Neoleo2143
Member
It's starting to feel like, at best, this could be another Metal Gear Solid V: A Japanese game that takes a formula popular with western developers and improves upon it with better controls, more varied tools, and in general just a better gameplay foundation.
MGSV has big issues with Balancing and solidified my opinion that a pure open world stealth game does not work as well as it should. Stealth Games need intensely designed levels like Ground Zeroes.
Zelda appears to justify its world through its adventure focus and absolute freedom to tackle the game as they see fit. While there is a Main story, Hyrule is basically one giant level that the player pieces and weaves around. In addition, the durability, weather and temperature systems force the player to vary up their approaches regularly to problems. Add in Nintendo's penchant for extremely creative scenario design and the rest is history.
So in a sense, MGSV's dynamism might be the base potential we're talking here.