mxgt said:Starting to get fed up with a dragon appearing seemingly every time I travel to the mage college
Izayoi said:So is it really worth disenchanting all of these weapons? They're worth so much, just destroying all of them seems like a real shame.
dalin80 said:I have a couple of reanimate spells which work quite well if you need a companion in a pinch and its quite nice at times to bring a bandit back to a bandit camp just so the camp can be attacked by one of its own.
An assassin was sent to kill me, I turned him into a puppet to do my bidding.
Yeah, after waking up in Markath with a headache.ajf009 said:Anyone run into any forsworn yet? Those are some creepy looking mofos!
Hawkian said:Yeah, after waking up in Markath with a headache.
I love their crazy antlered hoods on my Khajit. I worked so hard to smith and enchant their armor until I could justify wearing it.ajf009 said:Anyone run into any forsworn yet? Those are some creepy looking mofos!
It's the last game you'll need for a while. I've stayed away from some of the bigger AAA releases this holiday season but after playing Skyrim I feel no compunction to get anything else anytime soon. Nothing else comes close to the level of player agency afoot in Skyrim's world.Grinchy said:Even at 60 freakin dollars for a download, I couldn't resist. I'm 8% in on my download and I can't wait to start playing. This will probably be the last game I buy for a while.
Fair enough.NBtoaster said:The idea is that what you create with your own enchantments is of greater value.
Seriously, this needs to be a quote on the GOTY box lolReclaimer said:I've fulfilled my dream of being a cat wearing a deer riding a horse fighting a dragon.
Reclaimer said:I've fulfilled my dream of being a cat wearing a deer riding a horse fighting a dragon.
Scope the pickpocket skill tree.dalin80 said:One question though, how do I increase my carrying capacity? I thought it was through the stamina stat which I have increased by 35 but my capacity has only gone up by 5...
I could be wrong but the enemy may have enchanted his sword so that it looked like it was magic. I've killed guys with glowing swords who ended up having nothing special and I think that was the cause.NullPointer said:My only gripes so far:
* I took out an enemy wielding a sweet magic sword in the cave I mentioned earlier. Got the drop on him and assassinated him all ninja-like which was nice, but no magic sword was there waiting for me when it was over. Deflation total. Makes me wonder whether taking on seemingly tougher areas at lower levels is a lost cause. I still have plenty of treasure, but it pales in comparison to that sweet sweet magical blade of whatever that that guy was carrying.
NullPointer said:My only gripes so far:
* I took out an enemy wielding a sweet magic sword in the cave I mentioned earlier. Got the drop on him and assassinated him all ninja-like which was nice, but no magic sword was there waiting for me when it was over. Deflation total. Makes me wonder whether taking on seemingly tougher areas at lower levels is a lost cause. I still have plenty of treasure, but it pales in comparison to that sweet sweet magical blade of whatever that that guy was carrying.
* If you have, say two bows of the same type, you can't bind the bow to one of your two quick-bind favorites. Or rather you can, but as soon as you use your other favorite it unbinds itself. I ended up ditching one of the bows in a barrel before entering the cave, just to make sure things would work.
SpeedingUptoStop said:I need like an enchantment tutorial session man, it's a little convoluted.
CarbonatedFalcon said:Maybe it was a conjured sword. Wouldn't be able to pick that up
Wouldn't an enchanted sword still be something special. I got no sword out of him at all.Rodney McKay said:I could be wrong but the enemy may have enchanted his sword so that it looked like it was magic. I've killed guys with glowing swords who ended up having nothing special and I think that was the cause.
Your opinion is wrong and you're a bad man.Cudder said:I really really really wish enemies leveled with you in Skyrim like in Oblivion. Some caves have enemies that I just massacre, while another one right beside it has enemies that 2-shot kill me. It makes it really frustrating not knowing what you're gonna run into. And you never know how powerful an enemy is either unless you start a fight, which could mean you die finding out that you really shouldn't have gone in that cave.
Cudder said:I really really really wish enemies leveled with you in Skyrim like in Oblivion. .
Pop On Arrival said:Can anyone give me advice on how to steal shit and pick pockets? I've only been concentrating on smithery and one handed weapons. My pickpocket skill sucks.
really wanna just go around stealing shit from people. Seems exciting, but the odds of me stealing anything of value is like 1% lol.
Yeah - that leads me to my last gripe. The game could use a setting to let you know whether that wandering dude down the way is a insta-hostile-berzerker-kill-you-die-bandit or a friendly that just wants to chat. I find myself quicksaving often before attempting to say hello, only to get charged at with a battle-axe. But then other times they're just wandering hunters or Stormcloaks. Some might consider it too gamey an addition, but I think its a detriment to the game that I find myself quick-saving before walking up anybody outside of a city. Fallout 3 did a better job of this with the green and red pips on the direction finder, so its strange to see it lacking in Skyrim.Cudder said:I really really really wish enemies leveled with you in Skyrim like in Oblivion. Some caves have enemies that I just massacre, while another one right beside it has enemies that 2-shot kill me. It makes it really frustrating not knowing what you're gonna run into. And you never know how powerful an enemy is either unless you start a fight, which could mean you die finding out that you really shouldn't have gone in that cave.
I disagree, because this is a role-playing game, not a action game!Cudder said:I really really really wish enemies leveled with you in Skyrim like in Oblivion. Some caves have enemies that I just massacre, while another one right beside it has enemies that 2-shot kill me. It makes it really frustrating not knowing what you're gonna run into. And you never know how powerful an enemy is either unless you start a fight, which could mean you die finding out that you really shouldn't have gone in that cave.
Yeah, when I reanimated the first boss I knew conjuration was going to be awesome in this game.Wallach said:Reanimate is certainly less convenient than summoning Daedra varieties, but so fucking satisfying. Making Arvel the Swift run headlong into a tomb full of Draugr made me laugh; making a snow bear tank the dragon that ambushed me in the middle of a snowstorm near Winterhold feel like a total boss. Every chance I get I'm reanimating something that pissed me off. I can't fucking wait until I get the thrall-class spells because I'm going to go on some wild adventures with zombified NPCs I don't like. It's going to be amazing.
Papercuts said:I seriously think I can't progress in the thieves guild now. This is fucking retarded.
pahamrick said:It's a bug, pretty bad one too. If you don't pick a certain dialog with the leader you never get the quest and therefore can't proceed. If you can't go back to an earlier save, do you have the PC version?
If so, open up the console and type setstage TG03 0, that gives you the quest to talk to Maven.
There must be something wrong with your game or your eyes then because each time you increase the stamina stat you gain 5 more carrying capacity.dalin80 said:One question though, how do I increase my carrying capacity? I thought it was through the stamina stat which I have increased by 35 but my capacity has only gone up by 5...
What's the deal here? What's the dialogue option for the continuation and the one for failure? Er, which quest or situation?pahamrick said:It's a bug, pretty bad one too. If you don't pick a certain dialog with the leader you never get the quest and therefore can't proceed. If you can't go back to an earlier save, do you have the PC version?
If so, open up the console and type setstage TG03 0, that gives you the quest to talk to Maven.
NullPointer said:My only gripes so far:
* I took out an enemy wielding a sweet magic sword in the cave I mentioned earlier. Got the drop on him and assassinated him all ninja-like which was nice, but no magic sword was there waiting for me when it was over. Deflation total. Makes me wonder whether taking on seemingly tougher areas at lower levels is a lost cause. I still have plenty of treasure, but it pales in comparison to that sweet sweet magical blade of whatever that that guy was carrying.
* If you have, say two bows of the same type, you can't bind the bow to one of your two quick-bind favorites. Or rather you can, but as soon as you use your other favorite it unbinds itself. I ended up ditching one of the bows in a barrel before entering the cave, just to make sure things would work.
I'm a RPG noob, so take what I say lightly in that I don't have tons of experience with the genre.Durante said:Your opinion is wrong and you're a bad man.
Having enemies I one-shot, dungeons I could never hope to clear on my first visit, and the requirment to be cautious when approaching a new type of enemy is what makes Skyrim as a whole 20 times better as an RPG than (vanilla) Oblivion could ever hope to be.
DownLikeBCPowder said:What's the deal here? What's the dialogue option for the continuation and the one for failure? Er, which quest or situation?
Durante said:Yeah, when I reanimated the first boss I knew conjuration was going to be awesome in this game.
Maybe adjust the difficulty setting?Cudder said:I'm a RPG noob, so take what I say lightly in that I don't have tons of experience with the genre.
But it just seems that either I utterly massacre the enemy or they do it to me, i merely want a middleground in where I can comfortably fight an enemy and have it be a fair match. So far in Skyrim, it's almost always been one of the extremes.