I'm just curious on how they go about of doing it. We know that the game has cutscenes, and those have to be played in order to make sense. Nintendo made it sound like there is no boundries in the game world from the very start, and that you can basically go everywhere, even to every dungeon. I guess the games main quests will be done in a linear fashion though, i cant see any other way to do it really, but i just wondered since Nintendo claimed what i wrote in the spoiler
I guess maybe the game will be linear in terms of the main story, but that its possible to do the thing i wrote in the spoiler. I cant see any other way to do it at least, but who knows.