Kung Fu Jedi
Member
LakeEarth said:While games being too long can be a problem, they're only a problem when the gameplay gets dull after a while (which is why Kameo was the perfect length IMO). It just doesn't happen in Oblivion. It stays fun, you always want to do the next mission, see the next town, because in this game it is no cliche to say that you never know what's going to happen when you start out a new mission.
Well said! And I agree. If Oblivion wasn't so well designed, and the quests/missions got very repetitive, than yes, I'd say it would be too long, but Bethesda did such a great job of keeping everything fresh, and the quests are so varied and well done. There is more variety in this game than any other I think I've ever played. Certainly in recent memory.