Here in the timestamp, the animations of the new gameplay are compared to the original reveal that you refer too, and it's pretty similar. The car animation might still be in and triggered near walls, it wouldn't be out of the realm of what ND made with TLoU1, there are a lot of contextual animations triggered by near objetcs or specific situations.
For example in TLoU1, if you attempt to hit an enemie that is in a more elevated ground than you, Joel grabs him by the legs instead of punching the knees. Or punching enemies close to walls makes you pin them against it.