I tend to look at the big picture with news like this.
We’re getting less diverse content for a subscription service where growth has stagnated.
We got news from Dring saying that Microsoft plans to focus less on Game Pass going forward.
We also can’t forget that Microsoft has started the process of porting their games to other platforms.
Not looking good for the future of Game Pass.
I think Game Pass could have a future as a catch-all, multi-game perks-based subscription service. As in, subscribing giving you various free and cost-reduced MTX/DLC etc. perks in tons of different games, among features-based bonuses like cloud streaming, new game purchase discounts, etc. Maybe also as a means of funding more OG Xbox and 360 games to add for BC with enhancements.
That combined with acting as a service for catalog/legacy releases in rotation based on the tier should probably be a good enough start.
The only goal gamepass had was drive an unsustainable loss lead model no other platform holder could follow. thus driving the the industry into a subscription model Only Microsoft could even remotely maintain. Pushing out other competitors. The only reason this didn't work was because the games on offer were not good/frequent enough to keep and grow subscribers. Driving them to huge aquisitions to feed it. No one else can do that.
Yeah, basically this.
Why do you say it’s unsustainable? Before they mixed in Xbox live with the numbers it was around 30 million subscribers that were paying in average $11 a month if memory serves me correct. (I could be off a bit) That’s almost 4 billion a year. Not including sales of the game on Xbox or PC. That was pre ABK deal. That’s a shit ton of money. You saying it’s unsustainable is just parroting what other people without any data to back it up are saying to serve your viewpoint.
It was not $4 billion a year, not even close. The leaked CADE court case numbers pegged Microsoft gaming services in 2022 at $2.9 billion collectively. But that included Game Pass, XBL Gold, Bethesda's Creator club or whatever it's called, ESO, and Fallout '76. And that was just according to revenue.
We also had the statement this year that Microsoft spent around $1 billion in licensing fees for games content into Game Pass, which would cut down from the revenue. Given the decline in services revenue post-pandemic, the leaked 2022 figures are the peak of whatever Microsoft's gaming services combined brought in for a given calendar year. Meaning it's impossible Game Pass alone was ever pulling in anything near $4 billion annually.
Is it unsustainable? Maybe, maybe not. The market will decide in the end.
The market's already decided. Services growth has plateaued for all companies in all markets. Game Pass only saw 9 million baseline growth in two years thanks to folding in XBL Gold subscribers.
In other words, Quest 2, a device in what many keep calling a "dead market", sold more in one year than Game Pass saw in sub growth in two whole years.
In terms of “changing customers mindset” is a really silly argument. Can you not think for yourself? Can other people not think for themselves? It’s not as if they took away the option of buying games, now if they did that it would be a REAL problem. I was always under the impression choice is good. Is renting or leasing a house or car a bad thing, should that be shut down because it’s changing a customers mindset?
Tell that to the media and press who have been hammering in the idea that $70 games are too expensive, AAA games are unsustainable, that console gaming's too expensive, even that $70 games are "anti-consumer" of all things.
Now some of those things could be true but if most in the media were saying them, it was mainly because it all conveniently benefited pushing towards a subscription-based gaming future. That was their primarily point of reasoning, not because they genuinely cared about those particular issues (at least not until very recently).