Do The Mario
Unconfirmed Member
I just decided to make my Imperial assassin a vampire (hey he is immortal now!) The extra powers are cool but I just hope it doesnt become a chore.
jarosh said:db quest about adamus philida:
when exactly do i have to kill him so i don't get caught? the only time he's not wearing his armor is when he goes swimming. but his guard is always nearby. so, any ideas?
That's where I got him as it's the only chance you'll get, save for waiting on him to head home and go to bed. (sleeping characters change out of their armor before they hit the sack) If you go that route you'll have to break into the house/room and hope the guard isn't there.jarosh said:db quest about adamus philida:
when exactly do i have to kill him so i don't get caught? the only time he's not wearing his armor is when he goes swimming. but his guard is always nearby. so, any ideas?
Apparently you missed all the vampire talk in this thread... it will! Good luck with that.Do The Mario said:I just decided to make my Imperial assassin a vampire (hey he is immortal now!) The extra powers are cool but I just hope it doesn’t become a chore.
raYne said:That's where I got him as it's the only chance you'll get, save for waiting on him to head home and go to bed. (sleeping characters change out of their armor before they hit the sack) If you go that route you'll have to break into the house/room and hope the guard isn't there.
When I did it I wasn't in the mood to wait for the latter after following him around for a while. I just waited for the guard to look away and put the arrow straight through his neck (it came out the other side) while he was swimming, dove in grabbed the stuff and then turned invisible under water and calmly walked out of town. :lol
Worst case scenario, just pay the fine if you get caught. Or half the fine..thieves guild ftw!
Apparently you missed all the vampire talk in this thread... it will! Good luck with that.
GhaleonEB said:Dammit, I'm a vampire now. Not sure how it happened, but I had the "dream" when I slept last, and I noticed Vampirism as an active effect. And my guy is fugly. I just fed for the first time, but it didn't change the effect (25) or my appearance.
Gonna have to go digging through the thread to read up on it. Kinda derails my plans but such is life. :lol
Not sure when I got the disease, though. I leveled twice in a row because I've been dungeon crawling - I'll have to slog through a few dozen save slots and might lose a good chunk of playtime to go back far enough.teh_pwn said:Can't you just load the previous save and hit up the church for healing?
GhaleonEB said:Are there any BENEFITS to being a vampire?
Eel O'Brian said:Okay, I lost my horse. I went into a dungeon, and came out through a trap door in the forest. I didn't notice my horse didn't follow when I quick-traveled afterwards until just now. Does the horse eventually return to the stable in the city where you own a home, or am I going to have to backtrack through two hours of playtime to find it?
My experience with horses:Eel O'Brian said:Okay, I lost my horse. I went into a dungeon, and came out through a trap door in the forest. I didn't notice my horse didn't follow when I quick-traveled afterwards until just now. Does the horse eventually return to the stable in the city where you own a home, or am I going to have to backtrack through two hours of playtime to find it?
GhaleonEB said:
belgurdo said:Has anyone played around with 100% chameleon spells or enchantments yet? It breaks the game. Nothing will attack you or fight back because they don't know you're there (outside of a random psychic guard or two), you can pickpocket people right in their goddamned faces and they won't flinch, and you can waltz through dungeons unchallenged...I feel dirty for testing it out
firex said:wow, I haven't been able to get that to happen to me! I made a 100% chameleon spell and I've still been spotted after the initial surprise attack.
ah wait, I just realized, it's probably because I used it on a character wearing armor, so it was only 95% chameleon. I'm guessing you have to be unarmored for it? still, after hearing how it can break the game, that's one area I'm not going to mess with... I'll just use illusion for night eye, charm and frenzy spells.
Yeah, I tried on and off for a few hours and couldn't be bothered anymore. A few times it'd mostly go through after leaving it to load for 10+ minutes, but then you'd need the same to access a single post. Man, E3 is gonna rock! [/sarcasm]Kung Fu Jedi said:Good to see GAF is up and running like normal again this morning after running into a Wii bit of a problem yesterday!
I found an awesome ring last night while closing one of the Oblivion Gates. I know have 100% immunity to Poison, Disease, and Paralysis. That should come in handy when coupled with some items I have that give me near 100% spell absorption and reflection.
raYne said:Yeah, I tried on and off for a few hours and couldn't be bothered anymore. A few times it'd mostly go through after leaving it to load for 10+ minutes, but then you'd need the same to access a single post. Man, E3 is gonna rock! [/sarcasm]
Coincidentally, I just found that ring myself in a set of ruins near Chorrol. I sold off all related potions soon after.
kaizoku said:Handful of questions here:
1) any bonuses for completing a full armour set or say wearing completely full light armour? I just tend to go for whatever has the best stat at my current point, but if I got some kind of boost for having say a full elven set I wouldn't break it up when I found glass boots for example.
2) how do I expand my spellmaking and item enchantment abilities or are they set in stone? Do I have to buy new spells and then I can use them in item enchantment? I've skimped on spell buying so far!
3) can I improve my item enchantment skills? i.e. I can put Feather 50 on an item with a grand soul gem, can this ever be improved in anyway? If I train up a certain attribute can I make a feather 60?
4) about training spells. Do more powerful spells raise your level more than smaller spells? I have a heal minor wounds which raises my level the smallest smallest amount and it's taking forever to improve my restoration level. My heal major wounds doesnt seem more effective and it drains my magicka dry after like 5 casts. Is spamming weaker spells just as effective at raising your level as more powerful versions?
Indeed. You really don't think that a "few" .2-.5 weighted potions take up that much room 'till you sell them off.Kung Fu Jedi said:Yep, I'm unloading all those potions as well. It's amazing how much they weigh when you are carrying a bunch of potions around.
raYne said:Anyone know the exact numerical level armorer you have to be to be able to repair enchanted armor (light if that matters)?
jet1911 said:Someone know how to open the door in the Frostfire Cave?
jet1911 said:Someone know how to open the door in the Frostfire Cave?
LakeEarth said:Is there a way to dis-enchant something? I put NightEye on my Daedric Helmet and I want to change it to Night Eye.
Nerevar said:From my experience, casting more expensive spells does not make you level faster. Your best bet to increase a skill is to find the cheapest spell and cast it over and over again. Restoration is a notoriously slow-increasing skill, so I can't really tell you a better way to make it go up, unfortunately.
kaizoku said:thanks nerevar. good info there.
is there a way to get all the houses without paying? the skingrad house for example, i read in here you can nab the deed from someplace if the ogre dies...
There are two members of the Fighters Guild you can "recruit" as well after completing it. Maybe more if you let everyone live after the related cave quest (you'll know it when you see it).belgurdo said:Is there a way for me to get semi-permanent "party members" other than the arena fan and the db followers? I cast charm and rally on people but they don't follow me or fight on my behalf
Yeah, I knew about the Journeyman level, just needed the actual value.. Thanks!Nerevar said:50. You have to be a journeyman to repair enchanted items, of any type.
raYne said:There are two members of the Fighters Guild you can "recruit" as well after completing it. Maybe more if you let everyone live after the related cave quest (you'll know it when you see it).
Oh yeah? I never noticed those... Specific Guild house? Arcane University?Nerevar said:You can also recruit mages guild members as well when you're archmage, IIRC.
raYne said:Oh yeah? I never noticed those... Specific Guild house? Arcane University?
Nerevar said:You can also recruit mages guild members as well when you're archmage, IIRC.
The surviving Guildmembers from that cave quest where you had to go assist/save them. I forgot the actual name of the quest, but the party will consist of a male Orc in full armor, a female Redguard Archer... and someone else. I forgot who the last guy was since he didn't make it in my game. :lolKung Fu Jedi said:Sweet! I haven't seen this either, but I'm going to keep my eyes peeled. Who are the fighters guild npc's you can recruit?
raYne said:The surviving Guildmembers from that cave quest where you had to go assist/save them. I forgot the actual name of the quest, but the party will consist of a male Orc in full armor, a female Redguard Archer... and someone else. I forgot who the last guy was since he didn't make it in my game. :lol
They'll never be inside a Guild itself, but you'll always find them hanging out outside a castle.