Matt Attack
Member
Bought my copy, and I'll be picking up another for a friend once most of the issues are ironed out. Hopefully this and SC do well!
I think XSeed could benefit from handling their PC releases more like Ghostlight. They do a prolonged closed beta with a few dozen (I guess from forum participation) volunteers.
Mouse=0200
I think XSeed could benefit from handling their PC releases more like Ghostlight. They do a prolonged closed beta with a few dozen (I guess from forum participation) volunteers.
So, trying to rebind the mouse in config.exe to no avail (they're just greyed out after I click the buttons and I couldn't do anything afterwards), I tried opening config.ini but then had no idea what to do here. I suspect this line...
... is what I should change, but I'm afraid I might break something.Code:Mouse=0200
Can anybody help here? I just want to have Left-Click for Confirm and Right-Click for Cancel.
I think XSeed could benefit from handling their PC releases more like Ghostlight. They do a prolonged closed beta with a few dozen (I guess from forum participation) volunteers.
I can't believe they actually released the game in this state.
Mouse=0102 should work
I can't believe they actually released the game in this state.
No the game needed beta testing. I don't understand why you can't blame xseed for releasing buggy games.well, as we were asking for release every day, basically, I don't feel like blaming Xseed for giving in, they tried to iron out bugs for several months, so not like it had no beta testing, it just seems to be very problematic game (engine to be precise) to run on newer OSes, as I understood from Xseed comments on their boards.
I know it's annoying but they are being extremely quick with the patches. Let's give them a break, they must be exhausted at this point, it was already hell to get it out the door in the first place.
We don't make excuses for other companies that release games in a broken state. All of the buyers of this game that don't go on NeoGAF and get a broken product could cause a poisonous PR response. The Steam forum page is full of threads saying the game is crashing, which will hurt sales.
And Trials is no longer the #1 Top Seller in Steam, damn Age of Empires!
No one is telling you to not be angry or dissapointed about it. People are telling you to be patient because xseed is actively patching the game.
I think that really depends on how long these problems linger. If they fix the most glaring issues soon, they should be fine.I'm not angry or disappointed. I'm concerned about how this is going to affect sales. Gamers hold grudges and love to voice their opinion regularly, and a big misstep like this could hurt sales for a while down the road. It's not like everyone who bought the game is on NeoGAF following the development issues with a friendly face from the developer to talk to them.
So, it's a mess right?
Is anybody NOT having issues?
So, it's a mess right?
Is anybody NOT having issues?
Also, have to say I'm happy that one can just replace the music by switching out the .oggs. Having the Sora no Kiseki Zanmai version of Sophisticated Fight playing instead of the regular one makes every battle ten times more awesome, gotta love that arrangement.
Thanks for the idea, that's amazing! I really don't like the in-game version of Sophisticated Fight, it already drove me nuts on the PSP. But the Zanmai version on the other hand? That's an arrangement I can dig!
So, it's a mess right?
Is anybody NOT having issues?
But then, I was able to play it fine right after launch, and in between the last two patches, so I'm hopefully that things will be fixed soonish.
It's really not a song that lends itself to being heard hundreds of times.
Playing at fullscreen with no issues so far. I just disabled Hardware Vertex Shading which caused the snowy trees glitch.So, it's a mess right?
Is anybody NOT having issues?
So, it's a mess right?
Is anybody NOT having issues?
Thanks for the idea, that's amazing! I really don't like the in-game version of Sophisticated Fight, it already drove me nuts on the PSP. But the Zanmai version on the other hand? That's an arrangement I can dig!
I'm not angry or disappointed. I'm concerned about how this is going to affect sales. Gamers hold grudges and love to voice their opinion regularly, and a big misstep like this could hurt sales for a while down the road. It's not like everyone who bought the game is on NeoGAF following the development issues with a friendly face from the developer to talk to them.
Looks like it's easy to buy Zanmai, but in mp3. I guess transcoding to ogg isn't a big deal.
They may have tested for months, but testing on, say, 50 different configurations for a week can be more helpful for detecting some issues than testing on 5 configurations for months. Ghostlight's releases have all been pretty solid at launch.well, as we were asking for release every day, basically, I don't feel like blaming Xseed for giving in, they tried to iron out bugs for several months, so not like it had no beta testing, it just seems to be very problematic game (engine to be precise) to run on newer OSes, as I understood from Xseed comments on their boards.
There's a digital copy on Amazon.com: http://www.amazon.com/dp/B00DI06IRS/?tag=neogaf0e-20I just listened to the Zanmai version, it's damn good o.o Where can I buy it, iTunes?
Thanks for the idea, that's amazing! I really don't like the in-game version of Sophisticated Fight, it already drove me nuts on the PSP. But the Zanmai version on the other hand? That's an arrangement I can dig!
Oh, no one 'gave in'. Multiple people have been testing it for months now, and before release, none of these issues were happening. The high res fonts were working fine, the movies were playing fine... and so on. If there were known crash issues then it would've been delayed again, because who wants a buggy game on release day? That's why there was time to do things like centre the battle text - because as far as we were aware, all the serious issues were fixed and the game was ready to go.well, as we were asking for release every day, basically, I don't feel like blaming Xseed for giving in, they tried to iron out bugs for several months, so not like it had no beta testing, it just seems to be very problematic game (engine to be precise) to run on newer OSes, as I understood from Xseed comments on their boards.
There's a digital copy on Amazon.com: http://www.amazon.com/dp/B00DI06IRS/?tag=neogaf0e-20
Well the regular battle theme is kinda boring, but I like that one part 5 seconds into it before it returns to being a snoozefest.
Playing at fullscreen with no issues so far. I just disabled Hardware Vertex Shading which caused the snowy trees glitch.
The localization kinda assumes people used keyboards as default and the tutorial doesn't change when you use 360 Keyboard....