tommib
Member
My mom when she founded out I wouldn’t give her grandchildren.Who is crying?
My mom when she founded out I wouldn’t give her grandchildren.Who is crying?
Quick, someone start a thread!
You can still adopt or rent a womb.My mom when she founded out I wouldn’t give her grandchildren.
Amazing screens, dude. Can’t wait for tonight.Kinda sad to see the state of the game on PC. Especially given how smooth my experience is on PS5. Why not admit the bad state and delay the PC release for some months. No shame in that.
Otherwise i'm having a good time. The atmosphere is through the roof here and the visuals are insane sometimes. My only real complaint is the checkpoint system. It really messes with the progression a lot. And i wished for a more fleshed out DualSense support.
I mean it's mostly pretty claustrophobic but when the game throws multiple enemies at you than there is always something in the room that can help you a lot. It's about dealing with them fast before you get surrounded and to position yourself correctly. I also found it easy to lure them away from each other or to line them up while walking away.Good to know, because for now the locations are not nearly big enough to really avoid enemies and dealing with one at the time.
How are the DualSense features implemented so far? Good? Overused?
yeah... I have barely got 2 hours in and the refund butron on Steam is starting to rumble.
It also runs like shit despite my powerful pc - a damn shame
My "problem" is that when you are close to melee range there is that magnetism\camera closing and the movements get kinda limited, and sometimes you just want to take a steop back to take a breath but the character just block instead of moving.I mean it's mostly pretty claustrophobic but when the game throws multiple enemies at you than there is always something in the room that can help you a lot. It's about dealing with them fast before you get surrounded and to position yourself correctly. I also found it easy to lure them away from each other or to line them up while walking away.
After watching this i'm going to play in quality mode with all the ray traced godness, more shadows and better volumetric smoke and with the SRGB option with deep black for OLED's
In the video they say it's better to play in SDR , they talk about it around the end of the video !Wait, do they give optimal hdr setting? I had to disable mine because it was washed up AF.
So my choice was the correct one, good.In the video they say it's better to play in SDR , they talk about it around the end of the video !
I found it really hard at first and now it gets easier and easier the further i progress. But yeah, you are right, once enemies are close enough its "combat time". The more time i took to think about it the more likey i was to die.My "problem" is that when you are close to melee range there is that magnetism\camera closing and the movements get kinda limited, and sometimes you just want to take a steop back to take a breath but the character just block instead of moving.
Like i said, i played the game without the fixing patch so framerate was choppy and it didn't helped at all with my first impression, and the first 3-4 encounters with only the baton are rough.
Also playing on hard so enemies fuck you up in 3 hits or less.
I have no work tomorrow so tonight i'm gonna nerd hard with it, it's probably just a matter of re-adjusting from ragnarock and evil west that are way more fast paced.
Is there a toggle for SDR in the game? I couldn’t find it.In the video they say it's better to play in SDR , they talk about it around the end of the video !
They show that SRGB has deep blacks instead of the other option wich looks a little washed out and grayish!So my choice was the correct one, good.
What was the srgb with black deep thing you were saying?
I'm guessing SDR is defaultIs there a toggle for SDR in the game? I couldn’t find it.
Game looks outstanding and I regret not waiting for it to create the Best Graphics of 2022 thread.Judging from DF video, game looks like a visual banger.
I think I'll end up pulling the trigger on it.
The plot thickens.I'm guessing SDR is default
Just disable hdr on ps5 system level.Is there a toggle for SDR in the game? I couldn’t find it.
It was inconsistent according to SkillUp, sometimes it's before you mod a weapon and you have to redo the modding(unskippable animations) each time if you die.Does the game have a decent check point system? I don't mind dying a lot if I don't get thrown too far back to repeat shit I have already done.
The stuttering is due to the shaders compilation, do whatever you want and it won't make a difference until they fix shaders compilation before you start the game. Devs just didn't give a fuck releasing this at current state.This game runs like absolute trash on my 3080. Stutters galore. At this point I've capped to 60 FPS, turned off all ray tracing stuff, enabled the balanced quality up scaling AMD thing, tried Temporal instead, lowered my display from 4K to 1440p, and still stutters.
Is the PS5 version fairing better? Can I get a locked 60FPS in performance mode on PS5 at 1440p? May just refund the steam version.
The stuttering is due to the shaders compilation, do whatever you want and it won't make a difference until they fix shaders compilation before you start the game. Devs just didn't give a fuck releasing this at current state.
Well that sucks. I'll probably wait until Christmas to buy it, hopefully PC shader issues are fixed by them, or PS5 version gets a bit of a discount.It was inconsistent according to SkillUp, sometimes it's before you mod a weapon and you have to redo the modding(unskippable animations) each time if you die.
I have refunded already, will see if it fixes anything then maybe i'll buy it again. Fix is simple actually, compile shaders before starting any gameplay. It'll take 5-10 minutes which you only have to do once (for example Horizon ZD does it) but that is nothing compared to not having giant stutters during gameplay and cutscenes.Apparently they said on Twitter in a few hours they'll drop a patch to fix it? Massive doubt, but I'll play Midnight Suns until then to see before refunding.
woah, looks like im getting it on PS5...glad I waited until launch day.
Another game with Sony marketing running shite on everything but PS5? Rough.
Same here! Went PS5 for dualsense and my Steelseries headset is more comfy on my head than my Turtle Beach on Xbox.I actually almost ordered it for Series X, but decided to go with PS5 for the dualsense features.
I made the right choice it seems. Hopefully they can patch the game quickly.
The common denominator here with problems are UE4 + DirectX12.woah, looks like im getting it on PS5...glad I waited until launch day.
Another game with Sony marketing running shite on everything but PS5? Rough.
It's not because of that.
The common denominator here with problems are UE4 + DirectX12.
Can we all agree finally that DirectX12 sucks major balls?
The further i get the easier it is. Once you got the dodge down it's a breeze. You also get overwhelmed with ammunition later on.Ok, this game is HARD. On normal difficulty, and the enemy killed me in like 5 hits. Considering how melee heavy it is so far, and how dodging is harder than it looks(so far)I need to git gud fast.
So what is it?
When this game gets patched in the coming months will it just be that the series consoles are harder for them to develop for ....or maybe that they prioritised ps5 and the game should have been delayed?
I am struggling right now lol.But I think Im getting better at the dodge. Honestly, Its not elegant as it should have been, but it gets the job done.The further i get the easier it is. Once you got the dodge down it's a breeze. You also get overwhelmed with ammunition later on.
For the record, i struggled hard in the first two hours.
yeah... I have barely got 2 hours in and the refund butron on Steam is starting to rumble.
It also runs like shit despite my powerful pc - a damn shame
Dodging is not hard, just hold the stick left or right long before the monster attacks (which means you'll be moving to the side at the same time). And just to be safe you can do that again (different direction) because some monsters attack twice in melee combat. You NEED to learn to dodge properly or you're not gonna pass the boss battles.Ok, this game is HARD. On normal difficulty, and the enemy killed me in like 5 hits. Considering how melee heavy it is so far, and how dodging is harder than it looks(so far)I need to git gud fast.