metsallica said:Now where the hell is Racing Gears Advance so I can get my Neil D. Voss fix! Crazymoogle, I'm lookin' at you...![]()
sasimirobot said:No it's not a donut. It's a flat surface... Think of it as a programmer. What would be easier? programming a donut with tons of polygons or a simple square and give it a fish-eye view? Imagine a square of blocks with 4 layers, imagine that when you get at one end of the square, it continues on the other side without showing that it returns on the other side, giving the impression that it's round. It's all made to simulate a sphere. And knowing a bit of programming, believe me, it's way easier to do it this way.
FortNinety said:Wasn't Wetrix released as something else on a later system... had some game like Aqua Aqua something....
Anyways, Tetrisphere was the only puzzler that was inspired by the original that didn't completely suck in my eyes. Gotta track a copy down...
Did it do well when it was released?
BreakyBoy said:Tetrisphere is an astounding game for sure, but...
What?!
metsallica said:I'm not sure what you're confused about here, but CM works for Orbital and Neil did the soundtrack to Racing Gears for the GBA. Unless you ARE Neil or something crazy like that...
metsallica said:EDIT: Wait, that username looks so familiar... are you from PGC?
Hah! That was my one and only time at that game, and I showed up early in the second round.GaimeGuy said:And he still owns in FFFXeopardy.![]()