thismeinteil
Member
Let's not act like TLOU2 didn't have a drop off. We're talking about a game that launched near the end of PS4's lifetime, when 100M+ consoles were on the market, and yet it sold less than GOW'18 which came out on a 80M install base.
We're also talking about a gen where pretty much all of Sony 1st party games were selling gangbusters. It was the sequel to the biggest 1st party game on PS3, minus GT, that was much bigger than GOW3. It even started out selling faster than GOW'18, yet took 2 years to hit 10M, while GOW'18 took a year to hit the same number.
Was it a complete failure? No. But let's not be blind to its obvious underperformance.
We're also talking about a gen where pretty much all of Sony 1st party games were selling gangbusters. It was the sequel to the biggest 1st party game on PS3, minus GT, that was much bigger than GOW3. It even started out selling faster than GOW'18, yet took 2 years to hit 10M, while GOW'18 took a year to hit the same number.
Was it a complete failure? No. But let's not be blind to its obvious underperformance.