Mr. Luchador
Member
Oh why must you crash in the middle of an engaging atmospheric part of the game.
Black gems can hold souls besides human souls; if you don't have any empty lower level gems when you drain a lesser soul it'll fill your black gems with crappy souls.
Note: Although the game tells you it will only hold humanoid souls, regular souls can be captured using The Black Star.
I'm level 11 and have 3 unused perks. I would apply them to light armor or 1 handed weapon, but I'm not high enough level in those yet.
Can anyone recommend some quality perks? My play style has kind of been all over the map. I mostly use 1H Axe/1H Magic, but I'm also quite the sneaky archer. Best case scenario would be to continue doing this throughout the game, but I just feel like if I don't commit to one of these styles soon I'm going to start getting crushed. I'm already kind of having a rough time as it is.
This is part of my goal for my next character. Master Difficult 2H + Heavy Armor + Restoration character. I might throw in some other stuff to level just to raise the enemy scaling for difficulty but we'll see.
It's just left me wanting to somehow undermine their power, haha. I wish I could effectively do that. I could pickpocket them all, but that would be tedious and wouldn't actually have any impact on them.
Elven arrows are real nice, so are orcish. But I would assume if there are daedric arrows in the game then those are, I have yet to come across them though
Nope, I went to Ilinalta's Deep whilst exploring and the Black Star area was blocked off by a rock, lol.
Also, came across a cave. Inside, a spell to transmute iron ore to silver, and silver to gold. Man!
You can't just go there first. The passageway is blocked off by rubble if you haven't gotten the quest to go there; just having the quest sending you to the Shrine isn't enough, incidentally.
I'm not entirely sure that would work in that I think you would need to at the least visit the shrine to have the correct dialogue with Nelacar. I wouldn't doubt you can pick up the Star without taking the quest, however unless it's totally different from other quests.
I'm level 11 and have 3 unused perks. I would apply them to light armor or 1 handed weapon, but I'm not high enough level in those yet.
Can anyone recommend some quality perks? My play style has kind of been all over the map. I mostly use 1H Axe/1H Magic, but I'm also quite the sneaky archer. Best case scenario would be to continue doing this throughout the game, but I just feel like if I don't commit to one of these styles soon I'm going to start getting crushed. I'm already kind of having a rough time as it is.
I'm considering conjuration/2H/light armor myself though dual wield is plausible too. Early game on master is actually pretty tough for the most part; it's late game where you start to just blow enemy health away with the silly alchemy/enchanting/smithing over-synergy that it becomes unfun.
If only I weren't so attached to my first character in games!!
I was pretty disappointed with the Thieves Guild, for a few reasons. (Thiefy stuff below.)
During the main quest line, there was relatively little thieving and sneaking going on. Only three quests actually involved theft or other such debauchery. For the rest, they were just normal dungeons, which I handled as normal. It was basically a revenge tale.
I was hoping I'd slowly build the Guild up through a series of increasingly risky and grand heists. I hear the Guild does go through an evolution - after I do a hajillion more of these random side quests. I'm up to about 10 or so since completing the main quest line - they're getting old.
What really gets me is that I'm the Guild Master, but no one acknowledges it. I'm still treated with suspicion, and one dude even tells me that just because I'm friendly with the Guild Master doesn't mean he has to like me. I AM the Guild Master, FFS. There's not a single person in the Guild who treats me differently now. We're still stuck in the sewers, they're still jerks to me, and I'm still doing random quests.
On that note, I really wish the random Thieves Guild quests were Misc. tasks. I hate scrolling through my completed mission log and seeing "The Heist Job" or "The Sweep Job" listed over and over. They're not even numbered (The Heist Job #4) so I can track how many I've done. Just a very unsatisfying endgame for the Guild. (For now, at least.)
Just finished A night to remember. I knew of the queest, but not what was happening. So awesome.
Haha, went through the exact same thing. Tips!
1) You aren'tafter finishing the main quest. I know, the game lies to you. You have to...Guild Master
2) Do 5 mini-missions in each city. After doing so, you get 'special missions'.
3) These 'special missions' are the best part of the Guild questline. Lots of sneaking and thievery to be had. Doing all these missions will...
4) Bring the guild back to prosperity, get you fences, bring merchants into the tavern and end up.with you as Guild Master
I know, it's unintuitive and the game lies to you. I wrote a post almost exactly the same as yours a few days ago. Just go along with it.
Is your motivation to do things really only fueled by levels? You do know that for the most part actually completing quests will barely get you levels after a certain point. If you don't plan on cheating it you'll be spending a hundred + hours getting light armor and heavy armor up just to reach that level cap. To hit the cap you have to get EVERY skill to the max level; if you do that in the course of actually adventuring instead of grinding anything I contend that you'll actually finish all the content BEFORE you reach the level cap.
I do agree about the enemy scaling (I'm COMPLETELY opposed to the mentality that 'low level stuff should stay low level so I can feel overpowered'...I want every bit of content to scale and preferably to a few levels higher than me). That's a genuine flaw in the endgame experience, but it's one that half the fans of the game apparently like. Some people want EVERYTHING to be fixed with no scaling at all.
To be honest though I'm contemplating restarting mostly to take a path of not using some of the ridiculously overpowered abilities and doing a 'hardcoreish' mode where every crafting level is from gathered materials only (No buying from a vendor for grinding). And dropping shields because no matter how much I love it, power bash makes the game far too easy :/
Thank you for this. I've been activating two of the missions, one from each of the two that issues them, each time I head out. I'll do a misc. task or two, hit the two jobs, lap back to the Guild, and repeat. I was starting to wonder.
The game does a terrible job letting us know that there's more to it than this, though. No sense of progress, no one telling us to keep going. Had I not been reading about it here, I would have assumed that was the endgame for the Guild.
That's the least of your worries.FFS Bethesda if I buy a house it should be cleaned up from the butchery that took place in it.
Hmmm, that doesn't really show what a glistening pool of ever-fresh blood it is.
so i got azura's star instead of the black star. as a magic-user and enchanter i feel like i've gimped myself. should i go back and do it over?
I thought about Conjuration for a Shadowknight-esque character, but then I realized I've already done Conjuration on two characters as is. Same for Light Armor and one-hand/Dual Wield. So, 2H + Heavy Armor + Restoration is really all that's left and, hell, Restoration is only there so I can have some third skill to aim for leveling. May add in Destruction just for the Cloaks though.
And yeah, the early game is about the only rough time. Honestly, Master isn't that bad after a few hours, even without Smithing/Alchemy/Enchanting abuse (or any of them, really). My Archer had some slumps for awhile but that was due to Sneak/Pickpocket being 95% of her levels. She still hasn't hit 100 Archery ffs and I haven't stabbed anything for the past 15 dungeons. Confining my level ups like this may actually make things even easier, honestly :/
You sound like you're playing kind of the same way I am. I actually wound up putting a few points into Archery and Restoration. There's a perk in the archery tree that I think increases sneak attack damage which is very useful, as is "Overdraw". For restoration there's a perk that reduces cost of the spell I think. I find I do a lot of Sneaking, pop bad guys in the dome from afar with the bow, then switch to one-handed + restoration magic when all hell breaks loose.
Also, what's the sprint button?
I don't plan on confining level ups, the key is not power grinding anything that can break the challenge of the game. Not using rested/stone exp bonuses will also really slow everything down as well.
I hate how Snow bears are stronger than dragons.I was walking around near Arcwind Point. Two snow bears started mauling me to death, then I see fire coming at me. I sprint to safety and use Close Wounds. I look back, I see the Dragon killing the snow bears. It saved my life, so I felt guilty about killing it.
Honestly, I would. Black Star is basically the same as Azura's Star except it can also house Human souls. Really no reason to get the normal one unless you just want to go that route storyline wise.
FFS Bethesda if I buy a house it should be cleaned up from the butchery that took place in it.
I forgot which one I snagged (just did it last night and at work), is the Azure if you take it back to the priestess and the Black if you take it to the elf guy in Winterhold right?
Man, I don't want to have to go back that far but if it really gimps me (I'm also a mage/enchanter type character) I'll have to.
I got whichever one was from the Elf guy ...
I forgot which one I snagged (just did it last night and at work), is the Azure if you take it back to the priestess and the Black if you take it to the elf guy in Winterhold right?
Man, I don't want to have to go back that far but if it really gimps me (I'm also a mage/enchanter type character) I'll have to.
I got whichever one was from the Elf guy ...
EDIT: Are dragons purely random? I'm level 30+ and have roamed quite a lot but have stuck to mostly one part of the map (mage college and Whiterun) and I have only ever encountered one dragon in the wild after the first scripted one for the Jarl. Am I just unlucky? My girlfriend has fought like 3 or 4 of them.
EDIT: Are dragons purely random? I'm level 30+ and have roamed quite a lot but have stuck to mostly one part of the map (mage college and Whiterun) and I have only ever encountered one dragon in the wild after the first scripted one for the Jarl. Am I just unlucky? My girlfriend has fought like 3 or 4 of them.
What's the best house to buy with easy quick travel access to enchanting, alchemy, a forge and some sellers of stuff nearby? I use Whiterun right now but it's a pain to trek up to Dragonreach for enchanting needs but it is excellent having the forge and 2 weapon buyers right next door.
I forgot which one I snagged (just did it last night and at work), is the Azure if you take it back to the priestess and the Black if you take it to the elf guy in Winterhold right?
Man, I don't want to have to go back that far but if it really gimps me (I'm also a mage/enchanter type character) I'll have to.
I got whichever one was from the Elf guy ...
EDIT: Are dragons purely random? I'm level 30+ and have roamed quite a lot but have stuck to mostly one part of the map (mage college and Whiterun) and I have only ever encountered one dragon in the wild after the first scripted one for the Jarl. Am I just unlucky? My girlfriend has fought like 3 or 4 of them.
I have the exact same problem as you...but note that the 2 Warmaiden blacksmiths have the same pool of money and inventory. Actually not positive about the inventory but they have the same pool of money.
I have the exact same problem as you...but note that the 2 Warmaiden blacksmiths have the same pool of money and inventory. Actually not positive about the inventory but they have the same pool of money.
Adrianne has her own inventory/money until you go indoors. Once you go indoors the inventory/money resets and now they match even if you go back outside. It's really weird.
Still confused about my Black Star containing a lesser soul. As far as I can tell, black souls are always grand, no? The Black Star can only store black souls.
The Cleared tag might refer to quests that require to go there and do something and/or mobs spawn or travel there after a quest is accepted.So what exactly give the tag "Cleared" to a cave, fortress, etc.? I went into a cave, killed everything inside, looted the big chest at the end, but i got no "Cleared" when looking at the map. I want to clear everything in the end, but if some zones are really cleared but not tagged for it, its going to be annoying.
What the hell is wrong with that place to make it crash you?
Can someone explain to me how to make a Potion of Fortify Enchanting? Also, if you drink multiple fortify potions, do they stack? Like if I drank five Fortify Enchanting potions?
Just saw what the Black Star is used for... need it.
I have the exact same problem as you...but note that the 2 Warmaiden blacksmiths have the same pool of money and inventory. Actually not positive about the inventory but they have the same pool of money.