Does indeed still look like that. Dark Souls is the template in this regard as far as I'm concerned. The look of each impact (or rebound of metal on metal or metal on stone) is unparalleled.FINALBOSS said:It still looks like you're swinging at air though and not cutting flesh.
That said, the feedback you get, the "feel" of the impact, even if it isn't represented on screen, seems much improved from my experience with Oblivion.