In The Witcher III, when you get to a body of water while riding Roach, and Roach ain't havin' it, you have to go all the way around or hope you come across a bridge or something. It was always super annoying and tedious to me.
Horses can swim. Roach can't. Roach is a piece of shit.
In Zelda, my horses won't be pieces of shit that can't swim. They can swim, and will swim, because they are awesome, loyal horses.
In The Witcher III, you'll get to a mountain, scale it, but then you can't climb, so when it gets too steep for the walking animation, you done. But then you start jumping, and you make it a bit further, but then you probably start falling. Then you have to go alllll the way back down and work out how the fuck you're going to get around it, how you're going to get to that waypoint.
In Zelda, Link can fucking climb a bitch.
btw, The Witcher III is one of the best games I've ever played. You "can go to that mountain" but you sure as shit aren't going to have fun doing it. I realize that mechanically they're very different games and I don't really knock The Witcher over it, but I feel like with this game I'm actually going to have fun with the traversal, and being able to not only go to that mountain, but having the ability to climb it, even if eventually (but understandably) sabotaged by the stamina gauge, actually makes me excited about the prospect.
BINGO!