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The Legend of Heroes: Trails in the Sky SC |OT| More Olivier Than Ever

Did you actually beat all of them up and end the fight that way? They really just act like you didn't win anyways in the end but if the fight doesn't cut out before they all go down then you're still good.

I did, yeah. The fight ended normally when they were all down, but I still only got the +2 at the end of the chapter. I don't know what I did wrong but I'm not really sure if I can do it faster with my current setup.
 
I did, yeah. The fight ended normally when they were all down, but I still only got the +2 at the end of the chapter. I don't know what I did wrong but I'm not really sure if I can do it faster with my current setup.

Super weird, I'm not sure what it could be either. As long as they talk about removing their limiters you should get the 5BP I think. In any case, if you can cook up some Rainbow Surprises then that might help. You just gotta focus on Gilbert for the first turn and then hit with the Rainbow Surprise when they all mob together. A bit of luck, but if any of them are confused/petrified then it makes things super easy.

Edit: I also ended up counting it for you since I had some spare time:

Total turns is roughly 38-40. Putting this number in because it's ended unfavorably for me during an enemy turn before.
With Action 2 (I think) Estelle gets 8 or 9 turns, with an S-break or two if you interrupt some turns.
 
Super weird, I'm not sure what it could be either. As long as they talk about removing their limiters you should get the 5BP I think. In any case, if you can cook up some Rainbow Surprises then that might help. You just gotta focus on Gilbert for the first turn and then hit with the Rainbow Surprise when they all mob together. A bit of luck, but if any of them are confused/petrified then it makes things super easy.

There we are.

I followed your suggestion about the food and equipped a deathblow to kill one of the Jaegers right away. I was able to do it faster than last time and pulled it off, though I'm pretty sure I still got the limiter scene before...

Oh well. It all worked out. Thanks!
 

Psxphile

Member
Oof. Finished Chapter 4 not too long ago. After getting stuff done in town at the beginning of Chapter 5 and boarding the airship, Estelle goes and asks the two party members I took with me to fight Chapter 4's big boss
what their dream was
. It then hit me that the others probably would have something personal to share too if they were there but to find out I'd have to regress to the save point just before the battle and swap out party members, fight the boss again and work my way back to the airship trip... twice.

Even Persona 2 wasn't that cruel.
 

Nohar

Member
So, I played FC on Normal and I found the game to be challenging without being too frustrating. I decided to begin SC with the Hard mode setting, but I'm afraid the Hard difficulty is a little tedious (that, and
Kurt
has insane Defense, even without his self-DEF buff - seriously, physical attacks doing single digits?! Only solution in Hard mode is to focus on Arts). Should I just begin a new game on the Normal setting, or is it just the beginning which is like that?
 

duckroll

Member
I think you mean Chapter 4. Chapter 3 was Grancel! And yeah, I think it's a neat touch that there's a lot of major dialogue that's optional or depends on who you have in your party at a given time, but it can hurt knowing that you're missing out on other possibilities!

So, I played FC on Normal and I found the game to be challenging without being too frustrating. I decided to begin SC with the Hard mode setting, but I'm afraid the Hard difficulty is a little tedious (that, and
Kurt
has insane Defense, even without his self-DEF buff - seriously, physical attacks doing single digits?! Only solution in Hard mode is to focus on Arts). Should I just begin a new game on the Normal setting, or is it just the beginning which is like that?

Normal on SC is noticeably harder than Normal on FC and requires more strategy in general. You should try it out. Hard can be... a bit balls.
 
I think you mean Chapter 4. Chapter 3 was Grancel! And yeah, I think it's a neat touch that there's a lot of major dialogue that's optional or depends on who you have in your party at a given time, but it can hurt knowing that you're missing out on other possibilities!

Yeah it makes me want to replay the game once I finish and use different characters for every section. Hopefully someone will eventually upload all variations of major scenes online.
 
I'll switch to Normal then. Thank you!

Yeah, I'm going to switch too. I'm 10 hours in on hard and still on the beginning off chapter 1... The final boss of the prologue was insane on hard and took some tricks and luck to even beat. I thought things would get better but I'm still getting destroyed by normal mobs in chapter 1. Having to heal and run out of EP after every fight just isn't fun anymore.
 
Heh, I restarted on normal and everything is a cakewalk now... You can beat everything including the first 2 prologue bosses with just normal attacks and an occasional heal... It's really insane how much more difficult hard mode is. Does normal get harder later on? Maybe I should switch back to hard after all and try to tough it out since it's not that fun to destroy everything on your first try either. They really should have ballanced the difficulty better.
 
Heh, I restarted on normal and everything is a cakewalk now... You can beat everything including the first 2 prologue bosses with just normal attacks and an occasional heal... It's really insane how much more difficult hard mode is. Does normal get harder later on? Maybe I should switch back to hard after all and try to tough it out since it's not that fun to destroy everything on your first try either. They really should have ballanced the difficulty better.
It gets harder on certain quests and bosses.
 
Heh, I restarted on normal and everything is a cakewalk now... You can beat everything including the first 2 prologue bosses with just normal attacks and an occasional heal... It's really insane how much more difficult hard mode is. Does normal get harder later on? Maybe I should switch back to hard after all and try to tough it out since it's not that fun to destroy everything on your first try either. They really should have ballanced the difficulty better.

Yes, normal does get harder later on, never as brutal as hard was (which I think is part of the problem since you went so far on hard lol) but it'll still challenge you during bosses/trap chest. Regular encounters where you get a preemptive strike you can probably win without using any ep/cp most of the time (at least through chapter 4) but I'll take that over every fight feeling like secret boss difficulty -.-
 
It gets harder on certain quests and bosses.

Yes, normal does get harder later on, never as brutal as hard was (which I think is part of the problem since you went so far on hard lol) but it'll still challenge you during bosses/trap chest. Regular encounters where you get a preemptive strike you can probably win without using any ep/cp most of the time (at least through chapter 4) but I'll take that over every fight feeling like secret boss difficulty -.-
Good to hear, thanks! And yeah, I like a challenge but the main reason I play this game is the great story so it would suck if I get stuck or lose interest because of the hard difficulty. Normal it is!
 

chaosblade

Unconfirmed Member
I didn't feel like there were very many points that were actually difficult on normal. The hardest thing as a whole for me was in chapter 3,
I wasn't ready for the consecutive, EP-heavy boss battles, with temporary party members, and I still wonder if Mine Set is bugged on PC because every boss that used it would spam it multiple times in a row and still attack afterward.
Next hardest was one of the bosses during the finale.

Other than that most of the "difficulty" was running into enemies/bosses that heavily used debilitating statuses without appropriate preparation. Lose once, use appropriate accessories the second time, and suddenly it's not hard. Most of the extermination quests tell you what the enemies do in advance ("has strong area attacks," "has freezing attacks," etc) so you can prepare for them.
 

Adam Prime

hates soccer, is Mexican
I think I've read this thread more than played the game. Gotta wrap up Ocarina of Time 3D today, then really sink into this.
 

duckroll

Member
Chapter 5 is pretty great in terms of the main plot. Lots of "big" scenes. But is there any reason why the err...
effects and shadow for the dragon is so low-quality compared to everything else? It's really jarring when the model itself is really sharp and the textures are high resolution, but the shadows are a low-res jaggy mess and whenever it breaths fire the effects are super low-res pixels too.
What gives? Is is a limitation on the resources available? Anyone from XSEED know? T_T
 
Checking back in with all the NPCs in Chapter 8 is a lot of fun. You can really see how far certain characters have come over the course of both games. There are some really nice payoffs here.
 

duckroll

Member
Oh, another quick question, I'm deep into chapter 5 now and I noticed I still only have 3 attacking food recipes. Is that normal? Did I miss any?
 

vladisaac

Member
I have been progressing slowly through the game, currently at the chapter 3 (it's my 2nd playthrough actually, I completed all the games of the series in Chinese).

Found a bug with a NPC not appearing, no idea if it's been reported.
Contains spoilers:
 
Why do most of the chests have the same message :(? I loved all those empty chest messages but so far it's mostly the same one with a missing space in it :p
 
Small rant about the chapter 4 sidequest
find the cat.
The timing of this quest within the main plot is really silly and it was so damn tedious walking back and forth and I wasted a ton of time finding the last dude. Seriously, fuck that noise.

Why do most of the chests have the same message :(? I loved all those empty chest messages but so far it's mostly the same one with a missing space in it :p

I think they will patch them in later.
 
So, I just got done beating this game (after just playing the fc as well for the first time) and the series is really good.

Now that said, anyone else think the last boss was a complete joke next to the Loewe fight that precedes it? Only thing last boss has over Loewe is hp (seriously, I feel like Loewe did more damage per attack, though I guess the final boss's attacks were more likely to hit multiple characters). Final boss is slow enough that it was ridiculously easy to cheese by just spamming earth wall between it's attack turns, but Loewe was too fast to use anything like that (plus his clones mean the shields would likely be neutralized at the wrong time) and if he uses an s-craft at all after the beginning of the fight you're almost guaranteed to be instant wiped, given that even at full health his s-craft can nearly one hit any character (and his better one hits everyone as well)
 

ULTROS!

People seem to like me because I am polite and I am rarely late. I like to eat ice cream and I really enjoy a nice pair of slacks.
I mean, I don't really think it is, given that if you didn't realize Loewe would be an endgame boss, you really haven't been paying attention at all throughout either this game, or even FC

Even so, it's still a spoiler...
 
Yes. Apparently spoiler tagging is just too difficult for some people.

Again, I really don't consider something a spoiler if it's super fucking obvious. It's not a huge twist or something, and it's not like I say anything about the story stuff around the fight. Hell, I even specifically didn't refer to the final boss by name because that might actually spoil people
if they thought there was a chance we might get faked out
. But honestly, I really can't see anyone ever going into this game, paying even the bare minimum attention to the story, and not being able to tell that Loewe would be fought near the end of the game
 

chaosblade

Unconfirmed Member
Again, I really don't consider something a spoiler if it's super fucking obvious. It's not a huge twist or something, and it's not like I say anything about the story stuff around the fight. Hell, I even specifically didn't refer to the final boss by name because that might actually spoil people
if they thought there was a chance we might get faked out
. But honestly, I really can't see anyone ever going into this game, paying even the bare minimum attention to the story, and not being able to tell that Loewe would be fought near the end of the game

I gave up and tag everything. People have complained about not spoiler tagging things that are entirely gameplay focused without any specific reference to the story.

Duckrolls posts are the expection. Guess people don't want to yell at a mod to tag his posts, I had posts far less specific than some of his but got people on me about tagging.
 
I mean, I don't really think it is, given that if you didn't realize Loewe would be an endgame boss, you really haven't been paying attention at all throughout either this game, or even FC

Spoiling who specifically is the second to last boss fight in the game is definitely a spoiler, even if it would be obvious that you'd fight that character near the end of the game.

I don't think this is something that hard to figure out.
 
I gave up and tag everything. People have complained about not spoiler tagging things that are entirely gameplay focused without any specific reference to the story.

Duckrolls posts are the expection. Guess people don't want to yell at a mod to tag his posts, I had posts far less specific than some of his but got people on me about tagging.
I think I can get complaining about certain gameplay stuff (the main reason I didn't tag his clone ability is that slight FC spoilers
he used it in FC where he went under a different name
). That said, I'm not going to cave if idiots want to complain about spoiling stuff that's either completely obvious, or meaningless without the proper context. Like, I'm not going to spoiler a character's name when talking about them if the name alone isn't proper context to give anything away. Like I don't see the need to tag the name Walter if that's all I'm saying, because that means nothing to someone who hasn't seen him yet. Nor do I feel the need to tag said character is an enemy, because that's immediately learned when you meet him. But I would tag anything about
his relationship with Zane
because that actually contains info someone might not be able to figure out immediately
 

Nohar

Member
Well, I came back to talk about my gaming experience (Normal is far more enjoyable, and putting a casino in-game is not good for my gaming addiction, although it is easy to unlock the rewards and move-on quickly), but it seems that there is an argument taking place.

I didn't read the spoilers since I jumped directly to the last message, but I guess that it will be better for me to leave this topic, since an accident can happen rather quickly.

I guess I will come back after I've finished the game. Have fun everyone.
 
Spoiling who specifically is the second to last boss fight in the game is definitely a spoiler, even if it would be obvious that you'd fight that character near the end of the game.

I don't think this is something that hard to figure out.

All I said is that his fight takes place before the final boss, but in the last chapter. I never once said second to last which isn't even correct
because that's the reverie dragon

Honestly in situations like this, I also think people bugging out and complaining about spoilers is more likely to spoil people than just posting something obvious or out of context
 
Well, that's the impression I got from reading your original post.

I think this is why it's just better to exercise caution, especially if you're talking about the identities of late game bosses and where they occur. It takes like five seconds to put a spoiler tag in, and it makes reading the thread a lot more pleasant for people who are still playing the game.
 
Well, that's the impression I got from reading your original post.

I think this is why it's just better to exercise caution, especially if you're talking about the identities of late game bosses and where they occur. It takes like five seconds to put a spoiler tag in, and it makes reading the thread a lot more pleasant for people who are still playing the game.

All I said is that Loewe is fought during the endgame before the final boss is. Which should surprise literally nobody with half a brain cell
 
All I said is that
Loewe
is fought during the endgame before the final boss is. Which should surprise literally nobody with half a brain cell

Half of what happens in this game should surprise no one, that doesn't mean that everyone should just say whatever they want without tagging it (this includes mods). Hell even the final boss should be a surprise to no one, should that be unmarked as well? It takes no effort to tag something or even think about what may be considered a spoiler before a post it made, not sure why it's such a big deal when it's pointed out.
 
Half of what happens in this game should surprise no one, that doesn't mean that everyone should just say whatever they want without tagging it. Hell even the final boss should be a surprise to no one, should that be unmarked as well?

See, I agree to an extent, but it's a sliding scale. For the final boss there was *FC spoilers*
always the potential for something more random like the reverie coming after Richard in FC and the main villain does not end up as the actual last boss
. But with Loewe, there's pretty much zero chance anybody would ever believe you wouldn't fight him near the end of the game.

also, as a message to you
it's funny, because I think posts like yours actually spoil a lot more than mine do. You aren't using spoiler tags, and it's pretty easy to divine the meaning of your post if you're playing the game, so congratulations, you actually spoiled the final boss
 

krYlon

Member
Maybe I only have half a brain cell but I'd rather not know for absolutely certain who does or doesn't make it to the final chapter. You know, be under the illusion that anything can happen.

Anyway I've come to the conclusion that you read OTs at your own risk and I'm going to try to stop glancing at this thread from now on. Prob won't lol.
 

duckroll

Member
Finished Chapter 5. That was pretty awesome. Unfortunately I can't stop now, because of how Chapter 6 starts. This game is so addictive. >_<

Duckrolls posts are the expection. Guess people don't want to yell at a mod to tag his posts, I had posts far less specific than some of his but got people on me about tagging.

Hey that's not cool. I don't spoil stuff and I tag anything I consider a story spoiler. But whenever possible I would rather discuss stuff in a general way rather than go into detail because I don't like talking to people with black bars everywhere, it's just silly.
 
Maybe I only have half a brain cell but I'd rather not know for absolutely certain who does or doesn't make it to the final chapter. You know, be under the illusion that anything can happen.

Anyway I've come to the conclusion that you read OTs at your own risk and I'm going to try to stop glancing at this thread from now on. Prob won't lol.

A story in which anything could truly happen would be awful because it'd mean the asspulls and anticlimaxes would be abundant. Good stories need to have a logical flow, and make sense. A story shouldn't be entirely predictable, but if something is built up over the course of a story only to amount to literally nothing that can only be described as intensely disappointing, not praiseworthy
 

krYlon

Member
A story in which anything could truly happen would be awful because it'd mean the asspulls and anticlimaxes would be abundant. Good stories need to have a logical flow, and make sense. A story shouldn't be entirely predictable, but if something is built up over the course of a story only to amount to literally nothing that can only be described as intensely disappointing, not praiseworthy

It might not build up into literally nothing, but it could build up into something bigger and more unexpected than it first seems.
People just starting SC don't know if the events that happened in FC are just the tip of the iceberg.

Also, there have been plenty of stories where major characters leave early for whatever reason and it works, either as a twist or because it is a set up for something else.

Anyway like I said, reading OTs is a bit of a risk and you could argue if you want a game to be fresh and totally unexpected you should play it first without reading anything. So I'm not really having a go.
 
It might not build up into literally nothing, but it could build up into something bigger and more unexpected than it first seems.
People just starting SC don't know if the events that happened in FC are just the tip of the iceberg.

Also, there have been plenty of stories where major characters leave early for whatever reason and it works, either as a twist or because it is a set up for something else.

Anyway like I said, reading OTs is a bit of a risk and you could argue if you want a game to be fresh and totally unexpected you should play it first without reading anything. So I'm not really having a go.

I mean that's fair, but I still don't agree that it applies in this case, given how it's built up. You could argue some characters might have been built up for a later game, but given the nature of SC, I don't think there was ever a chance you wouldn't fight Loewe in it. Not to mention that fighting Loewe doesn't mean he can't return in a future game. I mean, you also fought him in FC, even if he wasn't trying there
 
I consider any mention of bosses spoilers. Just don't.

This seems kind of ridiculous and excessive to me. Again I'll say it's not really a spoiler unless it actually spoils something. Something nobody would doubt for a second, or something meaningless without proper context isn't really a spoiler
 
This seems kind of ridiculous and excessive to me. Again I'll say it's not really a spoiler unless it actually spoils something. Something nobody would doubt for a second, or something meaningless without proper context isn't really a spoiler

Just because it doesn't spoil something for you doesn't mean it doesn't spoil it for others. No need to discuss it at length, just be considerate.

He could've easily died at the half point or there could be some plot twist regarding him. Who knows? Now I know that those things don't happen.
 
This has been made all the worse by calling it out and discussing it for a page. Someone might have missed the initial post, they won't have missed everyone calling attention to it and openly discussing it.

And that is actually what happened to me.
 

duckroll

Member
I don't really think it's cool to mention bosses by name especially later in the game in a common non-spoiler discussion. That crosses the line of courtesy for me.
 
Yeah, pretty much. It's pretty shitty and made even worse by the original party being shitty about it lol. I'll just stay out of this thread till I'm done.
 
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