Cyberpunk 2077 Switch 2 vs Steam Deck Early Graphics Comparison

Are we going to pretend that this game is still relevant?
john-cena-oh.gif
 
Before everyone shows up for the circle jerk, I need to point out that comparing docked switch2 footage against the steam deck that exclusively has access to the same computational capability whether it is handheld or plugged in is disingenuous.

Docked footage should be compared against other consoles that require a continuous power source and need to remain stationary like ps5, xbox, etc.

When we have direct feed HANDHELD footage of the SW2 I'd love to see how it compares against the SD.
Willem Dafoe Smile GIF
 
Looks this looks that. The graphics aren't the only thing that makes a open world work. The amount of npcs, cars etc to make the world 'living' is equally important. And that's were low powered hardware fails to deliver. Who cares if it would look like it would on a high end pc when their are little amounts of people walking the streets or you see the same character 5 times in 2 minutes because of hardware constraints.
 
that doesn't change the fact that we have no idea how well the CPU of the Switch 2 will perform, nor do we know how bandwidth hungry the GPU is.

raw GPU performance is the only thing that's somewhat judgeable.
but I don't expect the CPU to come even close to the Series S CPU for example. how far away it will be however is hard to say.
I mean, they're not directly comparable on the CPU and that's because they're different architectures so why would it be different from one GPU to the other? There both different architectures as well
 
I mean, they're not directly comparable on the CPU and that's because they're different architectures so why would it be different from one GPU to the other? There both different architectures as well

they are different yes, but there's plenty of PC comparisons you can make when looking at how AMD compares to Nvidia.

it's way harder to compare ARM with X86 in gaming as AAA games on ARM are an extreme rarity, and mostly only available on systems with exotic hardware that isn't comparable to normal PC hardware (basically Mac OS is the only possible comparison here, and Apple's ARM CPUs are custom hardware and in themselves hard to compare to the ARM CPU of the Tegra chips).
Windows for ARM can't be used as a comparison point for example as so far basically all games on that are emulated X86 games
 
Last edited:
Nintendo himself stated that the MKW project initiated as a Switch 1 title and had to be moved to Switch 2 due TECHNICAL LIMITATIONS and scope of the game. Of course everything can be tuned down to run in a less powerful hardware, but that applies to every game…
The almighty Nintendo told it himself? (spoiler: they're lying)
Does this count? 😅

Nvidia praising Nvidia technology? No.
Hey seething Left.. you don't "prove" subjective opinions. You prove things that you claim to be objective facts.

Stop saying dumb shit like Mario Kart World could run on an original Switch without having a fking clue what you are talking about
It's common sense understanding that a shitty arcade racer for kids like MKW is way less demanding than complex open-world RPGs that we've already seen perfectly fine running on the original Switch. Stop being a Nintendo neckbeard.
 
Mate, what about raw GPU power do you not understand? I'll not even read the rest of your comment

the PS4 can't run Phantom Liberty because of memory and CPU constraints. not because of its GPU.
I will not speculate on CPU performance as it's almost impossible to judge without multiple examples to compare.

it's astonishing how bad the reading comprehension of the average adult is these days.

so for the really slow: RAW GPU POWER doesn't mean CPU power, nor does it mean memory bandwidth or storage speed.

and in terms of RAW GPU POWER the Switch 2 is in the Xbox One range in handheld mode and slightly above the PS4 in docked mode.
everything else isn't comparable to any console on the market currently without more direct comparisons to judge real world performance of the other components of the system, due to them using AMD and X86 and not Nvidia + ARM


Ah ok so now we're moving goalposts to fit a narrative 😂😂

What matters is the end result; and the end result is that both handheld and docked, switch 2 games look markedly better than PS4 games, run smoother, and often approach Series S level of experience. And more importantly, the switch 2 can receive games that the last generation cannot.

Beyond the fact that you made up this "xbox1 handheld, PS4 docked" thing, nothing else matters than the result. If the switch 2 was running games at 120p native and somehow managed to upscale them to a clean 1440p, it still wouldn't matter. Stop showing your ass and enjoy the games.
 
That's moving the goalposts. It is far from'unoptimised for Steam Deck' when the developers put time into testing different settings and creating a dedicated preset in the game for it.
I mean afaic, you're the one moving the goal posts. My original post assumes that we're talking about code specifically optimized for that system's APU.
 
The almighty Nintendo told it himself? (spoiler: they're lying)

Nvidia praising Nvidia technology? No.

It's common sense understanding that a shitty arcade racer for kids like MKW is way less demanding than complex open-world RPGs that we've already seen perfectly fine running on the original Switch. Stop being a Nintendo neckbeard.
e26.jpg
 
well, you're wrong then.

Handheld = sub PS4, docked between PS4 and Pro in raw GPU power.
I'm not sure why people get offended by stating this. It's basically what DF has been stating all along, and it is abundantly clear from comparing the spec sheets.

It also doesn't mean PS4 Pro versions of games will look better, the Switch 2 has DLSS to leverage that will give a huge boost to image quality. So even if the PS4 Pro has a higher resolution, the Switch 2 will present a more pleasing image. Plus the Switch 2 has a bunch of other advantages like the faster storage and CPU.
 
played cyberpunks launch wars crud buuuuuuuut goord benchedmark for powers

Man, I can't understand whether you're trying to create an online "funny" persona the way you're acting or, if you're having a stroke, either way, it's not entertaining nor funny, every post of yours is literally text diarrhea.
 
Soo much salt in this thread about power this power that. When will these Fanboys get it into their heads. We have been here before. Same thing was talked about the switch. How Nintendo GAVE UP on the console market and mobile will take over everything. Then the Switch went on to sell over 150m so much that it Forced Sony to UP their PS2 numbers. Lol
So out of the 3 major players in the industry who is in the better position 8 yrs ago.

Edit: i dont remember any Nintendo Fan going to a PlayStation thread and talk about Power. Its always the other way around. Its like they want Nintendo to fail so they can get their games on the POWERFUL Machines.
 
Last edited:
I'm not sure why people get offended by stating this. It's basically what DF has been stating all along, and it is abundantly clear from comparing the spec sheets.

It also doesn't mean PS4 Pro versions of games will look better, the Switch 2 has DLSS to leverage that will give a huge boost to image quality. So even if the PS4 Pro has a higher resolution, the Switch 2 will present a more pleasing image. Plus the Switch 2 has a bunch of other advantages like the faster storage and CPU.

Because ignoring some of the console specs and only use a few things to compare with is bullshit. It's like saying i have a pc with this processor with a TX 50 Series nvidea card. But hey lets just ignore the video card here. It's a ps4 level experience...

It's some next level bulsshit statement that most gamers disagree on based on the footage we have seen. It provide better results already as ps4 pro. Handheld would not be too far off from the docked one based on the footage we have seen of handheld gameplay. It's really dishonest to just use specs as you fit, while it's the total package what counts. Cyberpunk was always going to be a benchmark, and now we can see what even a launch game can do. Even they said the performance is much better as a ps4
 
Because ignoring some of the console specs and only use a few things to compare with is bullshit. It's like saying i have a pc with this processor with a TX 50 Series nvidea card. But hey lets just ignore the video card here. It's a ps4 level experience...

It's some next level bulsshit statement that most gamers disagree on based on the footage we have seen. It provide better results already as ps4 pro. Handheld would not be too far off from the docked one based on the footage we have seen of handheld gameplay. It's really dishonest to just use specs as you fit, while it's the total package what counts. Cyberpunk was always going to be a benchmark, and now we can see what even a launch game can do. Even they said the performance is much better as a ps4
Even if it had only the power of a PS4 in handheld mode, people "forget" that it has other nextgen features that are even more important for current games than raw power. Like an SSD, modern rendering features like raytracing, a CPU that doesn't suck, 50% more memory and its own upscaling technology with DLSS.
 
Even if it had only the power of a PS4 in handheld mode, people "forget" that it has other nextgen features that are even more important for current games than raw power. Like an SSD, modern rendering features like raytracing, a CPU that doesn't suck, 50% more memory and its own upscaling technology with DLSS.

Idd, which is why i'm saying it's some next leven bs to avoid the whole package. It's also really funny to see fanboys downscaling the system, while there is already plenty of proof that it even can deliver better results as a ps4 pro in a lot of area's. It's not even in the same ballpark as a ps4. But i blame Digital Foundry of that. You know, the ones who claimed steamdeck to be on Series s level.
 
the-simpsons-barney-gumble.gif

At this point, I don't know if you're always drunk, stoned or have learning disabilities, either way you're not exactly contributing :
IZ39o6R.jpeg
y8VGVz3.jpeg
H5DuW9Z.jpeg


Again, forum flooding via text diarrhea, it's not good you nor for the rest of us,.just try to take it easy, also, being able to string more than 3 words together shouldn't be hard.
 
Because ignoring some of the console specs and only use a few things to compare with is bullshit. It's like saying i have a pc with this processor with a TX 50 Series nvidea card. But hey lets just ignore the video card here. It's a ps4 level experience...

It's some next level bulsshit statement that most gamers disagree on based on the footage we have seen. It provide better results already as ps4 pro. Handheld would not be too far off from the docked one based on the footage we have seen of handheld gameplay. It's really dishonest to just use specs as you fit, while it's the total package what counts. Cyberpunk was always going to be a benchmark, and now we can see what even a launch game can do. Even they said the performance is much better as a ps4
It's certainly not bullshit, because while the other stuff is important, fundamentally GPU power is probably the most important thing in a console. It still determines how much geometry you can draw, what graphical features you can push, and what the internal render resolution is. Look at Hogwarts, it is still limited by last-gen assets like the PS4 has. No amount of DLSS will solve that issue. Yes, the final image resolve can be good, but stating that the GPU in the Switch 2 is less powerful compared to the PS4 Pro GPU is in no way incorrect.
 
The almighty Nintendo told it himself? (spoiler: they're lying)

Nvidia praising Nvidia technology? No.

It's common sense understanding that a shitty arcade racer for kids like MKW is way less demanding than complex open-world RPGs that we've already seen perfectly fine running on the original Switch. Stop being a Nintendo neckbeard.
oKxnTWw.jpeg
 
It's certainly not bullshit, because while the other stuff is important, fundamentally GPU power is probably the most important thing in a console. It still determines how much geometry you can draw, what graphical features you can push, and what the internal render resolution is. Look at Hogwarts, it is still limited by last-gen assets like the PS4 has. No amount of DLSS will solve that issue. Yes, the final image resolve can be good, but stating that the GPU in the Switch 2 is less powerful compared to the PS4 Pro GPU is in no way incorrect.
I mean who care at some point ? We've been told the Xbox One was weaker than the PS4 back then (or the PS5 is weaker than the Series X), at the end the game ran pretty much the same way, it didn't really matter (it certainly doesn't matter that the PS5 is weaker than the Series X).

The most important aspect (at least for me) is to know that a Nintendo console can run games like RDR2 (or Cyberpunk), and we can maybe have realistic looking games ccoming to the Switch 1st party devs at some point.
 
I mean who care at some point ? We've been told the Xbox One was weaker than the PS4 back then (or the PS5 is weaker than the Series X), at the end the game ran pretty much the same way, it didn't really matter (it certainly doesn't matter that the PS5 is weaker than the Series X).

The most important aspect (at least for me) is to know that a Nintendo console can run games like RDR2 (or Cyberpunk), and we can maybe have realistic looking games ccoming to the Switch 1st party devs at some point.
You don't have to care, just pointing out the relative GPU power differences. But any game that ran on PS4 will easily run on the Switch 2, and most current gen games will as well, bar a few exceptions.
 
Last edited:
I'm not sure why people get offended by stating this. It's basically what DF has been stating all along, and it is abundantly clear from comparing the spec sheets.

It also doesn't mean PS4 Pro versions of games will look better, the Switch 2 has DLSS to leverage that will give a huge boost to image quality. So even if the PS4 Pro has a higher resolution, the Switch 2 will present a more pleasing image. Plus the Switch 2 has a bunch of other advantages like the faster storage and CPU.
Neither me. Never been a fan of DF but I'm still a bit surprised to see so many people swear to them and being outraged about this statement.
 
It's certainly not bullshit, because while the other stuff is important, fundamentally GPU power is probably the most important thing in a console. It still determines how much geometry you can draw, what graphical features you can push, and what the internal render resolution is. Look at Hogwarts, it is still limited by last-gen assets like the PS4 has. No amount of DLSS will solve that issue. Yes, the final image resolve can be good, but stating that the GPU in the Switch 2 is less powerful compared to the PS4 Pro GPU is in no way incorrect.
See, you are again focussing on parts of the console instead of what it already delivers. Cyberpunk is still one of the best looking game there is. If we talk about an experience, we talk about the output visuals on what someone can see and experience. As we already see that cyberpunk IS providing better results as a ps4 pro, The argument of ps4 level experience is some next level bs.
Same with Final fantasy integration edition. It's not a ps4 level experience. Same with SF6 which even looks better as series s. It's in no way a ps4 level experience. Same with civilization 7 which also supports large maps unlike ps4 and is in line with the mid range pc specs is NOT ps4 level experience. Same with the fact that starwars is coming to the system. How wrong can you/they be.
 
Last edited:
The Switch actually looks pretty good—even if it's rendering at 360p, lol.

If post-launch reviews for docked + TV mode are solid, I'll be waiting for a PS5 portable running at 360p too

Won't even care if is 260p
 
The Switch actually looks pretty good—even if it's rendering at 360p, lol.

If post-launch reviews for docked + TV mode are solid, I'll be waiting for a PS5 portable running at 360p too

Won't even care if is 260p

The native resolution it renders doesn't matter. It's the final picture that counts.
People often forget that DLSS comes also with a huge cost. It's not like that could not run those games at a higher native resolution like a ps4 pro.
It's about the DLSS IQ is much better as the native one. They would be stupid for not using that.
 
See, you are again focussing on parts of the console instead of what it already delivers. Cyberpunk is still one of the best looking game there is. If we talk about an experience, we talk about the output visuals on what someone can see and experience. As we already see that cyberpunk IS providing better results as a ps4 pro, The argument of ps4 level experience is some next level bs.
Same with Final fantasy integration edition. It's not a ps4 level experience. Same with SF6 which even looks better as series s. It's in no way a ps4 level experience. Same with civilization 7 which also supports large maps unlike ps4 and is in line with the mid range pc specs is NOT ps4 level experience. Same with the fact that starwars is coming to the system. How wrong can you/they be.
Did you not read what I said? I clearly stated that while the PS4 Pro GPU is more powerful and is offering a higher resolution image, the Switch 2 has an obvious better image resolve thanks to DLSS. What exactly is your issue with that statement?

As for the term "ps4 level experience" the meaning of that is up to the individual. I will point out that the Switch 2 does not have a 60fps mode. So the "experience" is certainly missing that.
 
At this point, I don't know if you're always drunk, stoned or have learning disabilities, either way you're not exactly contributing :
IZ39o6R.jpeg
y8VGVz3.jpeg
H5DuW9Z.jpeg


Again, forum flooding via text diarrhea, it's not good you nor for the rest of us,.just try to take it easy, also, being able to string more than 3 words together shouldn't be hard.

rent-free.gif
 
The almighty Nintendo told it himself? (spoiler: they're lying)

It wasn't "Nintendo" in the abstract, but the developers of Mario Kart World themselves, during a surprisingly exhaustive and detailed interview about the game's development:


You can certainly choose to believe they're lying, without any evidence, because it better fits the narrative you've constructed in your mind, but in that case it's you, and not the "Nintendo neckbeards," who are deluding yourself because you want to believe something that's obviously false.
 
This is just dumb. Of course Switch 2 will look better.

1. It's a targeted and promoted launch title for switch2.
2. Game is already made and switch 2 is closed system so they can optimize and tailor to that spec and cut down aspects that aren't that important but take up fps.
3. They want to make it stand out so people double dip.

Steam deck doesn't really have any game "optimized for it". They barely make the games compaitble and rely on Valve making proton patches to convert windows calls to linux calls through proton.
Imagine if games actually targeted steam deck or coded to the metal and using linux for compiling its c++ code.
I'd imagine the games would run and look better, comparable to the switch 2, but since that isn't happening, the switch 2 will have the advantage.
Steam deck will have the advantage of a larger library going back decades, emulation, and mods.

To me, if you like handhelds, both are worth the buy.
 
Did you not read what I said? I clearly stated that while the PS4 Pro GPU is more powerful and is offering a higher resolution image, the Switch 2 has an obvious better image resolve thanks to DLSS. What exactly is your issue with that statement?

As for the term "ps4 level experience" the meaning of that is up to the individual. I will point out that the Switch 2 does not have a 60fps mode. So the "experience" is certainly missing that.

If we still talk about cyberpunk
I really don't care whats specs it has on paper. We clearly see that with steamdeck specs, while it runs every game way worse. This isn't relevant. What is relevant is games on how they run on a system

So does ps4 pro has a 60fps mode? The resolution is almost never higher as 1080p, so saying it run at a higher resolution is nonsense. But even at it's resolution, it still looks worse as switch 2 in terms of visuals. Even the switch 2 has a 40fps mode while the pro has only a 30fps one? Not to mention how much less stable the framerate is with pro while also having worse visuals.

So yeah, talking about ps4 which is like steamdeck almost experience, while have much much much worse visuals and performance on those systems, how can i take someone like that seriously? While the switch 2 even framerate is 30fps in quality 99% of the time.

This discussion isn't winnable. The facts are there. There is no way back. It's not an opinion anymore.
 
Last edited:
Did you not read what I said? I clearly stated that while the PS4 Pro GPU is more powerful and is offering a higher resolution image, the Switch 2 has an obvious better image resolve thanks to DLSS. What exactly is your issue with that statement?

As for the term "ps4 level experience" the meaning of that is up to the individual. I will point out that the Switch 2 does not have a 60fps mode. So the "experience" is certainly missing that.

For me it's simply the games it offers. Switch 1 provided a PS4 experience - it played many of the same games which were on PS4. Switch 2 is going to be getting many of the games on the PS5, so to me, that's a PS5 experience.

Trying to say it's not 60fps so it's not a PS5 experience, well maybe not, but it is still the PS5 game, just at lower settings. GTAVI isn't going to be 60fps either on the PS5, should we call that a PS4 experience due to it being 30fps? No, it's simply about the system the games are playable on. And the vast majority of games on the Switch 2 will be playable on the PS5, not the PS4. And yet, we want to call it a PS4 experience? Why, when so many of games that are only found on the PS5 are on the Switch 2, makes very little sense to me.

It may lack the full power of the PS5, but it still gives the experience of it, unless one thinks the games are defined by their graphic settings only, and not the actual game itself.
 
Last edited:
Oh we don't let facts get in the way of opinion around here.

You can say that switcher 3 looks better as witcher 3 on ps4. But does that discussion even make sense?
I'm all in for discussions about what switch 2 does better or worse as ps4 pro. And how it compares to ps5 (how close it is)
 
Last edited:
Top Bottom