• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

The Elder Scrolls V: Skyrim |OT2| Team Edward's Revenge

Arjen

Member
pac8o.jpg


So my handcrafted quest/map thing is going along swimmingly. I got COMPLETELY lost for like 2 hours last night. Not like lost like I couldn't find my way. But lost like I was inside the game. Stop using the HUD right now. Stop using the menu maps right now. The game becomes something completely different. It was like a dream, looking back on it. The pace is so much slower. Navigating becomes this methodical practice. It becomes real. I'm not quite done making it yet, but most of the pieces are complete. Enough so that I actually played with it last night. It was incredible. Go from landmark to landmark and try to gauge which direction you need to go in. It was sooo much fun. I've also started only playing at night. And I wear this giant wool hood scarf thing, too.

I'm in deep.

Its not perfect. I'm regretful I'm not playing the PC version. Because surely there will be some mods that help facilitate this style of hardcore roleplaying. Not having a HUD can cause significant issues with combat, mainly with the bow. BUT, I've gotten pretty used to it. After two days of play without a cross hair I'm pretty accurate again. Dungeons become a pretty giant undertaking without a map. Its much scarier and intense. And takes probably twice as long, since I'm forced to check every place instead of just barreling through.

I'm also reading a ton of the in game books too. Which are kinda cool. I read a cook book that had a recipe for a souffle, its taking every ounce of willpower not to try and make a sunrise souffle in real life. But I think the recipe is pretty bunk, or at the very least not geared towards modern cooking.

Needless to say, I'm super into Skyrim now.

Awesome man.
 

bengraven

Member
Windhelm isn't letting me buy the house.

I had the option at one point in the dialogue ("I would like to buy a house") while talking to Uflric but it never came back up again (I had chosen another dialogue option first and never got that option again).
 

Papercuts

fired zero bullets in the orphanage.
Assuming you have done a few quests for the Jarl, you must talk to his Steward to buy the house and all of it's additions.

The steward keeps sending me on forsworn bounties, I've gone to the exact same dungeons twice now. I hope it isn't bugged. :p
 

Demon Ice

Banned
Just would like to thank Bethesda for breaking my game with the 1.3 patch. Crashes every 10 minutes. Used to only crash every few hours. Sad that that's actually a good thing in this scenario. Lesson learned.
 

knitoe

Member
Finally, got to 100 alchemy last night. The last 30ish lvls were a snooze fest. Insanely boring compare to 100 enchanting and 100 smithing. I am trying to make the ultimate daedric bow, but at lvl 54 and only 1 skill point in alchemy, not happening anytime soon. Store bought enchanter elixirs = 25% while I can only make 15%.
 
D

Deleted member 22576

Unconfirmed Member
Very cool, man. Very cool.

Once my exams are done in January, I have two weeks of free time. I'm doing this. I'm gonna one-up you, I'm only going to use the physical map that came with the game, assuming I haven't framed it by then (still looking for a large enough frame). Gonna play this shit like it's Morrowind: I used the physical map for that one a lot.
Haha, thats radical. Yeah, I don't really have room for the giant map. Which is unfortunate. Its kind of neat having everything already "discovered." Because with all the HUD stuff turned off you don't even see the "discovered: riverwood" dialogue. You just hear the drumroll sound. The reason I split the map up into segments was so I could fold it all into a nice small inobtrusive package.

Thinking I'm going to do something similar to this for when I start a new character for DLC. On PC you can disable Quest and enemy markers on the compass and HUD, so I would be able to retain the healthbars and directions.

I really botched my first playthrough with excessive fast traveling.
yeah! It makes the game a thousand times better.

Making the maps is insanely simple. I discovered that computer printer ink bakes off when you soak paper in tea/coffee and then cook it. So I just too the maps available online, scaled them to the size of my "journal" and turned them black and white. And then printed them out, drew over them in pen. And then did the baking process. And it produces the badass aged/handdrawn look. I was really quite content with my discovery.

Just waiting for the sun to go down before I go back to skyrim.
 

Twinduct

Member
pac8o.jpg


So my handcrafted quest/map thing is going along swimmingly. I got COMPLETELY lost for like 2 hours last night. Not like lost like I couldn't find my way. But lost like I was inside the game. Stop using the HUD right now. Stop using the menu maps right now. The game becomes something completely different. It was like a dream, looking back on it. The pace is so much slower. Navigating becomes this methodical practice. It becomes real. I'm not quite done making it yet, but most of the pieces are complete. Enough so that I actually played with it last night. It was incredible. Go from landmark to landmark and try to gauge which direction you need to go in. It was sooo much fun. I've also started only playing at night. And I wear this giant wool hood scarf thing, too.

I'm in deep.

Its not perfect. I'm regretful I'm not playing the PC version. Because surely there will be some mods that help facilitate this style of hardcore roleplaying. Not having a HUD can cause significant issues with combat, mainly with the bow. BUT, I've gotten pretty used to it. After two days of play without a cross hair I'm pretty accurate again. Dungeons become a pretty giant undertaking without a map. Its much scarier and intense. And takes probably twice as long, since I'm forced to check every place instead of just barreling through.

I'm also reading a ton of the in game books too. Which are kinda cool. I read a cook book that had a recipe for a souffle, its taking every ounce of willpower not to try and make a sunrise souffle in real life. But I think the recipe is pretty bunk, or at the very least not geared towards modern cooking.

Needless to say, I'm super into Skyrim now.

Nice, I'm gonna try this too. The map has completely spoiled any kind of immersion for me. And that damn compass.

Do you perhaps have a source for the map you are using? (So I can print it out :p)
 

Seanspeed

Banned
Stop using the HUD right now. Stop using the menu maps right now. The game becomes something completely different.

I'd love to, but getting rid of the HUD means that absolutely NO info is displayed on the screen. It was terribly annoying trying to pick items up and I never had a clue as to what I actually did pick up until I checked my inventory. Extremely frustrating. I think there were a few other issues in my very brief time w/o the HUD as well, but I dont remember.

I wish there was an option just to turn off the compass and the life/magic bars, but leave on all the updates. That would be ideal.

The compass is useful anyways. And its not something that takes you out of the experience, either, as a compass would be essential if you were actually out there in Skyrim doing all this. I remember in Assassin's Creed Brotherhood, I played without the HUD, but it was very hard sometimes to know what direction I was facing(the map wouldn't tell me either with the HUD turned off).

I dont mind using the in-game map, either. I simply dont use the 'direction' markers. I'll look at where my destination is on the map and then find my way there on me own. I mainly use fast-travel if I need to unload a bunch of stuff at my house.
 
The steward keeps sending me on forsworn bounties, I've gone to the exact same dungeons twice now. I hope it isn't bugged. :p

Hmm... weird. I can't remember exactly how I did it, but I had to go to two different places for the Jarl, then he said I can now purchase property from the Steward. I don't think I even had to do quests for the Steward.
 

Lax Mike

Neo Member
Ok, today I finally decided to work on the main quest, and I've gotten to the part where you have to go to Dragonsreach and
ask the Jarl if he will help me with capturing a dragon, or something along those lines
.

However, every time I now walk into Dragonsreach, I get attacked by everyone inside. The guards leave me alone, but as soon as I approach the Jarl, every non-guard NPC comes after me unprovoked. Anyone else have this problem?
 
D

Deleted member 22576

Unconfirmed Member
Yeah, not having that stuff was really annoying at first. I really wish there were a ton of gradient options for what the game tells you and what it doesn't. I got really accustomed to it though. Everything just takes twice as long to do. Which is ok by me because I'm no rush to do anything. I'll just play for like 3 hours and not even accomplish anything. The in-game map with markers turned off doesn't really detract from the experience, but I'm stupid so I decided I should have my own map so I never have to pause the game and look in the menu. I can just look down in my lap at a real map.

The exploration part of the game feels very much like an adventure game without the on screen information. You have to judge what arrows you're using by the actual model itself, rather than the display. Its really quite cool. I think Bethesda should try and go for a HUDless experience next game. It'd probably require insanely high texture resolution so you could put information on normal ingame objects, but man that would rule so hard.
 

GhaleonEB

Member
I turned off the floating icons from the get go, and only use wagons for fast travel, the rest is by horseback or on foot. It's a sort of self-enforced hardcore mode, but I'd have liked to have seen a real one. I have yet to weary of exploring and traversing Skyrim.

I'd like the icons on the compass that show undiscovered locations to be togglable, I'd prefer to play with them off. They show new places from so far away, it's almost ridiculous.
 
D

Deleted member 22576

Unconfirmed Member
Nice, I'm gonna try this too. The map has completely spoiled any kind of immersion for me. And that damn compass.

Do you perhaps have a source for the map you are using? (So I can print it out :p)

Yup! Right here!
http://www.gamebanshee.com/skyrim/mapofskyrim.php#null

Making the maps is insanely simple. I discovered that computer printer ink bakes off when you soak paper in tea/coffee and then cook it. So I just too the maps available online, scaled them to the size of my "journal" and turned them black and white. And then printed them out, drew over them in pen. And then did the baking process. And it produces the badass aged/handdrawn look. I was really quite content with my discovery.
 

Seanspeed

Banned
Yeah, not having that stuff was really annoying at first. I really wish there were a ton of gradient options for what the game tells you and what it doesn't. I got really accustomed to it though. Everything just takes twice as long to do. Which is ok by me because I'm no rush to do anything. I'll just play for like 3 hours and not even accomplish anything. The in-game map with markers turned off doesn't really detract from the experience, but I'm stupid so I decided I should have my own map so I never have to pause the game and look in the menu. I can just look down in my lap at a real map.

The exploration part of the game feels very much like an adventure game without the on screen information. You have to judge what arrows you're using by the actual model itself, rather than the display. Its really quite cool. I think Bethesda should try and go for a HUDless experience next game. It'd probably require insanely high texture resolution so you could put information on normal ingame objects, but man that would rule so hard.

I am very glad they at least minimized the HUD as much as possible. It makes a huge difference from Oblivion.

I also hope you've turned the music off for best immersion. This is one of my favorite things to do, although I probably wont do it til my 2nd playthrough this time.
 
D

Deleted member 22576

Unconfirmed Member
Oh, I know what you mean. I had the music in Farcry2 turned off.
I just couldn't do that in this game, it adds so much emotional depth. The soundtrack is completely beautiful.
 

Twinduct

Member
Yup! Right here!
http://www.gamebanshee.com/skyrim/mapofskyrim.php#null

Making the maps is insanely simple. I discovered that computer printer ink bakes off when you soak paper in tea/coffee and then cook it. So I just too the maps available online, scaled them to the size of my "journal" and turned them black and white. And then printed them out, drew over them in pen. And then did the baking process. And it produces the badass aged/handdrawn look. I was really quite content with my discovery.

Thanks man, found that one when I was doing some google-fu.
Wish they had a version of that one, but with a filter on certain things.
(Like not listing all the giants/ dungeons and etc).

Kinda weird, I find the main map needed more landmarks, and the Banshee one needs less lol.

Edit: thinking about it now, throwing this inside googlemaps and then adding the landmarks with KMVs, could work.
Gah I just need a damn app for my droid lol.
 
D

Deleted member 22576

Unconfirmed Member
For me, its almost like there is so much information on it that its all invisible until I'm actually looking for where I am.
 
I turned off the floating icons from the get go, and only use wagons for fast travel, the rest is by horseback or on foot. It's a sort of self-enforced hardcore mode, but I'd have liked to have seen a real one. I have yet to weary of exploring and traversing Skyrim.

I'd like the icons on the compass that show undiscovered locations to be togglable, I'd prefer to play with them off. They show new places from so far away, it's almost ridiculous.

That's pretty much how I play. I need the self-discipline to turn off map markers, though.
 

Davedough

Member
Coming in to check the patch update. How's the 360 patches coming along? I"m still 1.1 and playing offline. Have they fixed the last patch? Have they made it worse? I've been kind of out of the loop for a while.
 
To those who asked, Markarth's Vlindrel Hall is unsurpassed. It's an absolutely beautiful house. If you're a mage, you have to settle there. There's literally no choice, it's that magical.
 
Coming in to check the patch update. How's the 360 patches coming along? I"m still 1.1 and playing offline. Have they fixed the last patch? Have they made it worse? I've been kind of out of the loop for a while.

Wait until the 1.3 patch, the 1.2 patch breaks resistances.
 

Lakitu

st5fu
Had such a long day, so I didn't get much game time sadly. Always makes me sad. Still managed to get an hour or two. Another long day tomorrow, but hopefully I can squeeze in more. Going to do Alduin's Bane... how far is that towards the end of the main quest?
 

Phreaker

Member
Fuck level scaling items, though. Beth did it right for the most part, but then they decide to throw in a few just to fuck with us, apparently.

Yeah, I'd much prefer they not be leveled and if they are too powerful for a low level character put a level limit on the item. Again, a carrot on the stick that I feel this game is totally missing. I like RPGs where I can see stuff I can't get/use until I am a higher level.
 

moop1167

Member
yeah, so I think you could just enter this in the console and you should get it:

SetStage TG03 10

Hmm so I tried this, and I just get a spamout of "GetIntoFaction > 0.00." I can't go back either. The only thing that works is doing setstage TG04 0, which starts the quest after, but that means I can't do the other one. FUCK.
 
Just had a thought, is there a Lovecraft-inspired quest in this game at all? There was one in both Oblivion and Fallout 3, but I've come across nothing yet and I've been to a great deal of the places;.
 

witness

Member
So is the install texture issue on 360 fixed correctly in 1.2? Getting the game saturday and I usually install all my games.
 

Firebrand

Member
Sigh.

I don't know what "Optimize performance for Core 2 Duo CPUs" was all about, because the game is now a jittery mess where I used to just have a lower frame rate. Thanks a bunch Bethesda, could you just not... touch anything for a while?

The button mapping they broke in 1.2 wasn't fixed either.
 
So is the install texture issue on 360 fixed correctly in 1.2? Getting the game saturday and I usually install all my games.

I have the game installed with the 1.2 patch and I haven't ran into a single texture issue. Put about 15 hours in since updating to the most recent patch.
 

BLACKLAC

Member
If I level the enchanter perk to 5/5 my enchants are max strength correct? Don't want to touch anything else in the enchanting tree.


And I don't want to spend unnecessary points if I don't have to.
 
If I level the enchanter perk to 5/5 my enchants are max strength correct?


I don't want to spend unnecessary points if I don't have to.

IIRC you only need 80 enchanting for 5/5 enchanter but your enchants get stronger if you level all the way up to 100. There are also perks that increase the strength of certain enchants like skill enchants, or health/stam/mana enchants.
 

ShinNL

Member
Bandits are like the only enemies I face that fight me on equal-level at level 65. While I kill everything in fun gear, random regular joe bandits force me to wear my full gear or I die. Dat level scaling.
 

GhaleonEB

Member
Melee is so boring in this game. Bethseda needs to get together with Tecmo and make an Elder Scrolls game that fights like Ninja Gaiden.

An ES game with an elegant melee and combo system would be amazing. I was expecting much more of an upgrade over Oblivion's crude bashing than we got. (Which is the same thing with window dressing.)
 
D

Deleted member 22576

Unconfirmed Member
Yeah, whenever the game snaps into the first person overkill things I'm always like "damn, if only all the combat could look as brutal as this" I hear dead island has a great melee combat system, would love to play that game.
 
Yeah, whenever the game snaps into the first person overkill things I'm always like "damn, if only all the combat could look as brutal as this" I hear dead island has a great melee combat system, would love to play that game.

I played Dead Island as the blade specialist chick and I was chopping off heads and limbs all over the place!
 
T

thepotatoman

Unconfirmed Member
Melee is so boring in this game. Bethseda needs to get together with Tecmo and make an Elder Scrolls game that fights like Ninja Gaiden.

So glad I lucked out with my choice to go archery. Thanks to that I never really had any problems with the battle system.
 

ShinNL

Member
I guess none of you have invested in the block slow time upgrade when you say melee is boring. I did it on my alt char: shield+fist. The slow time, counter, punch is extremely epic. Especially if you have to fight multiple foes.
 
I've recently learned how much fun bound bow is. It costs 0 arrows, has a low mana cost and I have the auto soul tap perk. I've gotten to lvl 41 mainly focusing on conjuring, some destruction and nearly max enchanting and smithing. Is it possible for spells to cost 0 mana with the right enchants or would I be wasting nice gems trying to make that? I also feel like I have no clue how far into the story I am. I just received the Diplomatic quest. Anyone know how far in I am?
 
If I level the enchanter perk to 5/5 my enchants are max strength correct? Don't want to touch anything else in the enchanting tree.

And I don't want to spend unnecessary points if I don't have to.

For full strength enchants eg. Fortify Destruction at 25% you need enchanting 100, 5/5 boost and the 25% bonus perk. That's without using Fortify Enchanting potions, if you can make good ones of those then you might be able to reach it without the 25% perk, i can only make shitty ones right now.

I've recently learned how much fun bound bow is. It costs 0 arrows, has a low mana cost and I have the auto soul tap perk. I've gotten to lvl 41 mainly focusing on conjuring, some destruction and nearly max enchanting and smithing. Is it possible for spells to cost 0 mana with the right enchants or would I be wasting nice gems trying to make that? I also feel like I have no clue how far into the story I am. I just received the Diplomatic quest. Anyone know how far in I am?

totally doable, as long as you can hit 25% on a single clothing enchant as per above, with the two enchants perk you can get two schools of magic essentially for free. you'll need 100 enchanting and i think 8 perks spent if you want the double enchantments.
 

DarthWoo

I'm glad Grandpa porked a Chinese Muslim
Did anyone feel kind of dirty doing the
Dark Brotherhood quest where you kill Vittoria Vici?
If she'd been some arrogant ditz or something I'd have been fine, but she seemed like a nice enough person. :(
 

Socreges

Banned
Had such a long day, so I didn't get much game time sadly. Always makes me sad. Still managed to get an hour or two.
What world do you people live in?

I've been debating picking this up for a while now. I've basically boiled it down to: do I want to risk serious implications for my social life and good habits generally? Is it worth it?
 
For full strength enchants eg. Fortify Destruction at 25% you need enchanting 100, 5/5 boost and the 25% bonus perk. That's without using Fortify Enchanting potions, if you can make good ones of those then you might be able to reach it without the 25% perk, i can only make shitty ones right now.



totally doable, as long as you can hit 25% on a single clothing enchant as per above, with the two enchants perk you can get two schools of magic essentially for free. you'll need 100 enchanting and i think 8 perks spent if you want the double enchantments.

Nice to know thanks! I already got 100 into enchanted and was hoping those 25% stack. Was trying to figure out if getting up to 100% for a single school of magic was better than a buttload of magic regen (I think it was 62% each or something?)
 
Top Bottom