it at the start of development.

Having then said that, it seems improbable the Revolution will be launching before Fall 2006 at the earliest, with dev kits still not in place.
 
littlewig said:
From the recent EGM issue, lifted this off the topic.




Iwata just pwned this whole topic. :lol
Oh boy, oh boy! It has to be real good. I very early on dismissed one, big, fat haptic touchscreen as a controller... It would work... but maybe not wirelessly.

I can't wait! :D
 
JoshuaJSlone said:
There are different ways to implement similar ideas. Games like Wario Ware Twisted and Yoshi Topsy Turvy come with a less sophisticated device built into their cartridge at little cost.


My point was that even expensive gyro devices suck, so don't expect one to go into game controllers to be any decent for anything remotely complex.
 
I don't understand the negativity about gyro in this thread. Just imagine a flight sim with Gyro sensors. Pull back your controller to take off you get your nose up, move your controller forward to get your nose down and tilt your controller left and right to move. :D You people say it could get uncomfortable, but it all really depends on how sensitive it is and how well it's worked out. It could suck, sure, but I think it should be at least an option. You can just use a normal controller and build in the sensors without having to change the controller's exterior drastically. Nope.
 
What a waste of a topic. Thanks for shedding some light on the Gamec...er...Revolutions Wavebird.

Nice that you can find pictures of a mock-up, and tell people that you saw these mock-ups in person.
 
moku said:
What a waste of a topic. Thanks for shedding some light on the Gamec...er...Revolutions Wavebird.

Nice that you can find pictures of a mock-up, and tell people that you saw these mock-ups in person.

dude wtf? if it's waste of a topic. then why did you bother posting?
 
Error2k4 said:
dude wtf? if it's waste of a topic. then why did you bother posting?
Don't you know that's how it works?

Anyway;

EGM: Some people are saying Nintendo has given up trying to lead technologically and is focused on innovation.

Iwata: I don't think Revolution graphics will be inferior in any fashion to those on Xbox 360 or PS3.
 
AniHawk said:
I think it'd be great if there was finally a controller that helped mario jump farther when you moved it.

That's kind of funny, because growing up everyone I saw playing a video game with a standard gamepad for the first time, kid or adult, would twist and pull the controller in hopes that it did something to help. So perhaps built-in gyro done right would be completely natural. That perhaps gamepads right from the beginning prevented anyone from doing what came naturally that first time picking up a controller.
 
moku said:
Don't you know that's how it works?

Anyway;

EGM: Some people are saying Nintendo has given up trying to lead technologically and is focused on innovation.

Iwata: I don't think Revolution graphics will be inferior in any fashion to those on Xbox 360 or PS3.

I'm gonna pull a Society here and say nice editing :lol
 
moku said:
Don't you know that's how it works?

Anyway;

EGM: Some people are saying Nintendo has given up trying to lead technologically and is focused on innovation.

Iwata: I don't think Revolution graphics will be inferior in any fashion to those on Xbox 360 or PS3. Even if you look at Zelda on Gamecube -- I don't think that it looks inferior to what [the competition] is touting as 'next-gen' visuals.

Fixed.
 
Society said:


Well after what MS showed as playable the guy isnt too far from the truth i mean PerfectDark zero anyone..........obviously after seeing RE5, things have changed but i guess the only way iwata would see RE5 was if it was going to appear on REV... :lol
 
Maybe the Revolution will ship with 2 controllers? This wavebird-prototype one will be used for the NES, SNES and GC game and the 2nd will be for the new Rev games? Maybe the new games will really need a totally new interface that can't be achieved with a do-it-all controller?

Just a thought.
 
If true, I totally agree with this move. The GC button layout was the worst thing since the N64 button layout, which was the 2nd worst thing ever (2nd to the GC button layout, of course...if that makes sense). That shitty mockup someone posted before looks hot. It would have made the Wavebird the perfect controller...PERFECT. If I could have one more wish granted, it would be for them to go with 6 face buttons (not mis-shapen like the N64's) and four shoulder buttons. Then I might actually shell out some more coinage for a new Nintendo system. Afterall, I'm a Miyamoto fan through and through, even if he's gone batshit insane. But I need my Zelda fix. PEACE.
 
Society said:
I hope your not trying to infer something with continuing the text.

He said, and I would trust his words more then most, that the Revolution will graphics will not be inferior, in any fashion.

As for what he said about Zelda, he's just trying to pimp the game. Is does look quite good anyway, not next-gen good, but good.

This to me, is a good axe to the head of the overhyped 360/ps3 asshats, trying it would seem, in every single thread that relates to Nintendo, to start some sort of flame thread.

History also points to Nintendo having a machine just as powerfull as what else is out there. Iwata is just pointing it out.
 
moku said:
I hope your not trying to infer something with continuing the text.

He said, and I would trust his words more then most, that the Revolution will graphics will not be inferior, in any fashion.

As for what he said about Zelda, he's just trying to pimp the game. Is does look quite good anyway, not next-gen good, but good.

This to me, is a good axe to the head of the overhyped 360/ps3 asshats, trying it would seem, in every single thread that relates to Nintendo, to start some sort of flame thread.

History also points to Nintendo having a machine just as powerfull as what else is out there. Iwata is just pointing it out.


Shiggy: Zelda looks AS good as next gen games (shown).
Shiggy: Rev is more powerful than GCN

Therefore using his logic, Rev is as, if not more, powerfull than x360 and ps3.
 
Society said:
Shiggy: Zelda looks AS good as next gen games (shown).
Shiggy: Rev is more powerful than GCN

Therefore using his logic, Rev is as, if not more, powerfull than x360 and ps3.
Oh I see.

I understand now. Thanks for clearing that up for me.
 
Sangreal, you see Johnny Nighttrain was also told the revolution would have gyro you know? and you see how that turned out

Regardless of what one might think of Teddman or Nightrain and reputations, I don't see how what either hs said contradicts what they have said, regardless of validity. Teddman bases his knowledge on a pic and says some stuff. Nightrain says some stuff. But neither necessarily refutes or contradicts what the other has said.
 
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