The people looking at a bunch of GIFs and youtube videos and saying it might be the greatest game of all time are the exact reason why I hate being a Nintendo fan.
It's like one degree of cringe separation from that basement dweller gamer stereotype.
It looks like a PS2 game.
/s
So I don't know if this has been brought up in the thread but Gamexplain posted a video where they compare the handheld and docked mode. Looks to me that when docked the game uses better textures, draw distance and shadows but runs a bit worse than handheld mode.
I hope that Nintendo releases a patch to stabilize the frame rate a bit
BruuuhhhhhhhhhhhI know it's hyperbolic, but I think this is going to be an all-time classic.
Read/watched some more previews and this game really does seem to be great. That said, there are some things I'm not feeling.
I don't like weapons having durability. I know you'll come across many of them throughout the game, but I've never been a fan of this type of mechanic. The combat looks serviceable, but most of what I've seen looks...not boring, but also nothing to write home about. (I should note that I'm talking about the melee/ranged combat with your standard weapons like swords and axes and whatnot, specifically.) Throwing weapons looks fun, though! Anyway, it doesn't help that animation in this game doesn't look all that good, to me. And while I do find the visuals to be lacking, the art on display is fantastic. Music as well.
All in all, as someone who has never really cared about Zelda games, this is the first one I've ever been really interested in, and I look forward to playing it one day.
I am so stoked for this. Blood moon, big enemy tossing little enemies, getting struck by thunder, tree chopping, etc. It looks AMAZING.
Also I can't believe people are dissing the graphics, c'mon guys. This is an interact-able Studio Ghibli world for crying out loud.
Framerate looks decent to me.
Do we know if these previews were played with the Joycon grip or Pro controller? Trying to get impressoins of joycon grip comfort while playing.
So I don't know if this has been brought up in the thread but Gamexplain posted a video where they compare the handheld and docked mode. Looks to me that when docked the game uses better textures, draw distance and shadows but runs a bit worse than handheld mode.
I hope that Nintendo releases a patch to stabilize the frame rate a bit
So I don't know if this has been brought up in the thread but Gamexplain posted a video where they compare the handheld and docked mode. Looks to me that when docked the game uses better textures, draw distance and shadows but runs a bit worse than handheld mode.
I hope that Nintendo releases a patch to stabilize the frame rate a bit
some of the nitpicking in here is ridiculous
We have multiple sources hinting that this is a contender for the all time list, maybe the top ten or better and there are people pissing and moaning about frame drops.
Does it matter? Really?
some of the nitpicking in here is ridiculous
We have multiple sources hinting that this is a contender for the all time list, maybe the top ten or better and there are people pissing and moaning about frame drops.
Does it matter? Really?
some of the nitpicking in here is ridiculous
We have multiple sources hinting that this is a contender for the all time list, maybe the top ten or better and there are people pissing and moaning about frame drops.
Does it matter? Really?
Yes. Depends on what the hardware is capable of, not the year it's out.The question is: Should a game that looks like this and runs at 1600x900 be locked at 30 frames in 2017?
There is only one answer.
This is actually one of the reasons I don't like more "realistic" animations in other games. Sometimes I just want my character to turn around on a dime while running. A lot of games these days force me to do either a weird circular pivot or a sluggish turning animation. I appreciate the detail, but I prefer function over form in those cases.wait what?
If this is your first Zelda game, then something to keep a note of. Nintendo games generally always favor inputs over animations. Meaning that you can change the action of the screen pretty much anytime you wish, unlike, say, Dark Souls. When watching it feels like the game has rough cuts in the animation, but playing it is entirely different, you will appreciate the responsive controls I assure you (provided the Joy Con fiasco is solved).
Framerate looks decent to me.
Do we know if these previews were played with the Joycon grip or Pro controller? Trying to get impressoins of joycon grip comfort while playing.
some of the nitpicking in here is ridiculous
We have multiple sources hinting that this is a contender for the all time list, maybe the top ten or better and there are people pissing and moaning about frame drops.
Does it matter? Really?
Can only discuss the first five hours.Who has the preview with more hours into the game? Did anyone reach the first temple Game Informer already played?
Of course not. So many of the all time greats have frame rate dips.
After watching some of the gameplay videos in awe, I realized the only letdown for me is that music doesn't constantly play. Love that about Skyrim and Zelda could have endless melodies to adventure to.
Ocarina of Time, Majora's Mask and Wind Waker had this, Ocarina of Time even had you able to do huge chunks of the main story in a non-rigid way. It's the very recent games: TP and SS that are a bit more handhold-y.
After watching some of the gameplay videos in awe, I realized the only letdown for me is that music doesn't constantly play. Love that about Skyrim and Zelda could have endless melodies to adventure to.
I know it's hyperbolic, but I think this is going to be an all-time classic.
some of the nitpicking in here is ridiculous
We have multiple sources hinting that this is a contender for the all time list, maybe the top ten or better and there are people pissing and moaning about frame drops.
Does it matter? Really?
So all the graphics and frame rate issues should be overlooked because it's being hyped??
Yes. He's reviewing the game.I keep seeing jschrier's comment quoted. Is that user someone with a review copy of the game? Pardon my ignorance
I keep seeing jschrier's comment quoted. Is that user someone with a review copy of the game? Pardon my ignorance
You need to craft your own dye? ksl;dk'sl;dkas'd;lkas'dl;as;dka'sZelda Breath of the Wild | Clothing Dye & Customization:
https://www.youtube.com/watch?v=x_UiD9blCTk
Yes. He's reviewing the game.
Yes, he's Jason Schrier, a writer for Kotaku. He's revieweing the game.
He's Jason Schreier, a journalist for Kotaku
I keep seeing jschrier's comment quoted. Is that user someone with a review copy of the game? Pardon my ignorance
Framerate is not good. Game doesn't seem fast and smooth at all. Reminds me OoT on the n64.
I just played it at the London event.
Dude your screens are always the best ones. Every time, they are the less compressed/most appreciable of the whole bunch.
Can only discuss the first five hours.
Haha I know you're joking but frame rate so far is my only concern. It seems like gameplay and world doesn't have any negatives from what I've read. Seems like this game will be absolutely amazing.
some of the nitpicking in here is ridiculous
We have multiple sources hinting that this is a contender for the all time list, maybe the top ten or better and there are people pissing and moaning about frame drops.
Does it matter? Really?
Framerate is very important, but why are folks so super intolerant with this game in particular when there are plenty of games on PS4 and XB1 that don't perform so well, as DF has documented. There will be plenty of games in 2017 on all systems that do not perform as smoothly as we would like.I don't understand why people have such a hard time accepting that a choppy framerate should not be acceptable for a game running at 900p in 2017 on brand new hardware.
Obviously this game isn't pushing any technological boundaries because it's running on an under powered machine.
Why can't we have this exact graphic style, just running more smoothly without people immediately jumping to defend poor performance.
The question is: Should a game that looks like this and runs at 1600x900 be locked at 30 frames in 2017?
There is only one answer.
I can't wait for Super Mario Odyssey. It should be epic.I am extremely happy that the reaction is super positive. I need this and mario odyssey to be phenomenal, really happy for aonuma and co. too, it seems like they finally hit the homerun
Ahhh. But isn't that just the great plateu, which has been covered to dead already?
Yeah, minimalist music approach is a bit of a letdown for me as well.After watching some of the gameplay videos in awe, I realized the only letdown for me is that music doesn't constantly play. Love that about Skyrim and Zelda could have endless melodies to adventure to.
In a funny coincidence, I immediately unpaused the Gaming Anthems playlist on Spotify after watching the videos and guess what played?? The Zelda theme!!![]()