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The Legend of Heroes: Trails in the Sky SC |OT| More Olivier Than Ever

Eternia

Member
Best part is when
Dick's heart-beat rises 96.7%
or something like that. There's great double entendres in this game, and Estelle's is the best ("I don't care if he has an airship in his pants or whatever").
Haha, yeah, there's definitely a lot of that.

Finished chapter 5 and 6 today

__________wooooooow_________

This is a very good videogame
Chapter 5 and 6 was
a seemingly never-ending roller coaster ride of emotions.
The one-two punch of (chapter 5)
Agate's history with Ravennue and poor foolish Tita throwing herself into the fray of things
then (chapter 6)
every fucking thing, especially the long awaited reuniting of Estelle and Joshua
. This game really has its hooks into me. Absolutely terrific so far.

Just started chapter 7. Please don't take
Olivier
away from me :(
I stopped at the start of chapter 7, my first reaction was
did Olivier really just jack all my stuff and he's going to use it all against me!? (Note: I haven't actually looked in my inventory yet to see if that's true) I'll miss him too if his role is mostly finished
. I should really be used to that sort of thing by now though.
 
Aw. Y'know, playing without a guide you have to assume you're going to miss out on bonus BP and other goodies even if you're thorough (I mean VERY thorough) but apparently even that's not enough! I really don't want to reload the save right before because I've already progressed too much and don't want to do all that again...

EDIT: actually I'm not sure if we're even talking about the same quest, lol

I believe we are what this is what happens
After accepting the quest but before turning the items in talk to Orvid, he'll mention he wants to make a deal with the same restaurant to sell them items, he happens to have lots of the rare items they want so Estelle introduces the two and he gives her the rare items The girl then asks Estelle and co to get the rest of the common items. So not only do you get 2 extra BP, you get to turn in less items as well
 

Psxphile

Member
I believe we are what this is what happens
After accepting the quest but before turning the items in talk to Orvid, he'll mention he wants to make a deal with the same restaurant to sell them items, he happens to have lots of the rare items they want so Estelle introduces the two and he gives her the rare items The girl then asks Estelle and co to get the rest of the common items. So not only do you get 2 extra BP, you get to turn in less items as well

dang yo, if I wasn't so loaded to bear with monster drops I would have those extra BP in the bag just from matter of course
 

Dice//

Banned
Up to Chapter 5:

Dang, I won't lie the first few chapters were a bit of a drag. I heat Zero/Ao suffer from this too, but the amount of re-treading old ground really stinks, you're not really meeting interesting characters besides a few obviously evil villains.

I'm really happy
playing as Joshua
happened, it really heats things up, and the "mist bit" was a nice turn of events. I definitely feel this sort of predictibility is a bit of a drag since the villains are pretty damn clear in this game. They weren't as obvious in FC.

That said, I do like that things are building up nicely. Indeed, there's a big strong world built-in, and really chapters aren't that long...just padded out a lot. I unfortunately do catch myself skipping dialogue every so often. Even normal interactions can get pretty lengthy. It's amazing because NPCs don't just TALK, their conversations can actually have a greeting, story, and bidding of a fond farewell... It can just really add up.
 

zakujanai

Member
Haha, yeah, there's definitely a lot of that.


Chapter 5 and 6 was
a seemingly never-ending roller coaster ride of emotions.
The one-two punch of (chapter 5)
Agate's history with Ravennue and poor foolish Tita throwing herself into the fray of things
then (chapter 6)
every fucking thing, especially the long awaited reuniting of Estelle and Joshua
. This game really has its hooks into me. Absolutely terrific so far.


I stopped at the start of chapter 7, my first reaction was
did Olivier really just jack all my stuff and he's going to use it all against me!? (Note: I haven't actually looked in my inventory yet to see if that's true) I'll miss him too if his role is mostly finished
. I should really be used to that sort of thing by now though.

I almost wish they hadn't dropped so many clues about
Agate's past
in FC. I loved that story anyway but I've basically just been waiting for
him to tell us his sister was dead
since Ruan in FC.

I'm right at the start of 7 as well and haven't checked
my inventory either. He had all my best stuff too, double whammy :(
 
I'm really happy
playing as Joshua
happened, it really heats things up, and the "mist bit" was a nice turn of events. I definitely feel this sort of predictibility is a bit of a drag since the villains are pretty damn clear in this game. They weren't as obvious in FC.
In some cases they're still not. Spoilers for last chapter:
Blueblanc and Walter stick largely to tropes, but Luciola's reasons for joining Ouroboros are understandable and even possible to sympathize with (and criticize as Schera does and Luci predicts); Loewe tells more to the party on a set of specific conditions finally settled between him and Joshua. Renne is the middle-ground, as she's obviously the one villain you don't want to believe is one (yet is) but seems to have a truly horrible past she's never been able to confide
. What you call padding/retreading I consider new and reverent of the world established in FC (aside from the predictable formula used in the post-Prologue chapters at first), so I'll agree to disagree.

I just did Finale's last dungeon again with Schera and Zane for extra sequences. Some thoughts:

Zane
and Walter's showdown is quick but cool, and there's good enough tension given that either could beat each other based on their opening moves. Kilika telling Zane in private that Master Ryuga, abruptly suffering from terminal cancer, wanted to fight to a glorious death against his wrong-headed student is believable. I think being able to visit with Kilika during an extended post-game ending a la FC would have allowed for her testimony to develop. But even then, it fits with how Walter's estimation of himself rose even knowing that Zane, according to Ryuga (and Walter's own suspicions), had the most potential for mastering Taito. It seems fighting style has just as much importance in Zemuria as efficient power (Walter) and transcendence in battle (Cassius). This might explain why, being the Taito master's daughter, Kilika was able to reach the duel between Zane and Walter in Chapter 7 just in time
.

Schera
and Luci have an interesting conversation about their relationship with Harvey, who so faithfully played the role of patriarchal leader that he couldn't understand Luci's romantic feelings for him. I get the impression Luci had some kind of parental background she won't reveal but clearly enabled her to perform Eastern arts not unlike what Kurt has; we don't get to know the circumstances of her joining Harvey's troupe. Meanwhile Schera had a level of self-sufficiency due to her living in the gutter before meeting Harvey (then Cassius through Estelle), which I don't think Luci had if she had some kind of training and stability earlier in her life. The idea that Harvey would abandon his troupe because of his personal finances turning sour is awful, but Schera makes a point that Luci was just as pivotal for the group. Harvey meanwhile treated Luci as a daughter and potential new leader of the circus, which she just couldn't accept, leading to her impulsively killing him in secret. Luci, both scared of where things would go after the circus and jealous that Harvey kept denying her, naturally would have joined Ouroboros knowing there were kindred spirits she could live with, even if that made her a cohort and enabler of actions she clearly doesn't agree with (she objects to Campanella bringing the Glorious into play). Above all I feel like Luci had strong expectations for herself in life but wasn't comfortable taking Harvey's advice about finding a new partner; more importantly, she doesn't strongly believe in her own power, instead getting clingy without considering alternatives to channel her frustration after being spurned. But she knows all this and is caught in a trap of self-loathing which Schera was never destined for, and that's a strong reason at least for her to attempt suicide falling off Axis Pillar (against Schera's redeeming will). Luci's definitely one of the most interesting Enforcers because of this backstory, and now I think her dialogue with Estelle (disguised as Lena) in Chapter 4 is even more meaningful. She and Schera aren't too different except in circumstances, the former thinking she's beyond hope of making amends for the pain she caused her friends. Estelle got Joshua out of that vicious cycle, however, so I hope Schera and Luci meet again to see how the latter's holding up
.

Also,
Olivier
's moment in Chapter 7 is one of my favorites in the whole game because of its ambiguous phrasing.
He knew he might be able to rejoin the party at some point, but only if Liberl's own diplomat (which he figured at that point could be Kloe) and Bracer arbitration gave him a reason to act as Imperial observer to Liberl's offensive against the society
.
 

duckroll

Member
I believe we are what this is what happens
After accepting the quest but before turning the items in talk to Orvid, he'll mention he wants to make a deal with the same restaurant to sell them items, he happens to have lots of the rare items they want so Estelle introduces the two and he gives her the rare items The girl then asks Estelle and co to get the rest of the common items. So not only do you get 2 extra BP, you get to turn in less items as well

Noooooooooooooo. I missed this, and now
the girl in the restaurant continues to talk about how hard it is to get rare ingredients, while Orvid continues to stand outside the Bose market worrying about not being able to make a deal. SADFACE.
 
I thought for a second that I forgot to
get Orvid a deal with Gwen at the Anterose, but then I remember he was in the kitchen right at the start of Chapter 8
. Phew, I glossed over that detail, which is funny since the guy was useful for late-game cooking.
Chapter 5 and 6 was
a seemingly never-ending roller coaster ride of emotions.
The one-two punch of (chapter 5)
Agate's history with Ravennue and poor foolish Tita throwing herself into the fray of things
then (chapter 6)
every fucking thing, especially the long awaited reuniting of Estelle and Joshua
. This game really has its hooks into me. Absolutely terrific so far.
Chapters 6 and 7 are two of the shortest, but the former was so good from start to finish it felt like it would last forever. The opening side-quests are neat.
Escorting Mirano to Ravennue
wasn't too interesting at first, but then I realized you can lose BP by getting into any battle whatsoever, and this was before I got the no-encounters Quartz.
The search for Raini
was a perfect moment for me, as my though process completely, utterly clicked with what the game had in mind.
Green eyes, blue hair, ambiguous smile, someone not indigent to Liberl but now possibly considered a native? I knew it had to be Lila, but I didn't expect to be so right. The side-quest was an adorable story all to itself but also foreshadows what happens between Estelle and Joshua at the chapter's end
. Above all everything here feels like it relates to "
The Whereabouts of Bonds
" in a thematic way, including the
vacation and rescue at Ouroboros's lab
.
 

zakujanai

Member
Ok it's been a long time since I found a Gambler Jack book, I must have missed one. As unspoilery as possible, what chapter is number 10 in?
 
Ok it's been a long time since I found a Gambler Jack book, I must have missed one. As unspoilery as possible, what chapter is number 10 in?

chapter 7
and its got a doozy of a cut off point

If you wish to know
Kloe must be in your party and you must talk to antonio the cat before going to the Saphril tower

Also reposting cause no one answered

BassForever said:
Another question for chapter 5

The game doesn't auto strip Agate when he runs off so I reloaded and stripped him, am I gonna screw myself later by doing so or does the game give me a chance to reequip him when he rejoins?
 

zakujanai

Member
Just found it myself

Chapter 7

chapter 7
and its got a doozy of a cut off point

If you wish to know
Kloe must be in your party and you must talk to antonio the cat before going to the Saphril tower

Also reposting cause no one answered

Wow, thanks. I'm sad that I spoiled myself on this one having found all the others by myself but I definitely would have missed that.

As for the question about
Agate. You don't need to worry about stripping his quartz, you'll have chance to re-equip before you need him.
 
Wow, thanks. I'm sad that I spoiled myself on this one having found all the others by myself but I definitely would have missed that.

As for the question about
Agate. You don't need to worry about stripping his quartz, you'll have chance to re-equip before you need him.

Thanks Good to know, game really needs to do a better job of auto deequipping people when they leave your party -.-
 
Talk to Orvid, he gets you the extra BP.
Goddamnit, I hate this game sometimes;
I had all the ingredients already, so I just dumped them on her.
Oh well, I had long since resigned myself to not getting all BP. And I did find
both Gambler Jack vols. at the end of Ch. 5, which I was kinda proud of. Only missed 1 and 4 so far without a guide.
 

Famassu

Member
Gah, this is so frustrating. Where the hell is Tratt Plains Monster 2?! I just can't seem to find it even though I've gone through all (?) the Tratt Plains areas a couple of times already. I'm probably just blind, but it's nowhere to be seen. .____.
 

Dio

Banned
Gah, this is so frustrating. Where the hell is Tratt Plains Monster 2?! I just can't seem to find it even though I've gone through all (?) the Tratt Plains areas a couple of times already. I'm probably just blind, but it's nowhere to be seen. .____.
EDIT: I was thinking of the first one.
 

Eila

Member
I believe I remember where it is, kinda.

Have a shitty quick MS paint from memory:



You should see it along the red line. Just go down hugging the wall as you go south, it might be on the second screen.

I think the second one is in the area between the tower entrance and the stonehenge thingy entrance. Names don't stick with me :p
 

Dio

Banned
I think the second one is in the area between the tower entrance and the stonehenge thingy entrance. Names don't stick with me :p

Oh, I was thinking of the other one then. The
worm
, right? It's on the right side of the road, right off to the side there so you don't have to stray too far, when you enter the area coming from Zeiss.
 
CH 7 boss spoilers

The Renne fight was incredible. I went into it not very well protected against status changes except for the Grail Locket on Estelle and the opening attack outright killed Kloe and Zane. The first wave of Vogel attacks petrified and killed Joshua. Had to use all the tricks I've learned so far and it was still a decent challenge, but I won! And that music!

Pater-Mater was very easy though, it only used the charge attack and had no chance.
 

Famassu

Member
I think the second one is in the area between the tower entrance and the stonehenge thingy entrance. Names don't stick with me :p
Nope, don't see it anywhere between those exits nor in that whole area. ;__; Killed every normal enemy too, just in case I was somehow mixing them to the special monster.
 

Dio

Banned
Nope, don't see it anywhere between those exits nor in that whole area. ;__; Killed every normal enemy too, just in case I was somehow mixing them to the special monster.

I looked up some footage and here:

qMgRAjJ.jpg


1FYKDit.jpg


Does this help?
 
Beatened at 77h. A strong candidate for my GOTY

The ramp up in
difficulty thruout the dungeon was interesting; Bleublanc was virtually the same, but subsequent rematches added first one, then two, then three then four deadly wildcards culminating in fighting a blazingly fast battle with Loewe that took 4 tries. The three Weismann fights were tame by comparison to almost be a victory jog.

I also really enjoyed the multiple motivations moving thruout the two games, and the writers' ability to work theming into most facets like the below:

I thought for a second that I forgot to
get Orvid a deal with Gwen at the Anterose, but then I remember he was in the kitchen right at the start of Chapter 8
. Phew, I glossed over that detail, which is funny since the guy was useful for late-game cooking.Chapters 6 and 7 are two of the shortest, but the former was so good from start to finish it felt like it would last forever. The opening side-quests are neat.
Escorting Mirano to Ravennue
wasn't too interesting at first, but then I realized you can lose BP by getting into any battle whatsoever, and this was before I got the no-encounters Quartz.
The search for Raini
was a perfect moment for me, as my though process completely, utterly clicked with what the game had in mind.
Green eyes, blue hair, ambiguous smile, someone not indigent to Liberl but now possibly considered a native? I knew it had to be Lila, but I didn't expect to be so right. The side-quest was an adorable story all to itself but also foreshadows what happens between Estelle and Joshua at the chapter's end
. Above all everything here feels like it relates to "
The Whereabouts of Bonds
" in a thematic way, including the
vacation and rescue at Ouroboros's lab
.

Perfect foreshadowng and character development that hit true.

I really liked everything and I mean EVERYTHING about Chapter 6. The concept of Estelle's growing might being tested and the multiple advantages of kidnapping/recruiting angles/recruitment pitch advantages added some interesting character and organization insights into how The Society and Bracer Guild operate and aim and how Estelle "Shines Like The Sun" Bright has grown resilient and yet misunderstood by some. Great great stuff.

Joshua remains one of my favorite characters, and the moments of darkness and self-loathing show the scars that continue to ache and burn his soul. He's saved but the battle to free him completely was not a clean victory and you can still hear it in the brief epilogue at Hamel where his old backhanded compliments and flowery tongue of FC return both proving once and for all that he's healing and that the phase of his in FC was not a constructed personality formed by a broken puppet but the "real" him when he's not under crushing duress.

Plus I loved the bending perceptions between his fleeing at the end of FC and the end of chapter 6. You get this shift from the chipper young thoughtful lad with a core of darkness being seemingly rebroken by Weissmann's speech...yet by chapter 4's brief controlling of him you see that, almost in a mirroring of the "puppet playing a part" bit above, he was just scared and terrified of dragging Estelle and crew into "his" world and the broken killer was all an act. This is even better given how Estelle and crew are on a collision course with "his" world whether they like it or not, and his gruff cold demeanor was saw thru even by the dolts of the Capua family! By the time of the reunion you get both the fact that the two lovebirds both still need each other and that the "scared girl, manipulated boy" roles had been switched, but not totally...it's really really clever.

Plus watching Josette go googoo for him and the below showing just how much of a chick magnet he is (to his grief!) is hilarious.

Klaudia nee Kloe was another that grew tremendously in my view during this game. She came off as a bit of a one note character in FC, but this was used to paint a gal deeply terrified of the weight of the crown and knowing that time was ticking on "Kloe the Average Student". Bolder, more inciteful, and even passionate (remember: Joshua is a chick magnet), it goes a long way to displaying a full person in that and all in time for her stepping out on the stage of global politics. And that may be the most PURPLE character in video game history at the end. WOW. lol

But the only narrative problems I had came when this left. The Rule of Four regions/experiments/rivals/towers/etc sometimes had tenuous connections leading to some repetitiveness. The end sequence past the point of no return before challenging Loewe needed some editing; mainly the Hamel bit having no narrative heft (how would Weismann have known those two would have survived that massacre? Why would they dilute the "vipers nest" aspect of Erebonia with this?) and the gap between the Loewe fight and Weissmann battles would have played out better if it was quick and the Aureole was up top OR had they went down after battling Loewe and then Weissmann finishes off Loewe on the spot for failing then tries to turn Joshua back as a last ditch supervillianly effort to defend the Aureole and salvage the side experiments.

But these are rather minor; you can tell a well-written game by the times you go "this sounds like every other game for this 5 minute stretch" and that's a good sign it aint every other game but I still found FC (and this is purely personal) more consistant in the tone it was going for overall slightly.

Music was often PHENOMINAL. I'm glad I held off hearing everything but the trio of Merciless Savior, Silver Will (Super Arrange SC version), and A Fateful Confrontation that were part of getting me into Falcom as a whole.

Lots of subtly brilliant tracks like Welcome to Le-Locle, Obstructive Existance, Visions (which is doing a bang-up job calling back to SNES era Final Fantasy dungeon themes), the aching waltz beauty of The Dream Continues, A Lurking Shadow in the Wilderness, Infiltration, and the prog fierceness of A Gravestone Struck by Lightning.

Thank you Carpe Fulgur, XSEED, and Nihon Falcom for doing this. It was a great joy and I look forward to further Trails goodness soon.
 

Famassu

Member
I looked up some footage and here:

qMgRAjJ.jpg


1FYKDit.jpg


Does this help?
I found that exact spot (it's the last area before Wolf Fort), but the monster is not there. A bug? :(

Oh well, thanks for trying to help. Guess I won't be doing my 100%BP run. -__-
 

zakujanai

Member
Chapter 7 boss spoilers
Sailed past the first 3 Enforcers and started to worry that the game was getting too easy. Start the fight with Renne, two dead in her first attack and another near dead and petrified before I even had my first turn. Going to have rethink my strategy I think!
 

duckroll

Member
I beat chapter 6. The cutscenes towards the end felt like they would never end. And part of me wished... they would never end. Great stuff. When long running plots pay off in this game, they really pay off. On a whole, it was a really short chapter though. I guess when shit hits the fan, there isn't much time for sidequests and stuff!
 

Kalor

Member
Hearing all this positivity for the later chapters makes me excited to get to them. I've just started Chapter 3 after 17 hours and while I've been enjoying it, Chapter 2 wasn't that interesting compared to the prologue or Chapter 1.
 

zakujanai

Member
Hearing all this positivity for the later chapters makes me excited to get to them. I've just started Chapter 3 after 17 hours and while I've been enjoying it, Chapter 2 wasn't that interesting compared to the prologue or Chapter 1.

Chapter 2 is easily the worst one. It just gets better and better after that.
 

Erheller

Member
I found that exact spot (it's the last area before Wolf Fort), but the monster is not there. A bug? :(

Oh well, thanks for trying to help. Guess I won't be doing my 100%BP run. -__-

I don't remember where I found it, but I believe I found that monster on the side of an area, not on the main road. I could be wrong, though, it's been a while since I killed it.
 

zakujanai

Member
Chapter 8 question:

Does it matter which branch you go to first? Will the dialogue change in every region each time I install a ZFG? Is there any hope in Gehanna of me getting the rest of Gammbler Jack?? I'm loving the crisis situation but I'm feeling genuine stress about the whole thing!
 

Cqef

Member
Chapter 8 question:

Does it matter which branch you go to first? Will the dialogue change in every region each time I install a ZFG? Is there any hope in Gehanna of me getting the rest of Gammbler Jack?? I'm loving the crisis situation but I'm feeling genuine stress about the whole thing!

I'm curious about the branch choice at the beginning too actually.
Anyway, if you're stressed out already about the whole crisis-situation, then *really* look forward to the very end of the chapter and prepare yourself for a heart failure lol
 
Chapter 8 question:

Does it matter which branch you go to first? Will the dialogue change in every region each time I install a ZFG? Is there any hope in Gehanna of me getting the rest of Gammbler Jack?? I'm loving the crisis situation but I'm feeling genuine stress about the whole thing!

Yes and no. In the grand scheme of things no, but it may be easier depending what direction you go.
each region has 2 monster kill quests, including Grancel even though you don't have to turn in a ZFG there, that are decently tough, and each branch you go to makes you lose a ZFG, so 1 less character with Artes. Also, 3 of the areas have a Bonus Mission that range from tedious to pretty cool, again the number of ZFG you have could be easier depending on how much you use Artes
. Having a certain character with you will change it a little, though I guess I don't fully know if the dialogue changes if at all. I did
Bose > Ruan > Zeiss > Grancel > Rolent
with that character
Tita, which was kind of a pain because she needs a ZFG for her Gun

Also
each of the towers has a new mob at the top that gives a new accessory, 2 of the 4 are godtier IMO

Also, Grancel
even though you don't turn in a ZFG, you will want to kill the monsters in that region before you turn in your last ZFG, because after you go to the other branches and turn in the ZFGs and return to Grancel, Fit hits the Shan.

And Gambler Jack, I don't know.
 
Chapter 8 question:

Does it matter which branch you go to first? Will the dialogue change in every region each time I install a ZFG? Is there any hope in Gehanna of me getting the rest of Gammbler Jack?? I'm loving the crisis situation but I'm feeling genuine stress about the whole thing!

It doesn't matter which order you go through, but you will probably get the Gambler Jack volumes out of order.

Just make sure to do two things: go to Grancel before finishing the last guild branch, and return to Bose before doing your next objective after restoring the phones.
 

Cqef

Member
Holy crap, I knew I had missed out on a lot of things in chapter 8 but I never imagined I missed out on so much o_o
 

Reveirg

Member
I didn't even care that Chapter 6 was so linear. It slayed.

It was the best so far IMO (I'm halfway through 7 now).

I thought the pacing of chapters 1-4 was as bad as most of FC, even worse since you just explore the same stuff. But now things are really picking up. Enjoying this much more.
 
It doesn't matter which order you go through, but you will probably get the Gambler Jack volumes out of order.

Just make sure to do two things: go to Grancel before finishing the last guild branch, and return to Bose before doing your next objective after restoring the phones.

What happens
when you go back to Bose before heading to Grancel?
I inadvertently
triggered the events in Grancel just by heading that Direction from Rolent. But I thought I had covered my bases.
 

zakujanai

Member
I'm curious about the branch choice at the beginning too actually.
Anyway, if you're stressed out already about the whole crisis-situation, then *really* look forward to the very end of the chapter and prepare yourself for a heart failure lol

Yes and no. In the grand scheme of things no, but it may be easier depending what direction you go.
each region has 2 monster kill quests, including Grancel even though you don't have to turn in a ZFG there, that are decently tough, and each branch you go to makes you lose a ZFG, so 1 less character with Artes. Also, 3 of the areas have a Bonus Mission that range from tedious to pretty cool, again the number of ZFG you have could be easier depending on how much you use Artes
. Having a certain character with you will change it a little, though I guess I don't fully know if the dialogue changes if at all. I did
Bose > Ruan > Zeiss > Grancel > Rolent
with that character
Tita, which was kind of a pain because she needs a ZFG for her Gun

Also
each of the towers has a new mob at the top that gives a new accessory, 2 of the 4 are godtier IMO

Also, Grancel
even though you don't turn in a ZFG, you will want to kill the monsters in that region before you turn in your last ZFG, because after you go to the other branches and turn in the ZFGs and return to Grancel, Fit hits the Shan.

And Gambler Jack, I don't know.

It doesn't matter which order you go through, but you will probably get the Gambler Jack volumes out of order.

Just make sure to do two things: go to Grancel before finishing the last guild branch, and return to Bose before doing your next objective after restoring the phones.

Ha it's ridiculous how much I'm stressing over this. I just realised the problem with
losing ZFGs as you go
before I checked back here. Decided to go for a
melee heavy party of Zane and Agate.
in the hopes it will help with that problem. It's good knowing the bit about
Grancel too, wasn't even planning to go there.
 

chaosblade

Unconfirmed Member
Ha it's ridiculous how much I'm stressing over this. I just realised the problem with
losing ZFGs as you go
before I checked back here. Decided to go for a
melee heavy party of Zane and Agate.
in the hopes it will help with that problem. It's good knowing the bit about
Grancel too, wasn't even planning to go there.

It's not really that bad. My suggestion would be to
save Zeiss for last, so you can tackle the other regions while having Estelle and Joshua with ZFGs. Doing Ruan last wouldn't be too bad though, I think, if you would rather just go around once without backtracking too much.
 

Nyoro SF

Member
I'm just waiting for the achievements to get fixed so I can do my 100% run and see all of the good stuff I missed.

I'd like to write a comprehensive review and my thoughts in the future once I have some more free time.
 
What happens
when you go back to Bose before heading to Grancel?
I inadvertently
triggered the events in Grancel just by heading that Direction from Rolent. But I thought I had covered my bases.

The market has a sale, with the final Gambler Jack volume and some new equipment and food available. There's also new dialogue for every NPC. I'm not sure what the exact trigger point is, but I went back after having restoring the phones.
 
The market has a sale, with the final Gambler Jack volume and some new equipment and food available. There's also new dialogue for every NPC. I'm not sure what the exact trigger point is, but I went back after having restoring the phones.

Oh,
they were having the sale in the market when I went through for the Towers. I didn't think I had already turned in the last ZFG, but I guess I had.
 
For the Fishing Spots side quest in Ch. 4 do I have to actually fish something out for it to count as me finding the spot? I never catch anything so I'm curious.
 

panzone

Member
Just finished SC, 65 hours.

Well, FC + SC (since for me they are a single game) is one of the best JRPG I've ever played. It has everything: a good story well written, an immense lore and NCP, exploration, slice-of-life moments, epicness... I don't even know where to start.

Just a question:
Some questions like the details of Kevin's mission, Loewe's sword or Campanella's role are resolved in TC ?
 
finished ch. 1
oh god why ruan again. kinda funny they continued to bore me with uninteresting events in this area. i don't really care for ghost stories. at least olivier's entrance and the ending were good. also missed my first sidequest, that teacher one. i don't know when i was supposed to get that. well, who cares. time for ch. 2.
 
Just a question:
Some questions like the details of Kevin's mission, Loewe's sword or Campanella's role are resolved in TC ?
It's mostly answered in 3rd.

Also, I wonder if Schera thinks she might actually have a blood sugar problem. Diabetes isn't out of her realm given how much she drinks (let alone liver failure). She seems to moderate herself more in this game even though you're with her longer.
 
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