That's what I'm expecting.Is 95 metacritic expecting too much?
That's what I'm expecting.Is 95 metacritic expecting too much?
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No one is getting paid here. Skyward sword and the DS games especially aren't a good indicator that the media isn't blinded by nostalgia with these games.
This sounds absolute perfect.
This is something 3D Zelda's have never been able to capture that the 2D games usually had. This was mainly due to the amount of hand holding in the 3D games. I miss that sense of getting lost and not knowing where the fuck I'm going. No annoying tutorial is a great start.
Is 95 metacritic expecting too much?
Er, the 1080p 60fps one. I suck at this stuff in spite of my expertise as a tech consultant and reviewer, so apologies in advance. I didn't do a lot of troubleshooting but that definitely is what fixed it!
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I know that, but MHWilliams said there was some problem with the gamma. If you put the Switch to full it defaults back to limited, so if he left the TV in full range it's normal that it looks washed out. But if he switched the TV back to limited as well and it's still washed out, well, like you said it shouldn't do that, so i'm trying to understand if there's some bug or stuff like that.
Engadget preview mentioned framerate issues while in docked mode.
Anything else on this?
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Übermatik;230940221 said:Yeah guys these games look identical
Shadow of the Colossus - 512x448 resolution.
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Breath of the Wild - 1600x900 resolution
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I saw this mentioned in other previews. It seems that portable mode has better performance.Engadget preview mentioned framerate issues while in docked mode.
Anything else on this?
Does Switch have a built-in video capture feature, or is it just for screenshots?
Thank you I already read these as they are posted three times a page, but you didn't read my post or write a proper answer so I won't take time to explain again.
Not surprising considering that it's running at a considerably lower resolution (1280x720 vs. 1600x900).I saw this mentioned in other previews. It seems that portable mode has better performance.
Does Switch have a built-in video capture feature, or is it just for screenshots?
Übermatik;230940221 said:Breath of the Wild - 1600x900 resolution
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Has anyone talked about the music?
Much fuss was made also about the choice in musical style and the approach to integrating it into the gameplay. In a word, the overworld music is minimalistin fact, its absent, as the music only plays at particular times, and its specific to the location and other factors. But its also unobtrusive, and moody. It configures the emotion of the particular scene so that it is as intended. And its really never repetitivewhich is perhaps the most fortunate aspect of this approach. In the overworld, the music consists predominantly of piano with occasional accompaniment by other instruments. Its slow and quiet, and it stays out of the way. As you approach a serene vista, it might offer a happy melodic statement for the player to subconsciously digest as they explore. By contrast, as danger approaches or night falls, dissonant notes begin to play, unpredictably, softly.
Conventional music still exists in specific other areas, and from what Ive heard, its very good. It also changesactually, it fades seamlesslybetween day and night versions of each theme. Many of you who know me know that I have long been a follower and enthusiast of game music (Ive been to the Symphony of the Goddess concerts not once, but twice)and I can tell you that I am quite satisfied with what Ive heard so far from Breath of the Wild.
Does Switch have a built-in video capture feature, or is it just for screenshots?
Tonight Link joins the hunt...
Engadget preview mentioned framerate issues while in docked mode.
Anything else on this?
Is this a new screenshot? It has much better anti-aliasing than the previous ones I've seen?
maxcriden are you ok buddy?![]()
I have another, older TV in a different spot. I'll probably try it later.
No, it's a bullshot from E3. Here's a screenshot from Gamespot's preview article:
Does Switch have a built-in video capture feature, or is it just for screenshots?
Is this a new screenshot? It has much better anti-aliasing than the previous ones I've seen?
Is 95 metacritic expecting too much?
Probably already posted, but:
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